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When his parents are murdered by an intergalactic criminal, Daniel X vows to take on his father's role as Earth's sole Alien Hunter. Life isn't easy, though, when you're a young boy on your own, tracking down the galaxy's deadliest outlaws. Luckily, Daniel has a gift: the ability to create anything he can imagine - including his parents, his sister, and his best friends, who are there to help him along the way. But when Daniel decides to go up against the sixth-deadliest criminal on his hit list, he may find that even his awesome abilities just aren't up to the task!
James Patterson's bestselling science fiction franchise for younger readers is given the manga treatment with this lavishly illustrated adaptation. With supreme abilities, like being able to shape-shift and move objects with his mind, Daniel is strong enough to take on anything in the world.
Joining a scientific expedition gives Max and the flock a perfect opportunity to distance themselves from the heated debate over their future. But when a traitor is found among them, and a member of the flock goes missing, they soon realize that frostbite isn't the only danger in the Antarctic...!
In the sleepy town of Holliswood, a twisted alien TV producer is using his powers to throw the town into chaos - and documenting every minute of it. Fresh from his victory over Number 6, Daniel X is the only one who can stop this made-for-TV tyrant, but the devilish director has other plans. He wants to film the most spectacular finale the world has ever seen, starring Daniel himself! Can the Alien Hunter take down this deranged outlaw, or will he find himself on the cutting room floor?!
Fifteen-year-old Daniel has followed in his parents' footsteps as the Alien Hunter, exterminating beings on The List of Alien Outlaws on Terra Firma, but when he faces his first of the top ten outlaws, the very existence of Earth and another planet are at stake.
From Daniel Freedman (Raiders) and Mondo and DICE artist Robert Sammelin comes an original graphic novel that’s a nonstop, high-octane existential action spectacle, perfect for Mad Max: Fury Road fans! Stabbed in the back, poisoned, and left for dead by her own biker gang, Kali sets off on a one-way road of vengeance across a war-torn desert battlefield. With impending death coursing through her veins and a fascist army hot on her tail, Kali will stop at nothing to get her revenge, even if it’s the last thing she ever does. A nonstop high-octane existential action spectacle from writer Daniel Freedman and artist Robert Sammelin!
Fight Club 2 is available exclusively as a Graphic Novel! Some imaginary friends never go away . . . Ten years after starting Project Mayhem, he lives a mundane life. A kid, a wife. Pills to keep his destiny at bay. But it won't last long, the wife has seen to that. He's back where he started, but this go-round he's got more at stake than his own life.The time has arrived . . .Rize or Die. New York Times bestselling novelist Chuck Palahniuk and acclaimed artist Cameron Stewart have collaborated for one of the most highly anticipated comic book and literary events-the return of Tyler Durden. The first rule of Fight Club 2 might be not to talk about it, but Fight Club 2 is generating international headlines and will introduce a new generation of readers to Project Mayhem. Praise for the comics that comprise Fight Club 2: “At turns deeply poignant and very funny, Palahniuk’s freakish fables capture a twisted zeitgeist and add an oddly inspirational and subversive voice to the contemporary canon…. In the post-9/11 present, a hyperactive, Internet-obsessed, war- and recession-weary America apparently needs Tyler again.”—THE ATLANTIC “The book is fantastic, my highest recommendation.... Excellent work by Cameron Stewart and David Mack, and by our awesome friends at Dark Horse Comics.”—Brian Michael Bendis “If Tyler Durden needed a resurgence, there’s no time like the present for his return… Fight Club 2 is a comic that taps back into everything great about the source material, and one that makes Tyler Durden’s warm nihilistic embrace a welcome draw back into a familiar world of cynicism, violence, and anarchy....“Tyler Lives,” and I couldn’t be happier by the prospect of more bedlam.”—NEWSARAMA “Palahniuk is delivering a worthy sequel to his most beloved story.”—THE NERDIST “Entertaining.”—COMIC BOOK RESOURCES “Excellent.”—THE BEAT “An amazing piece of work. You do not want to miss out on this.”—COMICVINE “Perfect.”—FORCES OF GEEK “We have a worthy sequel on our hands…. A must read.”—COMICOSITY “Cameron Stewart truly outdoes himself on every level in this book.”—BLOODY DISGUSTING “Clever and beautiful.”—COMICS ALLIANCE
Presents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.
As Daniel X continues to hunt for intergalactic aliens, he and his friends go to England searching for Beta, an outlaw who takes the form of fire and who killed Daniel's parents when he was two years old.
Daniel, an alien hunter, zeroes in on #7, the mastermind behind a plot that could result in the eventual takeover of the earth, but Daniel may need the help of Kildare, the alien villain's rebellious son, to bring him to justice.