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Everyone gets angry, so it’s never too early for children to learn to recognize feelings of anger, express them, and build skills for coping with anger in helpful, appropriate ways. Children learn that it is okay to feel angry—but not okay to hurt anyone with actions or words. They discover concrete skills for working through anger: self-calming, thinking, getting help from a trusted person, talking and listening, apologizing, being patient, and viewing others positively. Reassuring and supportive, the book helps preschool and primary-age children see that when they cool down and work through anger, they can feel peaceful again.
A simple look at what makes us feel hot and cold.
"Cooling Down Your Classroom provides proven yoga and wellness strategies to improve classroom management and academic achievement" -- pg. 12.
When it's hot outside, what can you do to stay cool? People have found many ways to cool off and cool down. How cool is that? Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' early childhood literacy skills and is ideal for kids ages 5-7.
Frog and the other animals have a dancing good time both in and out of the water in the cool of the pool.
A fun, dynamic form of play, drama games help children explore their imaginations and discover their own creativity. By improvising a wide variety of scenes and situations, participants learn to express themselves physically and emotionally while gaining increased awareness of the feelings and experiences of others. Drama games also offer a wealth of possibilities for all kinds of group and educational play. The games can be led by parents, teachers, camp leaders, day-care providers and other group leaders. Participants gain as much as they contribute, and the games change every time they are played. A follow-up to the popular 101 Drama Games for Children, this book contains completely different games to take children's imaginations -- and those of their leaders -- in countless new directions. Book jacket.
"101 Fun Warm-Up and Cool-Down Games provides the antidote to the age-old warm-up and cool-down routines of jogging and stretching. These games engage students and athletes in fun warm-ups that will prepare them mentally and physically for their activity and cool-downs that will help them recover."--BOOK JACKET.
Safe Dance Practice bridges the gap between research and application for dancers and dance educators at all levels. The book presents integrated guidelines and principles that will maximize physical and mental well-being without compromising creativity and expression.