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April, 1914. Against his better judgement, Detective Inspector Silas Quinn is attending the premiere of the new motion picture by notorious Austrian film-maker Konrad Waechter. But the glamorous event is interrupted by the piercing screams of a young woman in the street outside. She has been viciously mutilated in a horrific attack which eerily echoes a macabre act of violence in Waechter's film. As he questions those who attended the premiere, Quinn's jaundiced view of the fledgling film industry as a business based on illusion and pretence, where no one is what they seem, appears to be justified. But when members of London's Establishment start to receive bizarre hand-delivered parcels containing the strangest of contents, the investigation takes a disturbing twist.
Winner of the Miles Franklin Literary Award. 'Any of Frank Moorhouse's books are rewarding and stimulating. But his trilogy following a young Australian diplomat at the founding of the League of Nations is a masterpiece. In Edith Campbell Berry, his heroine, he created one of the enduring characters in literature. The trilogy is Grand Days, Dark Palace and Cold Light. All are must reads.' - Michael Williams, Qantas magazine Five years have passed since Edith Campbell Berry's triumphant arrival at the League of Nations in Geneva, determined to right the wrongs of the world. The idealism of those early Grand Days has been eroded by a sense foreboding as the world moves ever closer to another war. Edith's life too, has changed: her marriage and her work are no longer the anchors in her life – she is restless, unsure, feeling the weight of history upon her and her world. As her certainties crumble, Edith is once again joined by Ambrose Westwood, her old friend and lover. Their reunion is joyful, and her old anxiety about their unconventional relationship is replaced by a feeling that all things are possible – at least in her private life. But World War II advances inexorably, and Edith, Ambrose and their fellow officers must come to terms with the knowledge that their best efforts – and those of the well-meaning world – are simply useless against the forces of the time. Moving, wise and utterly engrossing, this is a profound and enriching novel. Grand Days and Dark Palace confirm Frank Moorhouse as one of our greatest writers – a master of tone and timing, an elegant and exuberant stylist, and an unerring chronicler of the human spirit.
THE BEGINNING OF END ​When a sickly boy succumbs t illness only to awaken as a lowly undead named End, his initial reaction is not horror but joy. No longer weak and bedridden, he is eager to experience the freedom of a properly functioning body. Sadly, his delight is cut short when he realizes the shackles of his previous life have simply been replaced by new ones—specifically, the powerful necromancer who revived him. To gain true freedom, he’ll need to overcome the many obstacles in his way...starting with his dark master!
After transmigrating into the apocalypse, he acquired a Super Fusion System.Two Level 1 Zombies can be combined into a single Level 2 Zombie, the combined zombie would also be completely loyal.The higher the zombie’s level, the better it looked.The zombies also possessed unique skills and techniques. Some are heaven shattering and groundbreaking, with the ability to take the life of any adversary.In fact, the zombies will even continue to spawn new zombies every day.
Evil can be a corrosive force. especially when you grow up within it. The Dark Princess is a fifteen-year-old who realizes the evil reign of her uncle, the Dark King, must be stopped before the land of Taintis falls into turmoil.That to her is known, but her name is not. The journey she takes gives her a new outlook on her country and its inhabitants. The Dark Princess meets magical creatures, unusual circumstances and complicated, secretive people. Who is an ally, who is an enemy? Her adventure leads her to see who she really is and who she has yet to become. Is the Dark Princess on her way to defeating Darkness, or are her actions and choices only going to pull Taintis further under her uncle's influence? She knows the Dark King and his force of Darkness are evil, merciless and blood thirsty. but can the Dark Princess wash that all away to find freedom and peace for the citizens of Taintis? And for herself? Amanda Kostro, now fourteen, began The Dark Princess when she was twelve. She had such an urge to write, that she would take advantage of any opportunity, often writing through the night in lieu of sleep. The idea for The Dark Princess came suddenly while riding in the car. The story unfolded around the central idea of a girl, born into evil, who eventually realizes she must escape the maleficent bonds of her childhood in order to change the future for herself and the citizens of Taintis. Amanda lives in Riverside, Illinois. An only child, she shares her life with a menagerie of animals including a dog, cats, birds and her horse Micki. She recently graduated from Hauser Junior High School and will be an incoming freshman at Riverside Brookfield High School in the fall. When asked if there will be a continuation of The Dark Princess, Amanda reports, "I think there is more to the story. I just have to write it." For updates, check out: www.thedarkprincess.net
From the award-winning author of the Dominion of the Fallen series comes a dark retelling of Beauty and the Beast. In a ruined, devastated world, where the earth is poisoned and beings of nightmares roam the land... A woman, betrayed, terrified, sold into indenture to pay her village's debts and struggling to survive in a spirit world. A dragon, among the last of her kind, cold and aloof but desperately trying to make a difference. When failed scholar Yên is sold to Vu Côn, one of the last dragons walking the earth, she expects to be tortured or killed for Vu Côn's amusement. But Vu Côn, it turns out, has a use for Yên: she needs a scholar to tutor her two unruly children. She takes Yên back to her home, a vast, vertiginous palace-prison where every door can lead to death. Vu Côn seems stern and unbending, but as the days pass Yên comes to see her kinder and caring side. She finds herself dangerously attracted to the dragon who is her master and jailer. In the end, Yên will have to decide where her own happiness lies—and whether it will survive the revelation of Vu Côn’s dark, unspeakable secrets... Advance praise for In the Vanishers’ Palace “Another stellar offering by Bodard. Her signature intensity is on display in this tale of people (and dragons) struggling to survive in the ruins of an alien conquest. Emotionally complex relationships interweave with richly drawn and deftly nuanced world-building.” —Kate Elliott, author of the Court of Fives series “A transformative experience. With dragons.” —Fran Wilde, Hugo and Nebula nominated author of The Bone Universe and The Gemworld series
Released in 1992, The Legend of Zelda: A Link to the Past, introduced SNES gamers to a whole new story that took place in the kingdom of Hyrule. This handheld sequel, The Legend of Zelda: A Link Between Worlds continues this tale – while bringing some unique new elements to the fore as well as fully immersive 3D environments. Inside our detailed guide: - The secrets to beating every dungeon (and boss) with incredible ease. - Locate all of the hidden items (such as the Pegasus Boots). - Find all 24 Heart Pieces (including that annoying Octoball one). - Rescue all 100 MaiMai's and your rewards for doing so. - Fully upgrade your sword with all four hidden Master Ore pieces. - Topple the Treacherous Tower with ease and earn those secret weapons! - How to use StreetPass to fight mysterious ShadowLinks! - Unlock the game's deepest secrets and Easter Eggs. - Screenshots with extra tips to give additional help.
This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.
CHAMPION PART 27 Chapter 929: People, there must be no bottom line! Sacrificing yourself, the guardian cannot be with others? Duong Diep is not that great, he would do this kind of thing. Duong Diep is a selfish person, he does not hide that point. Therefore, to him, even if everyone in this city died, it would have nothing to do with him. Today, the reason why he is here guarding the city, in addition to agreeing with Principal Van Hai Library, is also because of Hac Suu Bo and the others. The city is broken, using his strength, he must go, unless the Saint takes action, otherwise, even with 2000,000 demonic beasts, he cannot be stopped. But where are Hac Suat Bo and the others? Even if under his guidance, everyone can be killed, but in this process, how many people will die? It's possible that the entire army could be destroyed! After all, Hao Suibo and the others' strength at this time is still a bit too weak, and if that Thien Lang Mountain Range comes out, it will act like that Lam Khieu-level powerhouse, as long as he is defeated. If the shield is blocked, Hac Shuat Bo and his group will be destroyed in an instant!
Katherine's tale now tells what brought the war between light and dark, good and evil.