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Learn the basics of recording, editing, and mixing audio using Cubase Elements, Artist, or Pro. Experience the software used worldwide by musicians, producers, engineers, mixers, and audio professionals. Filled with tips and insights, Audio Production Basics with Cubase 10.5 will get you working fast. With this book and the included media files, you’ll get the practical, hands-on exposure you need. We cover everything from setting up your computer to the fundamentals of audio production, including: Basic Digital Audio Workstation operations and audio hardware options Principles of sound production and microphone use Essential Cubase concepts and operations MIDI fundamentals for playing and performing with virtual instruments Multi-track recording Plug-in use and signal processing techniques Mixing your project and using automation Outputting your final mixdown Cubase software is very powerful, yet fun and easy to use. Everything you learn here will apply to all editions of Cubase (Elements, Artist, and Pro), so you can easily upgrade in the future no matter where you are starting today. Take the first step now, with Audio Production Basics with Cubase 10.5.
Learn the basics of producing music with Ableton Live software. Ableton Live has become one of the most popular platforms for music production since its introduction in 2001. Its intuitive interface allows beginners to make music right away, while offering deep functionality to satisfy even the most advanced user. Ableton Live 101 and the included online media files will guide you through the fundamentals of music production, including: studio setup and configuration, using basic Ableton Live controls, creating Ableton Live sets, importing and working with audio and MIDI files, recording audio and MIDI, making selections and navigating, editing audio and MIDI, and basic mixing and exporting. Mastering these basic skills is the first step toward becoming an Ableton Live expert. Get started on your path to modern music production today with Ableton Live 101!
This comprehensive reference features all the major audio software: SONAR XL; Cubase SX; Logic Audio Platinum; Digital Performer; Nuendo; Pro Tools; Peak; Spark XL; SonicWorx; Audition (Cool Edit Pro); WaveLab; Sound Forge. If you need advice on which systems to purchase, which are most suitable for particular projects, and on moving between platforms mid-project, this book should be your one-stop reference. Mike Collins is a trainer and consultant who has been tackling these issues for years and his expert advice will save you time and money. Each section covers a specific system, providing a handy overview of its key features and benefits, including help with setup. "Hints" and "Tips" appear throughout these sections, addressing issues such as how to record drum loops using a virtual drum-machine, recording basslines and keyboard pads using virtual synthesizers, and adding strings, brass or other instruments using virtual samplers. Mike then illustrates how to convert these MIDI recordings into audio tracks to mix alongside vocals, guitars and any other real instruments. The many short tutorials provide both a source of comparison and means to get up to speed fast on any given software. Mike Collins is a music technology consultant and writer who has been making music in London's recording studios variously as a MIDI programmer, session musician, recording engineer, producer and arranger since 1981. He offers freelance Pro Tools engineering, consultancy, troubleshooting and personal tuition, as well as presenting seminars and lectures on related music technology and audio recording topics. Mike has written over 500 articles for magazines such as Macworld (UK), Pro Sound News Europe, Sound on Sound and AudioMedia, and for Electronic Musician and MIX in the USA. Mike's wide-ranging career and experience enables him to bring excellent insight from all sides into his writing, from technical detail to creative expression. Starting out as a musician and club DJ in the 1970's, Mike moved into professional recording in the 1980's, initially as a Songwriter/Producer for EMI Records. Later he worked as a Songwriter for Chappell Music; as a Film Sound Consultant for Dolby Labs; as a Music Producer for TV recordings; and as Senior Recording Engineer and Music Technology Specialist at Yamaha's London R & D Studio. Throughout the 1990's Mike worked as a MIDI Programmer on records, films and music tours with bands such as the Shamen and film composers such as Ryuichi Sakamoto and David Arnold. Mike was Executive Consultant to Re-Pro (The Guild of Record Producers and Engineers) between 1996 and 1999 and Technical Consultant to the Music Producers Guild (MPG), contributing to the Education Group and organising and presenting Technical Seminars between 1999 and 2002. He has a BSc in Electroacoustics and an MSc in Music Information Technology.
Audio Engineering 101 is a real world guide for starting out in the recording industry. If you have the dream, the ideas, the music and the creativity but don't know where to start, then this book is for you! Filled with practical advice on how to navigate the recording world, from an author with first-hand, real-life experience, Audio Engineering 101 will help you succeed in the exciting, but tough and confusing, music industry. Covering all you need to know about the recording process, from the characteristics of sound to a guide to microphones to analog versus digital recording. Dittmar covers all the basics- equipment, studio acoustics, the principals of EQ/ compression, music examples to work from and when and how to use compression. FAQ's from professionals give you real insight into the reality of life on the industry.
A Modern Music Production Course That Makes Basic Music Technology Fun! A perfect approach for students with a passion for music outside of traditional programs, Alfred's Music Tech 101 Teacher's Handbook correlates to Alfred's Music Tech 101 which covers the basics of music technology without heavy technical reading, using plain-English explanations. No musical experience is required, and classroom-tested course material has been developed through years of student feedback. Includes correlating interactive media to stream or download, plus a corresponding website with teacher resources and updates. * No musical experience required * Studies on producing music using modern techniques for college and high school students * A perfect approach for students with a passion for music outside of traditional programs * Cross-platform approach to technology applicable to any software used for music production * Great for students with musical goals outside the classroom * Covers the basics of music technology without heavy technical reading, using plain-English explanations * Simple and straightforward information, reinforced with projects and assessments * Classroom-tested course material, developed through years of student feedback * Includes correlating interactive media to stream or download * Corresponding website with teachers' resources and updates
Everything in this ebook is based on helping a music songwriter record and pitch their music in a format that will be efficient and professional. Demo's must be good. In this step by step layout you will learn how to select the right gear to purchase. You will learn how to record and mix your song from your own home recording studio with excellence and professionalism. You will learn basic strategies and techniques that will soar you to great recordings as an independent songwriter. You will learn how to organize and construct your work flow in a way that will make your creations flow easy and exciting without confusion and clutter. This ebook goes from selecting your software to the final recorded product with step by step instructions. Join me in a candid conversation about how to build a home recording studio and record music from your home. From the basics to the finished product I will guide your steps.