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Proceedings -- Parallel Computing.
Containing over 300 entries in an A-Z format, the Encyclopedia of Parallel Computing provides easy, intuitive access to relevant information for professionals and researchers seeking access to any aspect within the broad field of parallel computing. Topics for this comprehensive reference were selected, written, and peer-reviewed by an international pool of distinguished researchers in the field. The Encyclopedia is broad in scope, covering machine organization, programming languages, algorithms, and applications. Within each area, concepts, designs, and specific implementations are presented. The highly-structured essays in this work comprise synonyms, a definition and discussion of the topic, bibliographies, and links to related literature. Extensive cross-references to other entries within the Encyclopedia support efficient, user-friendly searchers for immediate access to useful information. Key concepts presented in the Encyclopedia of Parallel Computing include; laws and metrics; specific numerical and non-numerical algorithms; asynchronous algorithms; libraries of subroutines; benchmark suites; applications; sequential consistency and cache coherency; machine classes such as clusters, shared-memory multiprocessors, special-purpose machines and dataflow machines; specific machines such as Cray supercomputers, IBM’s cell processor and Intel’s multicore machines; race detection and auto parallelization; parallel programming languages, synchronization primitives, collective operations, message passing libraries, checkpointing, and operating systems. Topics covered: Speedup, Efficiency, Isoefficiency, Redundancy, Amdahls law, Computer Architecture Concepts, Parallel Machine Designs, Benmarks, Parallel Programming concepts & design, Algorithms, Parallel applications. This authoritative reference will be published in two formats: print and online. The online edition features hyperlinks to cross-references and to additional significant research. Related Subjects: supercomputing, high-performance computing, distributed computing
From Multicores and GPUs to Petascale. Parallel computing technologies have brought dramatic changes to mainstream computing the majority of todays PCs, laptops and even notebooks incorporate multiprocessor chips with up to four processors. Standard components are increasingly combined with GPUs Graphics Processing Unit, originally designed for high-speed graphics processing, and FPGAs Free Programmable Gate Array to build parallel computers with a wide spectrum of high-speed processing functions. The scale of this powerful hardware is limited only by factors such as energy consumption and thermal control. However, in addition to"
In August 1999, the Twelfth Workshop on Languages and Compilers for P- allel Computing (LCPC) was hosted by the Hierarchical Tiling Research group from the Computer Science and Engineering Department at the University of California San Diego (UCSD). The workshop is an annual international forum for leading research groups to present their current research activities and the latest results. It has also been a place for researchers and practitioners to - teract closely and exchange ideas about future directions. Among the topics of interest to the workshop are language features, code generation, debugging, - timization, communication and distributed shared memory libraries, distributed object systems, resource management systems, integration of compiler and r- time systems, irregular and dynamic applications, and performance evaluation. In 1999, the workshop was held at the International Relations/Paci c Studies Auditorium and the San Diego Supercomputer Center at UCSD. Seventy-seven researchers from Australia, England, France, Germany, Korea, Spain, and the United States attended the workshop, an increase of over 50% from 1998.
This book constitutes the strictly refereed post-workshop proceedings of the 4th International Workshop on Languages, Compilers, and Run-Time Systems for Scalable Computing, LCR '98, held in Pittsburgh, PA, USA in May 1998. The 23 revised full papers presented were carefully selected from a total of 47 submissions; also included are nine refereed short papers. All current issues of developing software systems for parallel and distributed computers are covered, in particular irregular applications, automatic parallelization, run-time parallelization, load balancing, message-passing systems, parallelizing compilers, shared memory systems, client server applications, etc.
This book constitutes the thoroughly refereed post-conference proceedings of the 24th International Workshop on Languages and Compilers for Parallel Computing, LCPC 2011, held in Fort Collins, CO, USA, in September 2011. The 19 revised full papers presented and 19 poster papers were carefully reviewed and selected from 52 submissions. The scope of the workshop spans the theoretical and practical aspects of parallel and high-performance computing, and targets parallel platforms including concurrent, multithreaded, multicore, accelerator, multiprocessor, and cluster systems.