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CYBORG is a laid-back, half-teen, half-robot who's more interested in pizza, meatballs, and video games than in fighting crime. Did you know the strongest TEEN TITAN can lift a plane engine with one arm? He also has other awesome abilities and powers--arm cannons, missile launchers, a detachable head, and a popcorn making attachment! Find out more about Cyborg in this hilarious chapter book based on the hit TV show! TM & © DC Comics. (s15)
CYBORG—PROPERTY OF THE STATE! With his cybernetic tech continuing to evolve, Victor Stone may not know exactly what he is anymore, but he knows that he’s a hero. But ever since Vic helped to repel the alien invasion force called the Technosapiens, the U.S. government has been keeping a close eye on cybernetic enhancements. And that means they’re keeping a close eye on Cyborg. Now, a new piece of legislation called the Cybernetic Regulation Act has made Vic himself the property of the United States! And if the government gets their hands on him, they can use his technology to reverse-engineer the ultimate weapon…at the cost of Victor’s life. But Victor has a plan to find out what’s behind this sudden interest in cyber-enhanced individuals. It involves Shazam and Vic’s friends in the Justice League and putting himself right in his enemy’s clutches! Writers David F. Walker (NIGHTHAWK) and Marv Wolfman (NEW TEEN TITANS) and artists Felipe Watanabe (TEEN TITANS), Daniel HDR (SMALLVILLE SEASON 11) and Júlio Ferreira (BATWING) continue the solo adventures of the Justice League’s most high-tech hero! Collects CYBORG #7-12 and a special preview of CYBORG: REBIRTH #1.
A man without a memory, trapped in a city of robots gone wild. At his side, a mysterious woman who claims to know who he is, but refuses to tell him. Together they must find an insane cyborg stalking the streets of Robot City, a time bomb indistinguishable from ordinary robots. The young man's name is Derec. The identity of his femail companion and the location of the cyborg are just two of the mysteries he must solve within the fantastic confines of a most unlikely metropolis.
Cyborg is a member of the Justice League. He is one of EarthÕs greatest heroes. But is Cyborg really who he thinks he is? Find out in CYBORG VOL. 1: THE IMITATION OF LIFE, a part of DC Rebirth! When a shocking discovery about his own origin makes Victor Stone question everything he thought he knew about his identity and his humanity, it seems Cyborg might be more machine than man after all. But if thatÕs the case, which side will Cyborg take when a mysterious cybernetic entity decides to start a war between man and machines? Now, the people Victor Stone cares about the most are caught up in the crossfire, and the choices he makes may mean the difference between the survival of mankind and an artificially intelligent future. Can Cyborg display the heart of a hero...or will he be torn in two by his dual nature? Cyborg is reborn for DC REBIRTH in this great new starting point graphic novel, thanks to animation writer John Semper, Jr. (Spider-Man: The Animated Series) and artists including Paul Pelletier (AQUAMAN), Will Conrad (NIGHTWING), Timothy Green II (RED HOOD AND THE OUTLAWS) and more! Collects CYBORG #1-5 and CYBORG: REBIRTH #1.
The machine that gives Cyborg his powers is evolving! The only problem is that the machine is his body - and he has no idea what's causing these changes!
CYBORG VOL. 2: DANGER IN DETROIT is a thrilling series by animation writer John Semper Jr. (Spider-Man: The Animated Series) and artists Will Conrad (NIGHTWING) and Paul Pelletier (AQUAMAN). Cyborg is the Justice LeagueÍs most high-tech hero, but can he withstand an attack by another of his brilliant fatherÍs creations? Captured by those he thought he could trust, Cyborg discovers a covert plot to use alien technology to start a world war. And when he winds up imprisoned in the heart of S.T.A.R. Labs, an unorthodox escape plan brings him face-to-face with Anomaly, a human-machine hybrid created by CyborgÍs father Silas years before Vic Stone became Cyborg! Only the now-missing Silas Stone holds the answers to the puzzle Anomaly presents, but before Cyborg can rescue his father, heÍll first have to free the city of Detroit from the villainy of the bizarre Lord of the Rats! Rocketing from the pages of DC REBIRTH: JUSTICE LEAGUE, CYBORG VOL. 2 collects issues #6-13.
The machine that gives Cyborg his powers is evolving! The only problem is that machine is his body and he has no idea what's causing these changes!
In particular, Donna Haraway argued in her famous 1991 'Cyborg Manifesto' that people, since they are so often now detached and separated from nature, have themselves evolved into cyborgs. This striking idea has had considerable influence within critical theory, cultural studies and even science fiction (where it has surfaced, for example, in the Terminator films and in the Borg of the Star Trek franchise). But it is a notion that has had much less currency in theology. In his innovative new book, Scott Midson boldly argues that the deeper nuances of Haraway's and the cyborg idea can similarly rejuvenate theology, mythology and anthropology. Challenging the damaging anthropocentrism directed towards nature and the non-human in our society, the author reveals - through an imaginative reading of the myth of Eden - how it is now possible for humanity to be at one with the natural world even as it vigorously pursues novel, 'post-human', technologies.
A concise introduction to cyborg theory that examines the way in which technology is situated, political, and embodied. This introduction to cyborg theory provides a critical vantage point for analyzing the claims around emerging technologies like automation, robots, and AI. Cyborg analyzes and reframes popular and scholarly conversations about cyborgs from the perspective of feminist cyborg theory. Drawing on their combined decades of training, teaching, and research in the social sciences, design, and engineering education, Laura Forlano and Danya Glabau introduce an approach called critical cyborg literacy. Critical cyborg literacy foregrounds power dynamics and pays attention to the ways that social and cultural factors such as gender, race, and disability shape how technology is imagined, developed, used, and resisted. Forlano and Glabau offer critical cyborg literacy as a way of thinking through questions about the relationship between humanity and technology in areas such as engineering and computing, art and design, and health care and medicine, as well as the social sciences and humanities. Cyborg examines whether modern technologies make us all cyborgs—if we consider, for instance, the fact that we use daily technologies at work, have technologies embedded into our bodies in health care applications, or use technology to critically explore possibilities as artists, designers, activists, and creators. Lastly, Cyborg offers perspectives from critical race, feminist, and disability thinkers to help chart a path forward for cyborg theory in the twenty-first century.