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Robin persuades his teammates to start a new roleplaying game of “Basements and Basilisks,” which will definitely not end with them being sent to an alternate dimension. Their new session is so engrossing, they don’t notice when a supervillain takes over their game—and then their city…
Robin's back in the basement, ready to lead his team into another game of Basements & Basilisks. But are the Titans ready to remember all of Robin's rules? So, so many rules…
Summer's in the air, and the Teen Titans are leaving Jump City behind for six funfilled weeks of mosquitoes, sunstroke, and poison ivy at summer camp! What the Titans don't realize until they arrive is that this is Camp Apokolips, where the "bug juice" is made with real bugs, the swimming pool is a fire pit, and the lunch lady is Granny Goodness! Things only get worse when they encounter the bunks they'll be competing against in the camp's games: the Titans East and the H.I.V.E. Five! Given all of that, there's only one thing on Robin's mind... No, not escape. It's how to beat the other bunks to become the camp champions. This is Robin, remember?Summer's in the air, and the Teen Titans are leaving Jump City behind for six funfilled weeks of mosquitoes, sunstroke, and poison ivy at summer camp! What the Titans don't realize until they arrive is that this is Camp Apokolips, where the "bug juice" is made with real bugs, the swimming pool is a fire pit, and the lunch lady is Granny Goodness! Things only get worse when they encounter the bunks they'll be competing against in the camp's games: the Titans East and the H.I.V.E. Five! Given all of that, there's only one thing on Robin's mind... No, not escape. It's how to beat the other bunks to become the camp champions. This is Robin, remember?
When a tragic accident takes the life of seventeen-year-old Raven Roth's foster mom--and Raven's memory--she moves to New Orleans to live with her foster mother's family and finish her senior year of high school. Starting over isn't easy. Raven remembers how to solve math equations and make pasta, but she can't remember her favorite song or who she was before the accident. When strange things start happening--impossible things--Raven starts to think it might be better not to know who she was in her previous life. But as she grows closer to her foster sister, Max, her new friends, and Tommy Torres, a guy who accepts her for who she is now, Raven has to decide if she's ready to face what's buried in the past...and the darkness building inside her. From the #1 New York Times bestselling co-author of Beautiful Creatures Kami Garcia, and artist Gabriel Picolo, comes this first graphic novel in the Teen Titans series for DC Ink, Teen Titans: Raven.When a tragic accident takes the life of seventeen-year-old Raven Roth's foster mom--and Raven's memory--she moves to New Orleans to live with her foster mother's family and finish her senior year of high school. Starting over isn't easy. Raven remembers how to solve math equations and make pasta, but she can't remember her favorite song or who she was before the accident. When strange things start happening--impossible things--Raven starts to think it might be better not to know who she was in her previous life. But as she grows closer to her foster sister, Max, her new friends, and Tommy Torres, a guy who accepts her for who she is now, Raven has to decide if she's ready to face what's buried in the past...and the darkness building inside her. From the #1 New York Times bestselling co-author of Beautiful Creatures Kami Garcia, and artist Gabriel Picolo, comes this first graphic novel in the Teen Titans series for DC Ink, Teen Titans: Raven.
The second installment of Garcia and Picolo’s Teen Titans series follows seventeen-year-old Garfield Logan as he embarks on a series of dares to impress the “cool kids.” As the wild tasks are completed, Gar takes notice of the physical changes affecting his body, and has to face the truth about himself before his life spirals out of control.
Heather Nuhfer and P.C. Morrissey team up in this fun story about game night with the Titans! The Titans have a regular game of Basements and Basilisks, but when the basement boss (Robin, of course) tries to make the game super fun by making it super-impossible to win, the team rebels. Their new BB is much more fun-and she actually lets them complete their quests, which is excellent motivation to keep playing. But the Boy Wonder begins to worry that the Titans will be trapped in their imaginations forever, going on endless, easy-breezy quests, neglecting their duties in Jump City. There might also be problems with the campaign's most important relic, the "Anklet of Extreme Crushing (and Chafing)," which Robin has tightly clasped to his leg.
Robin resumes control of the game, but the team only has one shot to save Jump City: working together to convince a "basilisk" to eat the anklet. No cause for indigestion, right?
When the team makes some low rolls, they face the consequences. And then they find a NEW, less-Robin-y, Basement Boss!
Okay, after a brief tutorial, the Titans are heading to adventure! Also: to Elven Bluff!
Basement Bossing is good…but joining the team's quest as a player is more Robin's speed. Introducing: the Osprey!