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Eighteen new poems extend the trajectory of Jean Valentine’s work. Included are selections from her four previous books: Dream Barker, Pilgrims, Ordinary Things, and The Messenger. Her themes of pilgrimage, time, and human connection are revealed in intense meditations.
The author describes the marine life that inhabit the world's oceans and the damage done to its ecosystems.
For reporter Hope Sinclair, writing about the recovery of a sunken Spanish treasure off Pleasure Island should be her big chance. But Hope feels that she's been handpicked for this job for all the wrong reasons.
Eighteen new poems extend the trajectory of Jean Valentine's work. Included are selections from her four previous books: Dream Barker, Pilgrims, Ordinary Things, and The Messenger. Her themes of pilgrimage, time, and human connection are revealed in intense meditations.
Twin sisters Hassana and Husseina have always shared their lives. But after a raid on their village in 1892, the twins are torn apart. Taken in different directions, far from their home in rural West Africa, each sister finds freedom and a new start. Hassana settles in in the city of Accra, where she throws herself into working for political and social change. Husseina travels to Salvador, Brazil, where she becomes immersed in faith, worshipping spirits that bridge the motherland and the new world. Separated by an ocean, they forge new families, ward off dangers, and begin to truly know themselves. As the twins pursue their separate paths, they remain connected through their shared dreams. But will they ever manage to find each other again? “Uplifting . . . sizzles with sister-love and magic. What an incredible storyteller!”—Yaba Badoe, author of A Jigsaw of Fire and Stars
Sadie doesn’t know she’s special—or that she could die at any moment. Only one green-eyed boy knows the truth, and he would do anything to keep her safe, even if it means betraying everything he holds dear. "If this series goes as hot as we think it is, it will be better than Twilight! Stephenie Meyer, look out!" Young Readers Group of Maine A sweet, mysterious teen romance with a unique fantasy twist. California teen Sadie James thinks her life couldn't get any better. She has great friends, an energetic mother she adores, and the beach practically in her own backyard. But her carefree life is turned upside down when she's rescued by a mysterious and strangely familiar boy who won't even tell her his name. Each time the boy appears, Sadie's unexplainable attraction to him deepens along with her need to unravel his secrets. The boy is there to protect her, but as wonderful and exciting as it might be to have an irresistible boy with crystal green eyes protecting her every move, every minute of the day...why does Sadie need one? As Sadie finds answers, she realizes her life isn't as perfect as she thought. Not only is she caught in a world of dangerous secret agents she never knew existed, but it turns out her true identity may be the greatest secret of all. READING LEVEL: Teen, Young Adult (Mild violence, NO explicit sexual content or profanity) PRINT LENGTH: 358 Pages
For fans of Erin Entrada Kelly and Ali Benjamin comes a poignant yet hopeful novel about a girl navigating grief, trauma, and friendship, from Ashley Herring Blake, the award-winning author of Ivy Aberdeen's Letter to the World. Hazel Bly used to live in the perfect house with the perfect family in sunny California. But when a kayaking trip goes horribly wrong, Mum is suddenly gone forever and Hazel is left with crippling anxiety and a jagged scar on her face. After Mum's death, Hazel, her other mother, Mama, and her little sister, Peach, needed a fresh start. So for the last two years, the Bly girls have lived all over the country, never settling anywhere for more than a few months. When the family arrives in Rose Harbor, Maine, there's a wildness to the small town that feels like magic. But when Mama runs into an old childhood friend—Claire—suddenly Hazel's tight-knit world is infiltrated. To make it worse, she has a daughter Hazel's age, Lemon, who can't stop rambling on and on about the Rose Maid, a local 150-year-old mermaid myth. Soon, Hazel finds herself just as obsessed with the Rose Maid as Lemon is—because what if magic were real? What if grief really could change you so much, you weren't even yourself anymore? And what if instead you emerged from the darkness stronger than before?
From a beloved master of crime fiction, The Deep Blue Good-by is one of many classic novels featuring Travis McGee, the hard-boiled detective who lives on a houseboat. Travis McGee is a self-described beach bum who won his houseboat in a card game. He’s also a knight-errant who’s wary of credit cards, retirement benefits, political parties, mortgages, and television. He only works when his cash runs out, and his rule is simple: He’ll help you find whatever was taken from you, as long as he can keep half. “John D. MacDonald was the great entertainer of our age, and a mesmerizing storyteller.”—Stephen King McGee isn’t particularly strapped for cash, but how can anyone say no to Cathy, a sweet backwoods girl who’s been tortured repeatedly by her manipulative ex-boyfriend Junior Allen? What Travis isn’t anticipating is just how many women Junior has torn apart and left in his wake. Enter Junior’s latest victim, Lois Atkinson. Frail and broken, Lois can barely get out of bed when Travis finds her, let alone keep herself alive. But Travis turns into Mother McGee, giving Lois new life as he looks for the ruthless man who steals women’s spirits and livelihoods. But he can’t guess how violent his quest is soon to become. He’ll learn the hard way that there must be casualties in this game of cat and mouse. Features a new Introduction by Lee Child
More than a decade has passed since IBM’s Deep Blue computer stunned the world by defeating Garry Kasparov, the world chess champion at that time. Beyond Deep Blue tells the continuing story of the chess engine and its steady improvement. The book provides analysis of the games alongside a detailed examination of the remarkable technological progress made by the engines – asking which one is best, how good is it, and how much better can it get. Features: presents a total of 118 games, played by 17 different chess engines, collected together for the first time in a single reference; details the processor speeds, memory sizes, and the number of processors used by each chess engine; includes games from 10 World Computer Chess Championships, and three computer chess tournaments of the Internet Chess Club; covers the man-machine matches between Fritz and Kramnik, and Kasparov and Deep Junior; describes three historical matches between leading engines – Hydra vs. Shredder, Junior vs. Fritz, and Zappa vs. Rybka.
This book offers a detailed account of IBM's Deep Blue chess program, the people who created it, and its historic battles with World Chess Champion Garry Kasparov. The text examines the progress made by the creators of Deep Blue, beginning with the1989 two-game match against Kasparov. The heroes are: IBM researchers Feng-hsiung Hsu, Murray Campbell, and Joe Hoane, along with team leader Chung-Jen Tan and International Grandmaster Joel Benjamin. The text chronicles one of the great technology achievements of the 20th Century. It establishes the point in history when mankind's exciting new tool, the computer, came of age and competed with its human creators in the ultimate intellectual competition: a game of chess. This book will serve as the premier story documenting that achievement and a milestone in the development of artificial intelligence.