Download Free Death Glitch Book in PDF and EPUB Free Download. You can read online Death Glitch and write the review.

An accessible yet erudite deep dive into how platforms are remaking experiences of death Since the internet’s earliest days, people have died and mourned online. In quiet corners of past iterations of the web, the dead linger. But attempts at preserving the data of the dead are often ill-fated, for websites and devices decay and die, just as people do. Death disrupts technologists’ plans for platforms. It reveals how digital production is always collaborative, undermining the entrepreneurial platform economy and highlighting the flaws of techno-solutionism. Big Tech has authority not only over people’s lives but over their experiences of death as well. Ordinary users and workers, though, advocate for changes to tech companies’ policies around death. Drawing on internet histories along with interviews with founders of digital afterlife startups, caretakers of illness blogs, and transhumanist tinkerers, the technology scholar Tamara Kneese takes readers on a vibrant tour of the ways that platforms and people work together to care for digital remains. What happens when commercial platforms encounter the messiness of mortality?
An accessible yet erudite deep dive into how platforms are remaking experiences of death "A compelling collection of case studies about how technology breaks down when faced with the messiness of mortality."--Gabriel Nicholas, Washington Post Since the internet's earliest days, people have died and mourned online. In quiet corners of past iterations of the web, the dead linger. But attempts at preserving the data of the dead are often ill-fated, for websites and devices decay and die, just as people do. Death disrupts technologists' plans for platforms. It reveals how digital production is always collaborative, undermining the entrepreneurial platform economy and highlighting the flaws of techno-solutionism. Big Tech has authority not only over people's lives but over their experiences of death as well. Ordinary users and workers, though, advocate for changes to tech companies' policies around death. Drawing on internet histories along with interviews with founders of digital afterlife startups, caretakers of illness blogs, and transhumanist tinkerers, the technology scholar Tamara Kneese takes readers on a vibrant tour of the ways that platforms and people work together to care for digital remains. What happens when commercial platforms encounter the messiness of mortality?
Heart surgeon Isadora Eisenhower is seventy-seven and dying of cancer when she is shot dead. She wakes in the morgue with the body of an eighteen year old. Something brought her back to life, made her young again and some very bad people want to find out how it happened. However, being poked and prodded and having her new life sucked out of her in the name of science and so a few wealthy people can have eternal life doesn't sit too well with Dr. Eisenhower, so to save herself, she goes on the run. But the men behind her pursuit are powerful and bring the forces of Homeland Security and the FBI after her and it seems no matter where she runs, they're a jump ahead of her and soon she'll have no place to hide.
From the "New York Times"-bestselling author of "Third Grave on the Right" comes the exciting follow-up to "Death and the Girl Next Door."
"So good!! I love the plot and character structure!! AWESOME!!! It deserves a place in the same shelf as the Hunger Games and Divergent series!!! I LOVE IT!!!!!!! Can't wait for the Empties!!" - Katherine Atkins "A must read for people looking for a creative Sci-Fi plot and interesting characters. Waiting impatiently for the next book!" - Uma (Books, Bags and Burgers). On the brink of extinction, being human means more than just surviving. In Lib’s world, it’s dangerous to deviate from the norm. In fact, for someone who doesn’t live up to the Artificial Intelligence’s standards, it’s practically a death sentence. Lib learns this the hard way when she wakes up in a barren wasteland, with her memories erased, and only one thought lodged in her mind: “It’s all my fault.” Lib is a Glitch—an imperfect human component of the utopian world called the Norm. Now she’s thrown out, Lib will be forced to team up with another Glitch, Raj, and the mysterious Rogue Wolf and his clan to survive. Wolf only cares about the survival of his group, but Raj thinks they can hack the A.I. and change the Norm for the better. Now, Lib will have to decide which path to choose—whether to go with striking loner Raj or stay with Wolf and his tight-knit group. Her heart is drawn to both, but she’s carrying a deadly secret that could jeopardize them all. Will she be able to save her newfound family and stop the A.I. before it’s too late?
The so-called anthropocene is one of the most widely discussed concepts in philosophy and critical theory at the moment. This volume takes a broad historical view of the topic, bringing together high profile theorists, including Luce Irigaray and Adrian Parr, providing a platform for highly original work in this important and timely field.
Dale Bennett's best friend, Jill Franklin, is a psychic. At least, that's the only way Dale can explain her apparent premonitions. Whenever they enter a new town, Jill not only knows where the best weapons and items are sold, but how much they cost and what kind of weapon they need for the inevitable boss battle that always follows. If they are trying to solve a new puzzle no one in their party has run into before, Jill instantly knows how to complete it, and in good time, too. Yet Jill's apparent psychic powers are put to the test when Dale's hometown vanishes into thin air without warning, forcing her to reveal the truth: She, Dale, and their friends are characters in a video game, a game Jill has played through so many times that she has memorized everything, from the locations of secret items to helpful glitches that make beating the game so much easier. But now a new glitch has infected the game and Jill doesn't know what caused it, forcing her, Dale, and the other members of their party to go on a quest to find out what caused this glitch and how to fix it. Yet as the glitch consumes more and more of their world, it may be too late for Dale and his friends to save everyone and everything they know and love from its destructive reach. KEYWORDS: Science-fantasy, Glitch, Video Games, RPG, Apocalypse
Frictionlessness provides an examination of the environmentally destructive digital design philosophy of "frictionlessness" and the critical significance of a technological aesthetic of imperfection. If there is one thing that defines digital consumer technologies today, it is that they are designed to feel frictionless. From smart technologies to cloud computing, from from one-click shopping to the promise of seamless streaming-digital technology is framed to host ever-faster operations while receding increasingly into the background of perception. The environmental costs of this fetishization of frictionlessness are enormous and unevenly distributed; the frictionless experience of the end user tends to be supported by opaque networks of exploited labor and extracted resources that disproportionately impact the Global South. This situation marks an urgent need for alternate, less destructive aesthetic relations to technology. As such, this book examines imperfection, as an aesthetic concept that highlights existential conditions of finitude and fragility, as a particularly powerful counterweight to the dominant digital design philosophy of frictionlessness. While frictionlessness aims to draw the user's perception away from the exploitative and destructive conditions of digital production, imperfection forms an aesthetic source of friction that alerts users to the fragile nature of technology and the finite resources on which it relies. These arguments are elaborated through a close reading of three technological objects-a video game that was programmed to expire, an audiovisual performance that laments the fate of disused technology and a collection of music albums that dramatize a techno-cultural logic of relentless consumerism. Together, these case studies underline the value of technological aesthetics of imperfection and point to the need for a renewed ethics of care in relation to technology.
A rallying call for extending human rights beyond our physical selves—and why we need to reboot rights in our data-intensive world. Our data-intensive world is here to stay, but does that come at the cost of our humanity in terms of autonomy, community, dignity, and equality? In We, the Data, Wendy H. Wong argues that we cannot allow that to happen. Exploring the pervasiveness of data collection and tracking, Wong reminds us that we are all stakeholders in this digital world, who are currently being left out of the most pressing conversations around technology, ethics, and policy. This book clarifies the nature of datafication and calls for an extension of human rights to recognize how data complicate what it means to safeguard and encourage human potential. As we go about our lives, we are co-creating data through what we do. We must embrace that these data are a part of who we are, Wong explains, even as current policies do not yet reflect the extent to which human experiences have changed. This means we are more than mere “subjects” or “sources” of data “by-products” that can be harvested and used by technology companies and governments. By exploring data rights, facial recognition technology, our posthumous rights, and our need for a right to data literacy, Wong has crafted a compelling case for engaging as stakeholders to hold data collectors accountable. Just as the Universal Declaration of Human Rights laid the global groundwork for human rights, We, the Data gives us a foundation upon which we claim human rights in the age of data.
Lorelei struggles to avoid the unhealthy attentions of stalker Cameron Lusk, who clashes with alluring newcomer Jared and who Darynda suspects may know the truth about her parents' disappearance.