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When Elder Dohal, lord of the dwarves, asks Satou to help forge a powerful new sword, his smithing skills are put to the test. After a long night sweating over the anvil, Satou’s new sword is finished, and its power is like nothing he’s ever seen before. But there’s no time for swordplay, as Bolehart City beckons, and its streets are replete with delicious food, skilled craftsmen, and new spells to purchase!
Suzuki is a programmer in the midst of a death march-crunch time, when coders live on caffeine and pull twenty-hour days. He just needs a little nap...but then he has a dream. A dream where he's in another world, with RPG powers right out of his game. A dream where he calls down a great disaster. A dream that, suspiciously, just won't end...
RISE AND GRIND! ​Desperate to protect those close to her, Zena approaches Satou with a simple wish: She wants to become stronger. Naturally, Satou agrees to help, and he and his party subject her to training so rigorous the other explorers can hardly believe her growth. Not one to be left behind, however, Karina enrolls herself in their Labyrinth boot camp as well! But they’ll need to be quick about it. Satou is due in the royal capital, and if his luck is anything to go by, it’s only a matter of time before trouble rears its ugly head!
A DEMON IN THE DUNES With their rigorous training session behind them, Satou’s party is finally prepared to take on the tougher enemies of the Celivera Labyrinth. Never ones to shy away from a side quest or two, they also find a hot spring and open a Japanese-style inn on the spot. Areamasters and floormasters beware! This group is refreshed and ready for battle! Unfortunately, the opponent who finds them turns out to be someone nobody saw coming…
A problem at every twist and turn...At long last, Satou and company have arrived at Labyrinth City Celivera! Eager to uncover its mysteries, they waste no time before registering with the local explorers’ guild and securing a base of operations. However, life outside the labyrinth itself is less than ideal. Children are starving in the streets, a noxious miasma plagues the populace, and the circulation of dangerous drugs stirs up chaos within the noble community. Will Satou be able to give succor to this troubled city? Or will trouble find him first...?
After rescuing Muno Barony from disaster, Satou and crew head for dwarf territory and rescue an Oracle priestess from the demons! But for some reason, the attacks just keep coming...
Programmer Ichirou Suzuki is transported to another world. In a foreign land, he finds that life is an adventure that's sometimes fun, sometimes serious, and full of girls!
Living in a gamelike fantasy world, Satou Suzuki is in no hurry to get back to his "death march" at home. He's content to take in the sights of Seiryuu City, go to a play with his friend Zena, and take care of the five girls in his party. After he discovers one of them was summoned from Japan like him, though, he prepares for a journey to learn more--until another friend is kidnapped by an evil sorcerer!
Satou and his friends arrive at the castle to be decorated for their accomplishments. But there, they hear from Princess Sistina that the royal symbol--the cherry blossom, has ceased to bloom. They decide to investigate while sightseeing around the capital, only to catch wind of a case they never would have expected...
WITH FRIENDS LIKE THESE... With the demon threat neutralized, relative peace has returned to Labyrinth City, allowing the residents to shift their focus back to the labyrinth itself. Between the mysterious chain rampages and the untimely appearances of several areamasters, though, the deeper levels prove more of a challenge than anyone bargained for! Looks like it's time for Satou and the others to head back to Bolenan Forest for some specialized training with the elves!