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Bring your 5e game to new lands and explore the wonders of Creatures from Fairy-Tale and Myth. Rediscover monsters you thought you knew, brought forth from their fairy-tale origins. Learn about strange new monsters drawn from Scandinavian, Baltic, Slavic and Celtic myth. This is more than just a series of stat blocks. Every creature is presented with beautiful art and a detailed breakdown, including an innovative, easy-prep look at 5e rules; a detailed backstory on the creature from the researchers that brought you Fate of the Norns: Ragnarok--the most Viking of roleplaying games; and supplementary text on the creature bursting with enough ideas to light a fire under any game master. Each creature is designed not as an encounter, but as a whole session, or with a whole campaign of possibilities. Creatures from Fairy-Tale and Myth 5e brings you a deep dive into historical myth and high fantasy to ignite your fascination and set your 5e game ablaze. Your game table may never be the same again. This book includes: - Brand new creatures compatible with the 5e game system - Brand new class for players - A comprehensive crafting system for all manner of magical and exotic items - Expansions for the 5e game system rules (social combat, dynamic power dice, etc...)
In this retelling of an old Scottish ballad, a Scottish lass, on the Halloween after her sixteenth birthday, reclaims her family home which has been held for years by the fairies, and at the same time effects the release of Tam Lin, a human held captive by the Queen of the Fey.
When a ten-year-old boy finds an old book of magic in a bookshop in Ireland, the forces of good and evil gather to do battle over it.
Creatures from Fairy-Tale and Myth catalogs the most iconic creatures from European fairy-tales and mythology- with original stories, researched lore and evocative artwork.
The ultimate quest for the world's most mysterious creatures The Loch Ness Monster, Bigfoot, the Abominable Snowman -- these are the names of the elusive beasts that have caught the eye and captured the imaginations of people around the world for centuries. Recently, tales of these "monsters" have been corroborated by an increase in sightings, and out of these legends a new science has been born: cryptozoology -- the study of hidden animals. Cryptozoology A to Z, the first encyclopedia of its kind, contains nearly two hundred entries, including cryptids (the name given to these unusual beasts), new animal finds, and the explorers and scientists who search for them. Loren Coleman, one of the world's leading cryptozoologists, teams up with Jerome Clark, editor and author of several encyclopedias, to provide these definitive descriptions and many never-before-published drawings and photographs from eyewitnesses' detailed accounts. Full of insights into the methods of these scientists, exciting tales of discovery, and the history and evolution of this field, Cryptozoology A to Z is the most complete reference ever of the newest zoological science.
"Pathfinder roleplaying game compatible."
Contains alphabetically arranged entries that describe the imaginary creatures found in legends, religions, folklore, oral history, and theologies around the world.
Mythical creatures that come from the land, sea, air, and beyond your wildest imagination ... -- p.[4] of cover.
Explores the biblical and cultural history of dragons and argues that these fantastic beings are connected to the last living dinosaurs.
"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.