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My name is Rue Mohanahan.. I've always known I was different, but I didn't know to what degree of different I was until the day that monster attacked me all those years ago. I escaped with my life . . . barely. For fifteen years the Dark one has pursued me. I've evaded him all this time by never settling down . . . until now. All those years on the run, I was always alone. Now I'm surrounded by the paranormal - wolves, witches, and monsters that dwell deep in the dark. I've met my alpha wolf mate, Michael, and it's hard to get close. I still live with the things the Dark one did to me. How can I open myself up to the possibility of a never-ending love and a happily ever after when I can see the Dark coming? It's hard to imagine finally living my life when I was born to fight a war I might not survive. The universe has a cruel sense of humor that I've never appreciated, especially now that I stand to lose everything I've ever wanted or will ever love.
If you are looking for more ways to fill your life with joy, then this book is for you. Three hundred sixty-five days of daily reflections that make you think about the world around you and how every one of us can do our part to make this world a better place in which to live. Each entry is a new thought for the day about the human condition. Each day leaves you with a one-word mantra to focus upon to help you take steps towards a positive and permanent change for your life.
Collects Mystic Arcana: Magik, Black Knight, Scarlet Witch, Sister Grimm; And The Official Tarot Of The Marvel Universe. A MAGIC EVENT that spans across the ages, featuring the craftiest characters and most spellbinding stories in the Marvel Universe! In the vein of the wild and woolly genre revitalization Annihilation, Marvel's looking into its crystal ball to bring you mystical mages, scandalous sorcerers and fantastic flights of high-flying fantasy in MYSTIC ARCANA. Each of the primary stories revolves around the introduction of one of a select group of mystical implements, quite literally the four pillars of the universe and the involvement of a character from Marvel's rich, magical past - including Magik, the Black Knight, Sister Grimm and the Scarlet Witch. Plus: Witness the efforts of Dr. Strange adversary, sorcerer Ian McNee, to collect arcane implements in a series of shorter companion tales that make up the spine of MYSTIC ARCANA.
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.
Magic, miracles, daemonology, divination, astrology, and alchemy were the arcana mundi, the "secrets of the universe," of the ancient Greeks and Romans. In this path-breaking collection of Greek and Roman writings on magic and the occult, Georg Luck provides a comprehensive sourcebook and introduction to magic as it was practiced by witches and sorcerers, magi and astrologers, in the Greek and Roman worlds. In this new edition, Luck has gathered and translated 130 ancient texts dating from the eighth century BCE through the fourth century CE. Thoroughly revised, this volume offers several new elements: a comprehensive general introduction, an epilogue discussing the persistence of ancient magic into the early Christian and Byzantine eras, and an appendix on the use of mind-altering substances in occult practices. Also added is an extensive glossary of Greek and Latin magical terms. In Arcana Mundi Georg Luck presents a fascinating—and at times startling—alternative vision of the ancient world. "For a long time it was fashionable to ignore the darker and, to us, perhaps, uncomfortable aspects of everyday life in Greece and Rome," Luck has written. "But we can no longer idealize the Greeks with their 'artistic genius' and the Romans with their 'sober realism.' Magic and witchcraft, the fear of daemons and ghosts, the wish to manipulate invisible powers—all of this was very much a part of their lives."
Found guilty of a crime he didn't commit in 1986, 15-year-old Finn Gramaraye was exiled to the Other Realm for 25 years. But now he's back in the mortal world and is disappointed to discover that he's middle-aged, DeLoreans can't fly, and he's been framed for murdering someone with dark necromancy—again. He has three days to clear his name and win back his high-school crush, but his nuclear family is something of a disaster: his father has gone mad, his mother's a ghost, his sister is allergic is magic, one brother thinks he's a werewolf, and the other is busy running the family necrotorium business, and seems most disappointed that Finn is back on the scene... Who can he trust to help him? Forced to team up with the ex-partner of the enforcer he's accused of killing, Finn encounters a host of supernatural creatures as he struggles to regain his memories and figure out who wants him gone, before it's too late.
Discover a different way to see classical civilization in this collection of ancient Greek and Roman texts on magic and the occult. Magic, miracles, daemonology, divination, astrology, and alchemy were the arcana mundi, the “secrets of the universe,” of the ancient Greeks and Romans. In this path-breaking collection of Greek and Roman writings on magic and the occult, Georg Luck provides a comprehensive sourcebook and introduction to magic as it was practiced by witches and sorcerers, magi and astrologers, in the Greek and Roman worlds. In this new edition, Luck has gathered and translated 130 ancient texts dating from the eighth century BCE through the fourth century CE. Thoroughly revised, this volume offers several new elements: a comprehensive general introduction, an epilogue discussing the persistence of ancient magic into the early Christian and Byzantine eras, and an appendix on the use of mind-altering substances in occult practices. Also added is an extensive glossary of Greek and Latin magical terms. In Arcana Mundi Georg Luck presents a fascinating?and at times startling?alternative vision of the ancient world. “For a long time it was fashionable to ignore the darker and, to us, perhaps, uncomfortable aspects of everyday life in Greece and Rome,” Luck has written. “But we can no longer idealize the Greeks with their “artistic genius” and the Romans with their “sober realism.” Magic and witchcraft, the fear of daemons and ghosts, the wish to manipulate invisible powers?all of this was very much a part of their lives.” “An excellent translation of ancient texts on the subject, but it’s a lot more than that. It’s a glimpse into the minds of the everyday people of the times and what made them turn, what made them stop, what made them look over their shoulders.” —Courier-Gazette,(Rockland, Maine) “No one currently at work in ancient magic or related fields can remotely compare with Luck for the breadth and profundity of his knowledge of the literary texts . . . or for the humility and lightness of touch with which he conveys his scholarship.” —Daniel Ogden, author of Magic, Witchcraft, and Ghosts in the Greek and Roman Worlds
As chaos looms, a warrior queen is reborn Bookish academic Diana Laughton has been having terrible dreams. Dreams of battle, dreams of blood… dreams so vivid she's living them day and night. When demons invade her quiet life, she wonders if she’s going mad. Or if perhaps she's remembering a past life she had no idea existed… In the midst of betrayal, he must protect her Mythean Guardian Cadan Trinovante loved and betrayed Britain's warrior queen Boudica two millennia ago. Now he’s tasked with protecting mortals whose lives affect the fate of humanity. His latest assignment is Boudica herself, reincarnated as a woman with no idea of her past or her fated future. Though in the irresistible form of Diana Laughton, it's possible Cadan has once again met his match… To succumb to seduction could prove fatal Thrown together in a shadowy world that exists alongside our own, Diana and Cadan must fight not only the demonic forces that want Diana dead, but a past and a passion that have lasted centuries. Their desire could be deadly. But as evil from the underworld unites against them, their only hope could be each other.
Eucharist (Delivered directly from the altar of Christ)
Welcome to the Shadow Realm, a realm of eternal night. Now under the new and graceful order of Malice Khan, the dawn of a new era now emerges. Daughter of former king Darkerage, a powerful and tyrannical king, all of Shadow Realm knows the dangers that come to those who act against her. However, while there are those who swear allegiance to her every will, there are others willing to defy and overthrow her from birthright. Sensing the coming change as Malice Khan brings her people solace throughout a once chaotic and darker than dark world, enemies of old and new rise from the deepest of shadows in hopes to end her reign, and bring back the darkness that Malice has fought hard to renew. This may be a much more easier task for her unyielding foes, for a devious entity awaits in a world which ties have once entwined with the world of Shadow Realm itself.