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"Former minor-league baseball player Byron Bennett has a deep and spiritual connection to the game of baseball and its history. He sees things in a way others cannot and believes in things others would not. He thinks the old men working the menial jobs in the dienrs, dives, and graveyards he frequents are not what they seem. They try to fit in, go unnoticed, but Byron suspects thay are not your typical second-career workign stiffs"--Page 4 of cover.
The Deadball Era (1901û1920) is a baseball fanÆs dream. Hope and despair, innocence and cynicism, and levity and hostility blended then to create an air of excitement, anticipation, and concern for all who entered the confines of a major league ballpark. Cheating for the sake of victory earned respect, corrupt ballplayers fixed games with impunity, and violence plagued the sport. Spectators stormed the field to attack players and umpires, ballplayers charged the stands to pummel hecklers, and physical battles between opposing clubs occurred regularly in a phenomenon known as ôrowdyism.ö At the same time, endearing practices infused baseball with lightheartedness, kindness, and laughter. Fans ran onto the field with baskets of flowers, loving cups, diamond jewelry, gold watches, and cash for their favorite players in the middle of games. Ballplayers volunteered for ôbenefit contestsö to aid fellow big leaguers and the country in times of need. ôJoke gamesö reduced sport to pure theater as outfielders intentionally dropped fly balls, infielders happily booted easy grounders, hurlers tossed soft pitches over the middle of the plate, and umpires ignored the rules. Winning meant nothing, amusement meant everything, and league officials looked the other way. Mark Halfon looks at life in the major leagues in the early 1900s, the careers of John McGraw, Ty Cobb, and Walter Johnson, and the events that brought about the end of the Deadball Era. He highlights the strategies, underhanded tactics, and bitter battles that defined this storied time in baseball history, while providing detailed insights into the players and teams involved in bringing to a conclusion this remarkable period in baseball history.
The second volume in the series from the game's best historians
This work seeks to address an often ignored factor in the study of early 20th century baseball, namely, what was the ballpark like? The author uses original research to answer this question.
The Deadball Era (1901û1920) is a baseball fanÆs dream. Hope and despair, innocence and cynicism, and levity and hostility blended then to create an air of excitement, anticipation, and concern for all who entered the confines of a major league ballpark. Cheating for the sake of victory earned respect, corrupt ballplayers fixed games with impunity, and violence plagued the sport. Spectators stormed the field to attack players and umpires, ballplayers charged the stands to pummel hecklers, and physical battles between opposing clubs occurred regularly in a phenomenon known as ôrowdyism.ö At the same time, endearing practices infused baseball with lightheartedness, kindness, and laughter. Fans ran onto the field with baskets of flowers, loving cups, diamond jewelry, gold watches, and cash for their favorite players in the middle of games. Ballplayers volunteered for ôbenefit contestsö to aid fellow big leaguers and the country in times of need. ôJoke gamesö reduced sport to pure theater as outfielders intentionally dropped fly balls, infielders happily booted easy grounders, hurlers tossed soft pitches over the middle of the plate, and umpires ignored the rules. Winning meant nothing, amusement meant everything, and league officials looked the other way. Mark Halfon looks at life in the major leagues in the early 1900s, the careers of John McGraw, Ty Cobb, and Walter Johnson, and the events that brought about the end of the Deadball Era. He highlights the strategies, underhanded tactics, and bitter battles that defined this storied time in baseball history, while providing detailed insights into the players and teams involved in bringing to a conclusion this remarkable period in baseball history.
Russian billionaire Dmitri Tupolev and a mystery Englishman agree to fix an important match in Russia's favour by intimidating the England goalie, Alex Finn. But Alex goes against their wishes. His punishment: an 'accidental' car crash and he's out of the return game in Russia. Something is going on with England's replacement goalie, and Danny soon finds himself caught up with the criminals of the footballing underworld. Will he unravel the match-fixing mystery?
Ty Cobb, Nap Lajoie, and Honus Wagner were among the greatest hitters who ever played major league baseball, but how do they stack up against players of other eras and each other? This book employs a statistical analysis of "production per at-bat" to compare 120 top batters by position over a 19-year period when contact, speed and hit-and-run strategy were more valuable than power and home runs. Included are an analysis of each player's strengths and weaknesses, rankings of the most talented and the most valuable producers, and the selection of an All-Star team for the era.
While most serious fans know that the Deadball Era was characterized by low scoring, aggressive baserunning, and strong pitching, few understand the extent to which ballparks determined the style of play. As it turns out, the general absence of standardization and the ever-changing dimensions, configurations, and ground rules had a profound effect on the game, as offensive production would rise and fall, sometimes dramatically, from year to year. Especially in the early years of the American League, home teams enjoyed an unprecedented advantage over visiting clubs. The 1901 Orioles are a case in point, as the club batted an astounding .325 at Oriole Park IV--some 60 points above their road average and 54 points better than visitors to the park. Organized by major league city, this comprehensive study of Deadball parks and park effects provides fact-filled, data-heavy commentary on all 34 ballparks used by the American and National Leagues from 1901 through 1919. Illustrations and historical photos are included, along with a foreword by Philip J. Lowry and a final chapter that offers an assessment of the overall impact of parks on the era.
Bucky Veil was a professional baseballer who played the game in the early years of the twentieth century, a time when baseball was beginning to evolve into America's national pastime. As a twenty-two-year-old rookie with the 1903 Pittsburg Pirates, he pitched in the first World Series of modern major league baseball, thus witnessing firsthand an important milestone in the history of the sport. No less an authority than Hall of Famer Honus Wagner predicted that Bucky would be "a great star." Bucky is a story of baseball in the Deadball Era, told from the perspective of the author's grandfather, Fred "Bucky" Veil, and other professionals who played a game that was very different from that of the modern era. It was a game that emphasized strategy over power-Babe Ruth and the long ball were a decade or more in the future-and relied upon speed; smart, aggressive base-running; good bunting techniques; and timely hitting, all designed to advance runners into positions from which they could score. Baseball in the Deadball Era was played with a passion that is largely absent in the modern game. Bucky was blessed to have had the opportunity to play professional baseball in an era when it truly was a game. Fred W. Veil currently lives in Prescott, Arizona. A native Pennsylvanian and a Marine Corps veteran, he is a graduate of Washington & Jefferson College and the Duquesne University School of Law. Previously published works include articles in the Duquesne Law Review and the Journal of Arizona History. He and his wife, Sally, have two adult children and one grandchild.
Honus Wagner, the star player for the Pittsburgh Pirates during the Deadball Era, said hitting a baseball in those days was like hitting “a chunk of mud.” The game back then was played a different way than it is today. Bunts were more common than home runs, and pitching dominated hitting. It was the age of the legal spitball, shine ball, emery ball, and grease ball. It was also a time of change, when much of what we see as the modern game came to be. Many of the practices and traditions we see in the game today--from team nicknames on uniforms to the seventh-inning stretch--have their origin in the Deadball Era.