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Danger Zone's three lethal ladies DollFace, Vampblade, and Zombie Tramp join forces for the first time ever in this special crossover event! When each girl's deadliest foes merge together, our terrible threesome must enter "the black room", a virtual reality inside cyberspace, to do battle against Necro Magic AI!!!
The adventures continue as Lila, Emily and Ivan set off to sunny California in search of the next witch on Lila's list. In this story, Emily meets up with her long distance love, Ivan learns more about his ghostly form and Lila exhibits what she's capable of when pushed to the limits. Get ready for California carnage in vol. 2 of Dollface: Tales of the ball jointed witch hunter!
The popular Danger Zone team-up of Zombie Tramp, Vampblade, and DollFace returns, and this time they're forced into battle... in space! When a new cosmic threat plucks the girls from Earth and places them into their galactic combat arena, can our lethal ladies measure up against the baddest gladiators from across the cosmos? Collects issues 1-4, the complete Zombie Tramp universe crossover event!
Spinning out of the events of the last Danger Doll Squad series, it's the solo debut of the all new fan-favorite mash-up character - featuring the powers of Zombie Tramp, Vampblade, and DollFace combined - in her own cosmic adventure!! Collects issues 1-4 of the Danger Doll Universe event series!
In a story too big to contain in the pages of her regular monthly series, fan favorite undead anti-heroine Zombie Tramp goes up against a new larger-then-life supernatural foe... Vampblade! Can Zombie Tramp hold her own against this new weapon-wielding dominatrix and her interdimensional vampire enemies, or has she met her sexy/crazy/cool match!?!
Kira helps out at an animal sanctuary in Australia.
While Detective Antoinette Conway and her partner Stephen Moran work a seemingly routine investigation of a lovers' quarrel gone bad, they discover the case isn't as by-the-numbers as they thought.
An Architectural Record Notable Book A fascinating, thought-provoking journey into our built environment Modern humans are an indoor species. We spend 90 percent of our time inside, shuttling between homes and offices, schools and stores, restaurants and gyms. And yet, in many ways, the indoor world remains unexplored territory. For all the time we spend inside buildings, we rarely stop to consider: How do these spaces affect our mental and physical well-being? Our thoughts, feelings, and behaviors? Our productivity, performance, and relationships? In this wide-ranging, character-driven book, science journalist Emily Anthes takes us on an adventure into the buildings in which we spend our days, exploring the profound, and sometimes unexpected, ways that they shape our lives. Drawing on cutting-edge research, she probes the pain-killing power of a well-placed window and examines how the right office layout can expand our social networks. She investigates how room temperature regulates our cognitive performance, how the microbes hiding in our homes influence our immune systems, and how cafeteria design affects what—and how much—we eat. Along the way, Anthes takes readers into an operating room designed to minimize medical errors, a school designed to boost students’ physical fitness, and a prison designed to support inmates’ psychological needs. And she previews the homes of the future, from the high-tech houses that could monitor our health to the 3D-printed structures that might allow us to live on the Moon. The Great Indoors provides a fresh perspective on our most familiar surroundings and a new understanding of the power of architecture and design. It's an argument for thoughtful interventions into the built environment and a story about how to build a better world—one room at a time.
Once escort to the stars, turned zombie, Janey Belle wanders the highways trying to maintain the balance between her former humanity and the monster that is... Zombie Tramp! Equipped with the Necronomicon, Janey sets out to learn dark magic while encountering even darker and stranger characters on the road.
My name is Anastasia. The history books say I died. They don’t know the half of it. Anastasia “Nastya” Romanov was given a single mission: to smuggle an ancient spell into her suitcase on her way to exile in Siberia. It might be her family’s only salvation. But the leader of the Bolshevik army is after them, and he’s hunted Romanov before. Nastya’s only chances of saving herself and her family are either to release the spell and deal with the consequences, or to enlist help from Zash, the handsome soldier who doesn’t act like the average Bolshevik. Nastya has only dabbled in magic, but it doesn’t frighten her half as much as her growing attraction to Zash. She likes him. She thinks he might even like her. That is, until she’s on one side of a firing squad . . . and he’s on the other. Praise for Romanov: "I am obsessed with this book! A magical twist on history that will have Anastasia fans wishing for more. I loved every detail Brandes wrote. If you love magic and Imperial Russia, you want Romanov on your shelf!" —Evelyn Skye "Romanov will cast a spell on readers and immerse them in a history anyone would long to be a part of." —Sasha Alsberg "If you think you know the story behind Anastasia Romanov, think again! The perfect blend of history and fantasy, Romanov takes a deeper look at the days leading up to the family’s tragedy, while also exploring the possibilities behind the mysteries that have long intrigued history buffs everywhere. Brandes weaves a brilliant and intricate saga of love, loss, and the power of forgiveness. Prepare to have your breath stolen by this gorgeous novel of brilliant prose and epic enchantment." —Sara Ella Full-length historical fantasy Includes discussion questions for book clubs Paperback contains special bonus chapter