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TOGETHER THEY SHALL RULE THE ISLAND.DIVIDED THEY SHALL FALL.Millennia before Alyssa, Paul, and Tasha? The ancient Rathadi and Pureans live side by side. Among them, a young boy. Exiled from his island home, He rises to become worshipped as the falcon-headed god.This is his prophecy. This is his story.This is how it all began.
An excavation of the fabled Hall of Records beneath the Sphinx unleashes an ancient disease that leaves Alyssa Morgan's father fighting for his life. As seventeen-year old Alyssa races to find a cure, she stumbles onto an impossible artifact that could unveil the link between the traceless disappearance of Atlantis and the birth of Egyptian mythology. She finds unexpected help from Oxford University student, Paul Matthews, and brilliant computer geek, Clay Obono. Together, the unlikely trio uncovers messages concealed in the relic, catapulting Alyssa into the mind of an Egyptian god. The story unfolds in two parallel timelines separated by millennia that provide the accounts of two distinct, yet ultimately linked characters: a young boy, Horus, who was exiled from his island home of Atlantis and rises to become worshipped as the falcon-headed god, and young Alyssa, who relives his memories stored in the artifact. The current and ancient tales intertwine as Alyssa evades ruthless adversaries set on conquering the power within the artifact, and she discovers the value of Horus's hybrid blood and its connection to the ancient disease. The plots crescendo to a climax beneath the Sphinx, unveiling the origin of the mystical statue and the startling truth about Alyssa's birthright.
Danger awaits Drizzt Do’Urden and Catti-brie on the high seas in this fourth and final installment in the Legacy of the Drow series It has been six years since the fateful Battle of Mithral Hall; six long years during which Drizzt Do’Urden and Catti-brie have been away from the only place they ever truly felt at home. The pain of a lost companion still weighs heavily on their strong shoulders, but chasing pirates aboard Captain Deudermont's Sea Sprite has been enough to draw their attention away from their grief. But when a mysterious castaway on an uncharted island appears bearing a strange message, Drizzt and Catti-brie are sent back to the very source of their pain—and into the clutches of a demon with vengeance on his mind. Passage to Dawn is the fourth book in the Legacy of the Drow series and the tenth book in the Legend of Drizzt series.
Alyssa thought her fight was over. She was wrong.The memories come unbidden.Plagued by visions from the past, Alyssa struggles to discern myth from reality.Desperate to uncover the truth about her ancestry and her mother's tragic disappearance, Alyssa must reunite with old friends--and old foes--to discover that her only hope lies in a secret world, hidden in plain sight.
Due to extremely poor and difficult sources, we are as much in the dark about the history of the Egyptian 2nd Dynasty (c.2850-2700 BCE) as we are about the Gods worshipped at that time. Nor are we sure about the reigns and order of kings from this period. having assumed that veneration of the Sun God Re began during the 2nd Dynasty, opinion has changed over the last thirty years: evidence for the worship of Re has been found only for the beginning of the 3rd Dynasty.
The conflict between the drow of the Underdark and the dwarves of Mithral Hall comes to a head—and Drizzt Do’Urden and Bruenor find themselves on the frontlines. While Mithral Hall teems with whispers of the war to come, chaos erupts both above and below ground. On the surface of Faerûn, the first signs of the Time of Troubles make themselves known, forcing deities to assume their mortal forms. Beneath them in the Underdark, all but one drow house has lost their magical powers, and Lolth has handed the reins of leadership over to the demon Errtu. But even this turmoil cannot keep the drow from rising up from the black depths of the Underdark to battle the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, will not go down without a fight—but they will have to fight without Wulfgar and Catti-brie at their sides. Siege of Darkness is the third book in the Legacy of the Drow series and the ninth book in the Legend of Drizzt series.
New York Times–bestselling series: Join barbarian hero Wulfgar on another action-packed adventure in the Legend of Drizzt saga Spending just one day in the torture chambers of the Abyss would be enough to break even the heartiest soul. Wulfgar of Icewind Dale was there for six miserable years. Though Wulfgar has since been freed, he is still haunted by the memories of the pain he endured at his captor Errtu's hands. Hoping to distance himself from his past, he flees to the faraway port city of Luskan—but in so doing, isolates himself from his friends and develops an unhealthy penchant for booze. For Wulfgar, things get worse before they get better. Fired from his gig at a tavern, robbed of his warhammer, and accused of murder, he goes on the run with Morik the Rogue—beginning a dangerous, combat-filled journey toward his redemption. The Spine of the World is the second book in the Paths of Darkness series and the twelfth installment in the Legend of Drizzt series.
In this new edition of The Golden Dawn Companion the texts of both official and unofficial documents are made available. There are also detailed descriptions of the Temples & the Grade rituals.