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Remember when you were a kid, and you used to go round to a friend's house to see if they were playing? Well, as adults we're not supposed to do that. Which is a shame... because Dave Gorman likes playing. He REALLY likes games. So he knocked on the biggest door you could ever imagine - the internet - and asked 76,000 people if they fancied a game. This is the story of what happened next. Dave was up for anything and gamely played them at whatever they chose. He played some classics - Monopoly, Scrabble, dominoes and cribbage. He played many games he'd never heard of before - Khet, Kubb, Tikal or Smite anyone? He played board games and physical games. He's thrown sticks, balls, frisbees and darts. He's rolled dice and he's drawn cards. From Liverpool to Hampstead and from Croydon to Nottingham, Dave travelled the length and breadth of Britain meeting strangers in strange places - their homes, at work, in the back rooms of pubs - and getting some hardcore game action. From casual players to serious game geeks, from the rank amateur to the world champion, he discovered a nation of gamers more than happy to welcome him into their midst. He's travelled all around the country and met all sorts of people - and it turns out us Brits are a competitive bunch. And it seems that playing games can teach you a lot about what makes the British tick. Of course, Dave hasn't been keeping score. Much.
Remember when you were a kid, and you used to go round to a friend's house to see if they were playing? Well, as adults we're not supposed to do that. Which is a shame... because Dave Gorman likes playing. He REALLY likes games. So he knocked on the biggest door you could ever imagine - the internet - and asked 76,000 people if they fancied a game. This is the story of what happened next. Dave was up for anything and gamely played them at whatever they chose. He played some classics - Monopoly, Scrabble, dominoes and cribbage. He played many games he'd never heard of before - Khet, Kubb, Tikal or Smite anyone? He played board games and physical games. He's thrown sticks, balls, frisbees and darts. He's rolled dice and he's drawn cards. From Liverpool to Hampstead and from Croydon to Nottingham, Dave travelled the length and breadth of Britain meeting strangers in strange places - their homes, at work, in the back rooms of pubs - and getting some hardcore game action. From casual players to serious game geeks, from the rank amateur to the world champion, he discovered a nation of gamers more than happy to welcome him into their midst. He's travelled all around the country and met all sorts of people - and it turns out us Brits are a competitive bunch. And it seems that playing games can teach you a lot about what makes the British tick. Of course, Dave hasn't been keeping score. Much.
'A magnificent tale of obsession and adventure' The Independent After a heavy night of tequila, flatmates Dave and Danny set off on what turns out to be a 24,000-mile journey to meet all the other Dave Gormans in the world. They visit Scotland, Israel, America, France and Ireland. They even hold a party in London where 50 Dave Gormans attend, including two women who have kindly changed their name via deed-poll. Silly, but engrossing, fascinating and addictive - and a touching, funny story of two friends who grow to share a mutual obsession. 'A warm, funny, life-enhancing book' The Guardian The average Dave Gorman is 37, 5'6" and works in the financial sector. Our Dave Gorman is 29, is a Perrier Award-nominated comedian and writer. His TV work has earned him two BAFTAs for The Mrs Merton Show as well as his own BBC2 series. Danny Wallace is a writer, producer and award-winning journalist, whose work has appeared in numerous newspapers and magazines including The Guardian, The Independent and Melody Maker.
If someone called you a 'googlewhack' what would you do? Would you end up playing table tennis with a nine year-old boy in Boston? Would you find yourself in Los Angeles wrangling snakes, or would you go to China to be licked by a performance artist? If your name is Dave Gorman, then all of these things could be true. Fuelled by a lust for life and a desperate desire to do anything except what he's supposed to be doing (writing that novel and growing up), Dave falls under the spell of an obscure internet word game - Googlewhacking. Addicted to the game, and gripped by obsession, Dave travels three times round the world, visiting four continents and the unlikeliest cast of real life eccentrics you'll ever meet in what becomes an epic challenge, a life-changing, globe-trotting Googlewhack adventure.
It’s hard to imagine a world where anything you could possibly want to know about – and everything you don’t even know you want to know about – isn't accessible 24-hours a day, seven days a week, with just a few taps of our fingers. But that world once existed. And Dave Gorman remembers it. He remembers when there were only three channels on TV. He remembers when mobile phones were the preserve of arrogant estate agents and yuppie twonks. And he remembers when you had to unplug your phone to plug the computer into the landline in order to use the (crippling slow) internet. Nowadays of course, the world is full of people trying to tell us things. So much so that we have taught our brains not to pay much attention. After all, click the mouse, tap the screen, flick the channel and it's on to the next thing. But Dave Gorman thinks it's time to have a closer look, to find out how much nonsense we tacitly accept. Suspicious adverts, baffling newspaper headlines, fake twitter, endless cat videos, insane TV shows where the presenters ask the same questions over and over. Can we even hear ourselves think over the rising din? Or is there just too much information?
The plan was simple. Go to America. Buy a second-hand car. Drive coast-to-coast without giving any money to The Man(TM). What could possibly go wrong? Dismayed by the relentless onslaught of faceless American chains muscling in where local businesses had once thrived, Dave Gorman set off on the ultimate American road trip--in search of the true, independent heart of the U S of A. He would eat cherry pie from local diners, re-fuel at dusty gas stations, and stock up on supplies from Mom and Pop's grocery store. At least that was the idea. But when did you last see an independent gas station? Gamely, Dave beds down in a Colorado trailer park, sleeps in an Oregon forest tree house, and even spends Thanksgiving with a Mexican family in Kansas. But when his road trip mutates into an odyssey of near-epic proportions and he finds himself being threatened at gun point in Mississippi, Dave starts to worry about what's going to break down next. The car . . . or him?
The inspiration for the new Warner Bros. movie starring Jim Carrey, Wallace's offbeat bestseller reveals what happens when he says yes to absolutely everything for a year.
Have you ever wondered what lies beneath the surface of sleepy seaside towns in England? Underclass transports you to a world of sex, violence, assassins, drug dealers, love and surfers. In BT Gorman's stylish début thriller, we get a glimpse into two weeks of Melanie Tastyn's life as she goes "on holiday" in the seaside town of Seafordby for one last time. Her world is quickly turned upside down by characters like Sinister Dave, Will the darts-playing barman and Kelly Black, the deadly assassin. ,
Some men are born to lead. Others, not so much... Danny Wallace was bored. Just to see what would happen, he placed a whimsical ad in a local London paper. It said, simply, 'Join Me'. Within a month, he was receiving letters and emails from teachers, mechanics, sales reps, vicars, schoolchildren and pensioners - all pledging allegiance to his cause. But no one knew what his cause was. Soon he was proclaimed Leader. Increasingly obsessed and possibly power-crazed Danny risked losing his sanity and his loyal girlfriend. But who could deny the attraction of a global following of devoted joinees? A book about dreams, ambition and the responsibility that comes with power, Join Me is the true story of a man who created a cult by accident, and is proof that whilst some men were born to lead, others really haven't got a clue.
Whether we want to improve education or cut crime, to enhance public health or to generate clean energy, we need the experimental methods of science - the best tool humanity has yet developed for working out what works. Yet from the way we're governed to the news we're fed by the media we're let down by a lack of understanding and respect for its insights and evidence. In The Geek Manifesto Mark Henderson explains why and how we need to entrench scientific thinking more deeply into every aspect of our society. A new movement is gathering. Let's turn it into a force our leaders cannot ignore. This edition includes an appendix: 'A Geek Manifesto for America' by David Dobbs.