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The bestselling exploration of recursion and recursive problem solving is now available in a new Turbo Pascal edition. This new edition includes optional sections on object-oriented programming as well as coverage of Turbo Compiler Directives, Turbo Compiler Error Messages, and the difference between Turbo Pascal and Standard Pascal.
KEY BENEFIT: Designed for those with an introductory knowledge of programming and problem solving in Pascal, this book uses discussions, examples, exercises, complete programs, and sample runs to expose users to more advanced techniques. Covers topics such as software development; data structures and abstract data types; strings; stacks; queues; algorithms and recursion; lists; other linked structures; binary trees; sorting; sorting and searching files; trees; graphs and digraphs; object-and oriented programming.
Thoroughly revised and updated Turbo Pascal retains the excellent pedagogy, outstanding clarity, and balanced presentation that marked earlier editions as leaders in computer science education. An emphasis on problem solving and algorithmic design teaches students to implement programs most effectively. A sensible organization introduces concepts where students need them most, and an extensive and varied selection of exercises and case studies support and strengthen concepts learned. In addition, all programming examples follow well-defined methodologies that reinforce proper problem-solving principles.
This book uses Turbo Pascal to teach data structures and software engineering topics with an emphasis on data abstraction and the use of abstract data types. The book contains features like case studies, program style sections, syntax display boxes, common error sections, chapter reviews, quick-check exercises, and programming projects to aid in learning.
A slower-paced introduction to Pascal featuring development of procedures and parameters after loops and conditional statements. The text includes a Turbo Pascal appendix with comments referenced to specific examples. This is the paperback version of the first half of Nance, Naps Introduction to Computer Science.
Introduction to Pascal and Structured Design, provides a concise, accessible introduction to computer science. Using Pascal programming as a tool to shape students' understanding of the discipline, the text offers a strong focus on good programming habits and techniques. The smooth integration of programming essentials, software engineering principles and contemporary theory creates an effective blend for students' first courses in computer science. An emphasis on conceptual understanding, problem solving, and algorithmic design teaches the skills needed for effective program implementation. A wide array of in-text learning aids, including Problem-Solving Case Studies, ample exercises and problems, and nine useful appendices, completes the text. Click here for downloadable student files
The latest version of Turbo Pascal 5.0 and compiler directives are addressed. A new appendix contains Turbo Pascal's run time debugger. Places emphasis on data abstraction-taking. Analysis of algorithms, strings, random-access files, sorting techniques. Annotation copyrighted by Book News, Inc., Portland, OR
Elliot Koffman Elliot Koffmans Turbo Pascal is a classic, proven introduction to programming and problem solving. Now, this special update of the fifth edition incorporates the exciting world of the Internet into your Introductory Programming course. In addition to a new chapter on the Internet and the World Wide Web, all of the code previously found on an accompanying disk is now located on the books website. By having students use the website throughout the course, the book will help students become more comfortable using the Web for classwork and for their own interests. The rest of the text contains the same careful and thorough coverage of the topics found in the first course in programming plus many second semester topics. Hallmark Features *Conveys the relationship between problem-solving skills and effective software development by using the authoris classic five-step problem solving process. *Covers computer graphics in Chapter 3, and provides examples of animation and user interfaces in later chapters to help motivate students. *Introduces abstract data types and units in Chapter 9, and Turbo Pascal objects and object-oriented programming in Chapter 13. This coverage prep