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Programmer Ichirou Suzuki is transported to another world. In a foreign land, he finds that life is an adventure that's sometimes fun, sometimes serious, and full of girls!
After rescuing Muno Barony from disaster, Satou and crew head for dwarf territory and rescue an Oracle priestess from the demons! But for some reason, the attacks just keep coming...
RISE AND GRIND! ​Desperate to protect those close to her, Zena approaches Satou with a simple wish: She wants to become stronger. Naturally, Satou agrees to help, and he and his party subject her to training so rigorous the other explorers can hardly believe her growth. Not one to be left behind, however, Karina enrolls herself in their Labyrinth boot camp as well! But they’ll need to be quick about it. Satou is due in the royal capital, and if his luck is anything to go by, it’s only a matter of time before trouble rears its ugly head!
Suzuki is a programmer in the midst of a death march-crunch time, when coders live on caffeine and pull twenty-hour days. He just needs a little nap...but then he has a dream. A dream where he's in another world, with RPG powers right out of his game. A dream where he calls down a great disaster. A dream that, suspiciously, just won't end...
A DEMON IN THE DUNES With their rigorous training session behind them, Satou’s party is finally prepared to take on the tougher enemies of the Celivera Labyrinth. Never ones to shy away from a side quest or two, they also find a hot spring and open a Japanese-style inn on the spot. Areamasters and floormasters beware! This group is refreshed and ready for battle! Unfortunately, the opponent who finds them turns out to be someone nobody saw coming…
At long last, Mia has finally returned home with the elves. As they welcome her with open arms, the beautiful high elf catches Satou's eye...and when the peaceful forest is threatened, it's once again up to him to save the day!
Living in a gamelike fantasy world, Satou Suzuki is in no hurry to get back to his "death march" at home. He's content to take in the sights of Seiryuu City, go to a play with his friend Zena, and take care of the five girls in his party. After he discovers one of them was summoned from Japan like him, though, he prepares for a journey to learn more--until another friend is kidnapped by an evil sorcerer!
Satou and his friends arrive at the castle to be decorated for their accomplishments. But there, they hear from Princess Sistina that the royal symbol--the cherry blossom, has ceased to bloom. They decide to investigate while sightseeing around the capital, only to catch wind of a case they never would have expected...
When Satou and his party cross into the famously unsafe Muno Barony, they find ramshackle villages, fortresses inhabited by the souls of the dead, and all manner of unrest. Amid the chaos, Satou meets a girl who happens to be the Baron's daughter and stumbles across a conspiracy...
Having saved the mysterious elf girl and her protector, Satou faces his next challenge: ascending the Cradle, a training facility for elves packed with monsters and powerful guardians! Satou fights his way up, his sights set on the 200th floor-where a fearsome foe awaits...