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A huge earthquake opens deep fracking water contaminated caverns and a huge spider creature with the head of a woman and the sting of a scorpion crawls up from the abyss and begins terrorizing and stinging and eating and killing the locals. Ground zero for the humongous chasm in the earth is the old funeral parlor owned by the family of the local sheriff, Jake Trapper. And, amazingly, not so coincidentally, the head of the giant spider woman thing bears a striking resemblance to his long lost cousin, Sara, who vanished in her thirteenth summer, some fifteen years prior, off the face of the planet. Jake Trapper must deal with his own recurring nightmares regarding his missing cousin; conquer his fear of spiders, while all the while attempting to save his relationship with the fiery woman he loves, Ellie. Attempting to mirror the world we live in, my tale explores, depicts, includes: gay, heterosexual, LGBT, even cross-species extraterrestrial characters- all of course, intended in good fun.
HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
Aurora has always enjoyed her simple life. She loves to explore the beautiful woods surrounding her quaint cottage. She even likes living with her bumbling yet well-meaning aunts. But when Aurora discovers a dark secret about her past, her whole world turns upside down. Will she be able to save herself from an imminent curse? This beautiful novel filled with whimsical illustrations tells Aurora’s story in the upcoming Disney film, Maleficent.
Told in their separate voices, sixteen-year-old Prince Oliver, who wants to break free of his fairy-tale existence, and fifteen-year-old Delilah, a loner obsessed with Prince Oliver and the book in which he exists, work together to seek his freedom.