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Advances in Robotic Systems, Part 1 shows how the activity in robotic systems has increased significantly over the past decade. Major centers of research and development in robotic systems were established on the international scene, and these became focal points for the brilliant research efforts of many academicians and industrial professionals. The systems aspects of robotics, in general, and of robot control, in particular, are manifested through a number of technical facts. This book comprises 10 chapters, with the first focusing on applications of neural networks to robotics. The following chapters then discuss a unified approach to kinematic modeling, identification and compensation for robot calibration; nonlinear control algorithms in robotic systems; and kinematic and dynamic task space motion planning for robot control. Other chapters cover discrete kinematic modeling techniques in Cartesian space for robotic system; force distribution algorithms for multifingered grippers; frequency analysis for a discrete-time robot system; minimum cost trajectory planning for industrial robots; tactile sensing techniques in robotic systems; and sensor data fusion in robotic systems. This book will be of interest to practitioners in the fields of computer science, systems science, and mathematics.
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Full color publication. This document has been produced and updated over a 21-year period. It is intended to be a handy reference document, basically one page per flight, and care has been exercised to make it as error-free as possible. This document is basically "as flown" data and has been compiled from many sources including flight logs, flight rules, flight anomaly logs, mod flight descent summary, post flight analysis of mps propellants, FDRD, FRD, SODB, and the MER shuttle flight data and inflight anomaly list. Orbit distance traveled is taken from the PAO mission statistics.