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Artist and teacher Liz Byron demonstrates how to design lessons and instruction in the visual arts using the inclusive principles of Universal Design for Learning (UDL). Readers learn to set meaningful goals, measure progress, customize instruction, and engage all learners across grades.
In Envisioning Writing, Janet Olson articulates classroom strategies to help teachers better understand children who are visual learners.
Lavishly illustrated with hundreds of full-color images, this family-oriented art resource introduces children to more than 50 great artists and their work, with corresponding activities and explorations that inspire artistic development, focused looking, and creative writing. This treasure trove of artwork from the National Gallery of Art includes, among others, works by Raphael, Rembrandt, Georgia O’Keeffe, Henri Matisse, Chuck Close, Jacob Lawrence, Pablo Picasso, and Alexander Calder, representing a wide range of artistic styles and techniques. Written by museum educators with decades of hands-on experience in both art-making activities and making art relatable to children, the activities include sculpting a clay figure inspired by Edgar Degas; drawing an object from touch alone, inspired by Joan Miro’s experience as an art student; painting a double-sided portrait with one side reflecting physical traits and the other side personality traits, inspired by Leonardo da Vinci’s Ginevra de' Benci; and creating a story based on a Mary Cassatt painting. Educators, homeschoolers, and families alike will find their creativity sparked by this art extravaganza.
Educational technologies are becoming more commonplace across the K-12 curriculum. In particular, the use of innovative digital technology is expanding the potential of arts education, presenting new opportunities—and challenges—to both curricular design and pedagogical practice. Revolutionizing Arts Education in K-12 Classrooms through Technological Integration brings together a variety of perspectives, research, and case studies that emphasize a pedagogical awareness of diverse learning styles, while highlighting issues of ethics and equality across the educational landscape. This timely publication is aimed at K-12 arts educators leading classrooms focusing on dance, drama, media, music, and the visual arts, as well as pre-service teachers, museum and gallery educators, policymakers, and designers of academic curricula.
This comprehensive bibliography lists nearly 2,200 sources (from 36 countries) of information on mail art from books, magazines, newspapers, and catalog essays between 1955 and 1989.
"Bette Naughton shares more than twenty years' practical experience creating adaptive lessons, resources, and strategies for educating special needs learners."-- Back Cover.
Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.
A basic `how to' for those using audio materials in the creation of digital resources. The guide addresses issues of copyright, the choice of appropriate equipment, presenting and delivering audio material, data management and methodological procedure.
Sometimes more is better! Each Student Book grades 1-5 has more: * Art images * Studios (54 per grade level) * Art criticism based on images, and * Student artwork than any other K-5 program.