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Information systems are large repositories of factual and inferential knowledge intended to be queried and maintained by a wide variety of users with different backgrounds and work tasks. The community of potential information system users is growing rapidly with advances in hardware and software technology that permit computer/communications support for more and more application areas. Unfortunately, it is often felt that progress in user interface technology has not quite matched that of other areas. Technical solutions such as computer graphics, natural language processing, or man-machine-man communications in office systems are not enough by themselves. They should be complemented by system features that ensure cooperative behavior of the interfaces, thus reducing the training and usage effort required for successful interaction. In analogy to a human dialog partner, we call an interface cooperative if it does not just accept user requests passively or answer them literally, but actively attempts to understand the users' intentions and to help them solve their applica tion problems. This leads to the central question addressed by this book: What makes an information systems interface cooperative, and how do we provide capabilities leading to cooperative interfaces? Many answers are possible. A first aspect concerns the formulation and accep tance of user requests. Many researchers assume that such requests should be formulated in natural language.
This volume contains the proceedings of the 6th International Conference of the BCS Specialist Group on Information Systems Methodologies. The conference brought together papers on methodology issues related to the development and management of emerging technology based information systems. As usual there was a good range of papers addressing the 'soft' and 'hard' aspects of IS development and management. Methodologies for Developing and Managing Emerging Technology-based Information Systems will be of interest to practitioners who are engaged in systems development and modifying or aligning existing methodologies to practice.
This book is the very first book-length study devoted to the advances in technological development and systems research in cooperative economics. The chapters provide, first of all, a coherent framework for understanding and applying the concepts and approaches of complexity and systems science for the advanced study of cooperative networks and particular cooperative enterprises and communities. Second, the book serves as a unique source of reliable information on the frontier information technologies available for the production, consumer, credit, and agricultural cooperative enterprises, discussing predominant strategies, potential drivers of change, and responses to complex problems. Given the diverse range of backgrounds and advanced research results, researchers, decision-makers, and stakeholders from all fields of cooperative economics in any country of the world will undoubtedly benefit from this book.
A brief survey of the major DBMS and HeI conference proceedings over the past 10 years will reveal isolated pockets of research in database user interfaces but little sense of being swept along with the general advances in DBMS technology and Hel. New data models have evolved to meet the needs of different application domains; persistent programming languages are blurring the traditional distinction between data definition and application programming languages; distribution and inter-operability have become issues as have the storage of heterogeneous media types; yet it is still rare to read of the HeI issues raised by these technological innovations being expressly addressed and rarer still to find recognition of the usability problems with longer-established database technologies. There are at least two reasons why this should be surprising: • Database systems are not like other computer systems; existing both as back-ends to other applications and as stand-alone data stores, they are typically slow, deal with very large volumes of data and can involve all sorts of security, confidentiality and even cooperability issues. • Databases are everywhere. Perhaps only word processors and spread sheets are more widespread. In addition, as business cultures change and personal computing continues to mould expectations, end-users find themselves interacting increasingly closely with database systems.
Multimodal Interfaces represents an emerging interdisciplinary research direction and has become one of the frontiers in Computer Science. Multimodal interfaces aim at efficient, convenient and natural interaction and communication between computers (in their broadest sense) and human users. They will ultimately enable users to interact with computers using their everyday skills. These proceedings include the papers accepted for presentation at the Third International Conference on Multimodal Interfaces (ICMI 2000) held in Beijing, China on 1416 O ctober 2000. The papers were selected from 172 contributions submitted worldwide. Each paper was allocated for review to three members of the Program Committee, which consisted of more than 40 leading researchers in the field. Final decisions of 38 oral papers and 48 poster papers were made based on the reviewers’ comments and the desire for a balance of topics. The decision to have a single track conference led to a competitive selection process and it is very likely that some good submissions are not included in this volume. The papers collected here cover a wide range of topics such as affective and perceptual computing, interfaces for wearable and mobile computing, gestures and sign languages, face and facial expression analysis, multilingual interfaces, virtual and augmented reality, speech and handwriting, multimodal integration and application systems. They represent some of the latest progress in multimodal interfaces research.
This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.
The National Science Foundation funded the first Coordination Theory and Collaboration Technology initiative to look at systems that support collaborations in business and elsewhere. This book explores the global revolution in human interconnectedness. It will discuss the various collaborative workgroups and their use in technology. The initiative focuses on processes of coordination and cooperation among autonomous units in human systems, in computer and communication systems, and in hybrid organizations of both systems. This initiative is motivated by three scientific issues which have been the focus of separate research efforts, but which may benefit from collaborative research. The first is the effort to discover the principles underlying how people collaborate and coordinate work efficiently and productively in environments characterized by a high degree of decentralized computation and decision making. The second is to gain a better fundamental understanding of the structure and outputs of organizations, industries, and markets which incorporate sophisticated, decentralized information and communications technology as an important component of their operations. The third is to understand problems of coordination in decentralized or open computer systems.
Human-Machine Systems Design and Evaluation Methodology for Intelligent Vehicles examines the fields of designing and developing intelligent design and intelligent vehicle driving evaluation by using virtual reality, augmented reality, and other technologies. The book explains the methodologies and systems of interactive design, user evaluation and testing using virtual reality technology and augmented reality technology in intelligent cockpit design. With the rising prominence of electric vehicles and automatic driving (assisted) technology, intelligent vehicles are becoming a reality. Compared to traditional interactive design, artificial intelligence provides new opportunities and challenges for the interactive design of intelligent cockpit space, especially under the condition of intelligent assisted driving, the driver's behavior performance, multimodal interactive display interface design and evaluation. - Focuses on the interactive design methods of intelligent vehicles, as well as forward-looking design and testing methods of intelligent vehicle design - Emphasizes that interactive design should be carried out using the relevant elements of intelligent system in the design of intelligent cars: starting from the interactive characteristics of intelligence itself - Starts from AI interactive design and combines the field of cognitive science to develop the methods and technologies of vehicle borne equipment and collaborative human-computer interaction design - Includes design cases from the intelligent car interaction design laboratory of Tongji University and related scientific research projects in China.
Planning and improving of production systems and manufacturing processes is a most complex task in engineering. In small and medium sized enterprises (SME's) it is usually carried out by a group of enterprise planners from different departments within a planning project. The main issue of this research is to overcome the logical and technical boundaries between the highly-interrelated modelling experts and their specific modelling tools and partial planning models as well as to efficiently coordinate their distributed, cooperative planning tasks. Therefore, a methodical integration concept as well as a groupware-based cooperation concept was developed. Now it is possible to combine the large number of sophisticated modelling tools, factory simulators as well as GPM tools, and to guarantee a seamless planning process. The conceptual ideas were implemented in a prototypical toolbox to show the technical realization of the flexible concepts for integration and cooperation support. (Back cover).
This comprehensive introduction to the field represents the best of the published literature on groupware and computer-supported cooperative work (CSCW). The papers were chosen for their breadth of coverage of the field, their clarity of expression and presentation, their excellence in terms of technical innovation or behavioral insight, their historical significance, and their utility as sources for further reading. sourcebook to the field. development or purchase of groupware technology as well as for researchers and managers. groupware, and human-computer interaction.