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Contracts for System Design provides unified treatment of the topic that can help put contract-based design in perspective. Contracts are precisely defined and characterized so that they can be used in design methodologies with no ambiguity.
Design by Contract is a general approach to software design that dramatically improves the quality of the resulting products. This book provides an example-based approach to learning the powerful concept of Design by Contract.
"This book introduces the fundamentals of software contracts and illustrates how Design by Contract contributes to the optimal use of design patterns in a quality-oriented software engineering process. The Design by Contract approach to software construction provides a methodological guideline for building systems that are robust, modular, and simple." "Readers will find value in the book's overview of the Object Constraint Language, a precise modeling language that allows Design by Contract to be used with the industry standard Unified Modeling Language (UML). Although written in Eiffel, this book makes an excellent companion for developers who are using languages such as Java and UML. Throughout the book the authors discuss specific implementation issues and provide complete, ready-to-be-compiled examples of the use of each pattern." "They introduce design patterns and Design by Contract in the context of software engineering, and show how these tools are used to guide and document system design."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
The Information and communication technology (ICT) industry is said to account for 2% of the worldwide carbon emissions – a fraction that continues to grow with the relentless push for more and more sophisticated computing equipment, c- munications infrastructure, and mobile devices. While computers evolved in the directionofhigherandhigherperformanceformostofthelatterhalfofthe20thc- tury, the late 1990’s and early 2000’ssaw a new emergingfundamentalconcern that has begun to shape our day-to-day thinking in system design – power dissipation. As we elaborate in Chapter 1, a variety of factors colluded to raise power-ef?ciency as a ?rst class design concern in the designer’s mind, with profound consequences all over the ?eld: semiconductor process design, circuit design, design automation tools, system and application software, all the way to large data centers. Power-ef?cient System Design originated from a desire to capture and highlight the exciting developments in the rapidly evolving ?eld of power and energy op- mization in electronic and computer based systems. Tremendous progress has been made in the last two decades, and the topic continues to be a fascinating research area. To develop a clearer focus, we have concentrated on the relatively higher level of design abstraction that is loosely called the system level. In addition to the ext- sive coverage of traditional power reduction targets such as CPU and memory, the book is distinguished by detailed coverage of relatively modern power optimization ideas focussing on components such as compilers, operating systems, servers, data centers, and graphics processors.
This textbook is about three key aspects of system design: decision making under uncertainty, trade-off studies and formal risk analyses. Recognizing that the mathematical treatment of these topics is similar, the authors generalize existing mathematical techniques to cover all three areas. Common to these topics are importance weights, combining functions, scoring functions, quantitative metrics, prioritization and sensitivity analyses. Furthermore, human decision-making activities and problems use these same tools. Therefore, these problems are also treated uniformly and modeled using prospect theory. Aimed at both engineering and business practitioners and students interested in systems engineering, risk analysis, operational management, and business process modeling, Tradeoff Decisions in System Design explains how humans can overcome cognitive biases and avoid mental errors when conducting trade-off studies and risk analyses in a wide range of domains. With generous use of examples as a common thread across chapters this book. “This book provides an excellent road map for designing and producing competitive products.”
This text combines a practical, hands-on approach to programming with the introduction of sound theoretical support focused on teaching the construction of high-quality software. A major feature of the book is the use of Design by Contract.
You want increased customer satisfaction, faster development cycles, and less wasted work. Domain-driven design (DDD) combined with functional programming is the innovative combo that will get you there. In this pragmatic, down-to-earth guide, you'll see how applying the core principles of functional programming can result in software designs that model real-world requirements both elegantly and concisely - often more so than an object-oriented approach. Practical examples in the open-source F# functional language, and examples from familiar business domains, show you how to apply these techniques to build software that is business-focused, flexible, and high quality. Domain-driven design is a well-established approach to designing software that ensures that domain experts and developers work together effectively to create high-quality software. This book is the first to combine DDD with techniques from statically typed functional programming. This book is perfect for newcomers to DDD or functional programming - all the techniques you need will be introduced and explained. Model a complex domain accurately using the F# type system, creating compilable code that is also readable documentation---ensuring that the code and design never get out of sync. Encode business rules in the design so that you have "compile-time unit tests," and eliminate many potential bugs by making illegal states unrepresentable. Assemble a series of small, testable functions into a complete use case, and compose these individual scenarios into a large-scale design. Discover why the combination of functional programming and DDD leads naturally to service-oriented and hexagonal architectures. Finally, create a functional domain model that works with traditional databases, NoSQL, and event stores, and safely expose your domain via a website or API. Solve real problems by focusing on real-world requirements for your software. What You Need: The code in this book is designed to be run interactively on Windows, Mac and Linux.You will need a recent version of F# (4.0 or greater), and the appropriate .NET runtime for your platform.Full installation instructions for all platforms at fsharp.org.
"Domain-Driven Design" incorporates numerous examples in Java-case studies taken from actual projects that illustrate the application of domain-driven design to real-world software development.
This book contains all refereed papers that were accepted to the fourth edition of the « Complex Systems Design & Management » (CSD&M 2013) international conference which took place in Paris (France) from December 4-6, 2013. These proceedings cover the most recent trends in the emerging field of complex systems sciences & practices from an industrial and academic perspective, including the main industrial domains (transport, defense & security, electronics, energy & environment, e-services), scientific & technical topics (systems fundamentals, systems architecture & engineering, systems metrics & quality, systemic tools) and system types (transportation systems, embedded systems, software & information systems, systems of systems, artificial ecosystems). The CSD&M 2013 conference is organized under the guidance of the CESAMES non-profit organization.
"Annotated analysis and comparison of the AI, ConsensusDocs, and EJCDC contract forums"--