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Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics
"Fully updated and revised for Eclipse 3.0, this book is the definitive Eclipse reference--an indispensable guide for tool builders, rich client application developers, and anyone customizing or extending the Eclipse environment." --Dave Thomson, Eclipse Project Program Director, IBM The Ultimate Guide to Eclipse 3.0 for the Java Developer. No Eclipse Experience Required! Eclipse is a world-class Java integrated development environment (IDE) and an open source project and community. Written by members of the IBM Eclipse Jumpstart team, The Java(tm) Developer's Guide to Eclipse, Second Edition, is the definitive Eclipse companion. As in the best-selling first edition, the authors draw on their considerable experience teaching Eclipse and mentoring developers to provide guidance on how to customize Eclipse for increased productivity and efficiency. In this greatly expanded edition, readers will find A total update, including the first edition's hallmark, proven exercises--all revised to reflect Eclipse 3.0 changes to the APIs, plug-ins, UI, widgets, and more A special focus on rich client support with a new chapter and two exercises A comprehensive exercise on using Eclipse to develop a Web commerce application using Apache's Tomcat A new chapter on JFace viewers and added coverage of views A new chapter on internationalization and accessibility New chapters on performance tuning and Swing interoperability Using this book, those new to Eclipse will become proficient with it, while advanced developers will learn how to extend Eclipse and build their own Eclipse-based tools. The accompanying CD-ROM contains Eclipse 3.0, as well as exercise solutions and many code examples. Whether you want to use Eclipse and Eclipse-based offerings as your integrated development environment or customize Eclipse further, this must-have book will quickly bring you up to speed.
"Players All is a stunning accomplishment, an agenda-setting work; it opens the space for a bold, and innovative, critical, performance-based discourse on mass sport, sport as entertainment, and spectatorship in the global, postmodern society." --Norman K. Denzin, University of Illinois at Urbana-Champaign In a book that is both scholarly and engagingly personal, Robert E. Rinehart takes us into the world of contemporary sport performances, from the Olympic Games to "The eXtreme Games," the Super Bowl to "The American Gladiators." He introduces us to sports tourism and the highly commercialized world of global sport. Rinehart analyzes the emergence of such "sports" as paint ball (and its associations with the Vietnam War) and indoor rock climbing (and its links to environmentalism and self-mastery). He shows how sports have become theatrical events and paints a revealing portrait of the new postmodern culture of sports.
* While the promise of Java has always been "Write Once, Run Anywhere," SWT and JFace make it a reality. Write it once but run on all different platforms. * Major revision of Eclipse 3.0 is coming out (probably April or May, 2004)– this book will be up to date (3.0) with no "time bomb" shelf life. Covers SWT 3.0 (in development) and 2.1. * Eclipse is free and open source and will become even more important over next year or so/ Eclipse will be the editor of choice for all developers going forward – the standard IDE for open source development. * Offers GUI designers an alternative to developing with Swing.
Find just what you need to incorporate PDFs in your workflows with the newest edition of this perennial top-selling reference and tutorial from Acrobat guru, Ted Padova. He packs these pages with tips guaranteed to help you get the most out of this powerful software. You'll find techniques for creating, editing, and repurposing PDFs for everything from print to CD-ROMs, the Internet, e-book content, and more. Keep this classic within reach—you'll turn to it again and again. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Rhetoric about media technology tends to fall into two extreme categories: unequivocal celebration or blanket condemnation. This is particularly true in debate over the clash of values when first world media infiltrate third world audiences. Bringing together the best new work on contemporary media practices, technologies, and policies, the essayists in Global Currents argue that neither of these extreme views accurately represents the role of media technology today. New ways of thinking about film, television, music, and the internet demonstrate that it is not only media technologies that affect the cultures into which they are introduced—it is just as likely that the receiving culture will change the media. Topics covered in the volume include copyright law and surveillance technology, cyber activism in the African Diaspora, transnational monopolies and local television industries, the marketing and consumption of “global music,” “click politics” and the war on Afghanistan, the techno-politics of distance education, artificial intelligence and global legal institutions, and traveling and “squatting” in digital space. Balanced between major theoretical positions and original field research, the selections address the political and cultural meanings that surround and configure new technologies.
In today’s digital age, YouTube has emerged as a powerful platform, not only for entertainment but also as a lucrative avenue for generating income. With over 2 billion monthly active users, the potential to monetise your content is immense. This ebook is designed to guide you through the various strategies and techniques that can help you turn your passion for creating videos into a sustainable source of passive income. Whether you’re an aspiring content creator or an established YouTuber, understanding the dynamics of monetisation is crucial. From ad revenue and sponsorships to affiliate marketing and merchandise, there are multiple streams of income available to those willing to invest time and effort into their channels. However, success on YouTube requires more than just uploading videos; it demands consistency, creativity, and a keen understanding of your audience. In this ebook, we will explore the essential steps to build, grow, and monetise your YouTube channel. By the end, you will have a comprehensive understanding of how to navigate the platform’s algorithms, attract a loyal following, and ultimately, make money from your content. Let’s embark on this journey towards YouTube success.
For many visual effects artists who are just starting out or are moving from After Effects, Shake, Fusion, or another compositing tool, they are learning that Nuke is quickly becoming the feature film compositing industry standard. While there are several online turorials and courses available, there is currently no book on the market for those who need to know all the ins and outs of the software. Until now. Nuke 101 covers everything readers need to know to begin using the compositor for their projects. It includes step-by-step lessons on basic and advanced compositing, color correction, Roto Paint, keying, tracking, as well as more advanced topics such as using CGI and the 3D engine. The projects used throughout the book are based on real-world examples of professional production work and offer hard-worn advice from the pros who work in the trenches on high-end compositing work. After reading the techniques and following along in the projects, readers will have a solid foundation for working in Nuke and be able to join the ranks of its many fans and adopters. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.