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Ratchet: Deadlocked Tune In, Suit Up, and Take 'em Down! Combat strategies for surviving the perils of DreadZone Maps of every level with all pickups and objective locations revealed Exclusive DVD with full-motion strategy and interviews with the Insomniac team! (Not available with eGuide) Every mod, weapon and gadget covered! Find out what upgrades and equipment best suit your playstyle Tactics for commanding your bots to their fullest potential Tips to get the most out of online and co-op play
Sookie has a murder investigation on her hands. A young girl has died at a vampire party - and it looks as though her lover, Eric, might be responsible. Eric swears he didn't do it, the police don't believe him, and even Sookie isn't so sure. Nor is she inclined to take his word for it, not having caught him enjoying the victim's blood minutes before she was killed. But something strange is going on. Why had Sookie been asked to come to the fateful party a few minutes early - just to catch Eric in the act? And why had the victim spiked her blood before approaching Eric? Was it simply because she wanted to be irresistible, or was it something more sinister? Sookie will have to find out... but it's the worst moment to investigate, as her Fae family are having troubles of their own and Sookie is, inevitably, drawn in. And there is one last complication. The cluviel dor her grandmother left her. It will grant her one wish, which could fulfil Sookie's heart's desire. The only problem is, she still doesn't know what - or who - her heart truly desires...
You can run from most things… …But death isn’t one of them. Not even when you can teleport. Anna and Scott have sworn to use their powers to bring down their corrupt former bosses, but they had no idea how much the resistance would demand from them. How much is too much? When Scott is infected with a deadly virus, Anna has her answer. Pearce says he has the cure, but can he be trusted? After all, he’s the one who infected Scott in the first place. And the price he sets is high. There’s only one thing he’s ever wanted. Can Anna find a way to save Scott, without losing herself? You’ll love this suspenseful Urban Fantasy because survival is the ultimate battle. Get it now.
Two murders have rocked the city of Houston. Are they the work of a serial killer, or is a copycat trying to get away with murder? That is the question facing Special Agent Bethany Sanchez, who is eager for her new assignment in violent crimes but anxious about meeting her new partner. Special Agent Thatcher Graves once arrested her brother, and he has a reputation for being a maverick. Plus, their investigative styles couldn’t be more opposite: he operates on instinct, while she goes by the book. When hot leads soon fizzle out, their differences threaten to leave them deadlocked. But an attempt on their lives turns up the heat and brings them closer together, and a third victim might yield the clue that will help them zero in on a killer. This could be the case of their careers . . . if they can survive long enough to solve it.
The world still needs heroes. Are you with us? Enter the next original YA novel for Overwatch, the worldwide gaming sensation from Blizzard Entertainment! In the years after the Omnic Crisis, the American Southwest is ruled by vultures looking to profit off the chaos. The West is ripe for the taking, and Elizabeth Caledonia Ashe intends to write her name across it. When Ashe is arrested yet again on the morning of her high school graduation, her aloof, old-money parents decide to disinherit her from the family fortune. To steal back what's rightfully hers, Ashe teams up with her omnic butler, B.O.B., and local ruffian Jesse McCree for a series of heists, catapulting the trio into a game of fast money and dangerous alliances. Along the way, Ashe discovers that family isn't just about blood. It's about the people who've got your back when your back's against the wall. Full of high-octane chases and action-packed stand-offs, the second novel for Overwatch explores the founding of the Deadlock Gang and the origins of fan-favorite heroes Ashe and McCree. Don't miss this incredible, original story straight from the Overwatch game team and critically acclaimed author Lyndsay Ely
"... what really happened in the 'post-election' of 2000."--Dust jacket.
In Iris Johansen's Deadlock, Emily Hudson is a renowned archaeologist who travels the world to save priceless artifacts from theft or destruction. Her best friend and partner, Joel Levy, is always at her side—until one day, when her entire crew comes under attack. Joel and Emily are held hostage by a sadistic captor who is determined to find the missing link to a legendary treasure. For weeks they struggle to survive against terrifying odds, pushed to their limits—and beyond... John Garrett has worked for the CIA, British intelligence, and whoever else was willing to pay for his services. This time, a Washington operative hands him what at first appears to be just another assignment: to track down, and save, Emily and Joel. But it quickly becomes much more, especially when Garrett finds himself drawn to someone as dauntless and bent on revenge as Emily. Soon, they're catapulted into an astonishing adventure in which nothing—and no one—is what it seems. And lives hang in the balance as one man and one woman unravel the explosive truth behind a conspiracy hidden for generations.
“V.I. Warshawski is one of the best . . . smart, tough, sexy.”—Daily News (New York) “Sara Paretsky makes excellent use of local backgrounds in a carefully plotted tale of murder and great misdeeds in the world of Great Lakes cargo shipping.”—Chicago Tribune When Chicago Black Hawks hockey legend Boom Boom Warshawski slips off a wharf and drowns in Lake Michigan, his private-eye cousin questions the accidental death report and rumors of suicide. Armed with a bottle of Black Label and a Smith & Weson, V.I. follows a trail of violence and corruption to the center of the Windy City's powerful shipping industry. Dodging elaborate attempts on her life with characteristic grit and humor, the one-of-a-kind detective wends her way through a maze of grain elevators and thousand-ton freighters, ruthless businessmen and gorgeous ballerinas, to ferret out Boom Boom's killers before they phase her out of the picture—permanently. “Hard-boiled detective fiction . . . a swift-paced and engrossing read.”—The Philadelphia Inquirer “Slithers with suspense!”—Chicago Sun-Times
The gripping new mystery in Quintin Jardine's bestselling Bob Skinner series, not to be missed by readers of Ian Rankin and Peter May. Sir Robert Skinner's stock is rising - after retiring from the police service he's been promoted to head an international media organisation. Yet a series of unexplained deaths on his home turf in Scotland threaten to bring him crashing back down to earth. As Skinner helps the elderly in his local community, several residents seem to die of natural causes. But when a gruesome discovery is made in a Glasgow flat and one of Skinner's long-time friends - an aspiring politician - emerges as the prime suspect, things become very murky indeed. After unpicking clues that go nowhere, Skinner and his team are left grappling the most baffling conundrum they have ever encountered - is there a mystery at all? Praise for Quintin Jardine's Bob Skinner series: 'The legendary Quintin Jardine . . . such a fine writer' DENZIL MEYRICK 'Scottish crime-writing at its finest, with a healthy dose of plot twists and turns, bodies and plenty of brutality' SUN 'Another powerful tartan noir that packs a punch' PETERBOROUGH EVENING TELEGRAPH 'Incredibly difficult to put the book down . . . a guide through a world of tangled family politics, hostile takeovers, government-sanctioned killing, extortion and the seedier side of publishing . . . Quintin Jardine should be . . . your first choice!' SCOTS MAGAZINE 'Well constructed, fast-paced, Jardine's narrative has many an ingenious twist and turn' OBSERVER
High-octane adventures continue in the eighth book of the H.I.V.E. series, and the team of supremely talented criminals is forced to question everything they know about life as villains. Otto and Raven are desperate to rescue their friends from the clutches of Anastasia Furan, head of the evil Disciples organization. First they must track down the location of the Glasshouse, the prison where Furan trains children to become ruthless assassins. But Otto is also being hunted. In the three months since his “expulsion” from H.I.V.E., The Artemis Section—an elite intelligence division that goes after the toughest targets and reports only to the US president—has had an opportunity to locate him. Set against the backdrop of a daring high-tech prison break, nothing is quite as it seems in Deadlock.