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The major objective of a distributed system is to provide low coast availability of the resources of the system by localizing access and providing insulation against failures of individual components. Since many users can be concurrently accessing the system, it is essential that a distributed system also provide a high degree of concurrency. Research into algorithms has been focused on concurrency, consistency, failure detection, management of replicated copy, and commitment and termination of transactions. This book is a compilation of a subset of research contributions in the area of concurrency control and reliability in distributed systems, with brief explorations of interesting areas, including theoretical and experimental efforts.
This third edition of a classic textbook can be used to teach at the senior undergraduate and graduate levels. The material concentrates on fundamental theories as well as techniques and algorithms. The advent of the Internet and the World Wide Web, and, more recently, the emergence of cloud computing and streaming data applications, has forced a renewal of interest in distributed and parallel data management, while, at the same time, requiring a rethinking of some of the traditional techniques. This book covers the breadth and depth of this re-emerging field. The coverage consists of two parts. The first part discusses the fundamental principles of distributed data management and includes distribution design, data integration, distributed query processing and optimization, distributed transaction management, and replication. The second part focuses on more advanced topics and includes discussion of parallel database systems, distributed object management, peer-to-peer data management, web data management, data stream systems, and cloud computing. New in this Edition: • New chapters, covering database replication, database integration, multidatabase query processing, peer-to-peer data management, and web data management. • Coverage of emerging topics such as data streams and cloud computing • Extensive revisions and updates based on years of class testing and feedback Ancillary teaching materials are available.
This book describes the key concepts, principles and implementation options for creating high-assurance cloud computing solutions. The guide starts with a broad technical overview and basic introduction to cloud computing, looking at the overall architecture of the cloud, client systems, the modern Internet and cloud computing data centers. It then delves into the core challenges of showing how reliability and fault-tolerance can be abstracted, how the resulting questions can be solved, and how the solutions can be leveraged to create a wide range of practical cloud applications. The author’s style is practical, and the guide should be readily understandable without any special background. Concrete examples are often drawn from real-world settings to illustrate key insights. Appendices show how the most important reliability models can be formalized, describe the API of the Isis2 platform, and offer more than 80 problems at varying levels of difficulty.
Explains fault tolerance in clear terms, with concrete examples drawn from real-world settings Highly practical focus aimed at building "mission-critical" networked applications that remain secure
Future requirements for computing speed, system reliability, and cost-effectiveness entail the development of alternative computers to replace the traditional von Neumann organization. As computing networks come into being, one of the latest dreams is now possible - distributed computing. Distributed computing brings transparent access to as much computer power and data as the user needs for accomplishing any given task - simultaneously achieving high performance and reliability. The subject of distributed computing is diverse, and many researchers are investigating various issues concerning the structure of hardware and the design of distributed software. Distributed System Design defines a distributed system as one that looks to its users like an ordinary system, but runs on a set of autonomous processing elements (PEs) where each PE has a separate physical memory space and the message transmission delay is not negligible. With close cooperation among these PEs, the system supports an arbitrary number of processes and dynamic extensions. Distributed System Design outlines the main motivations for building a distributed system, including: inherently distributed applications performance/cost resource sharing flexibility and extendibility availability and fault tolerance scalability Presenting basic concepts, problems, and possible solutions, this reference serves graduate students in distributed system design as well as computer professionals analyzing and designing distributed/open/parallel systems. Chapters discuss: the scope of distributed computing systems general distributed programming languages and a CSP-like distributed control description language (DCDL) expressing parallelism, interprocess communication and synchronization, and fault-tolerant design two approaches describing a distributed system: the time-space view and the interleaving view mutual exclusion and related issues, including election, bidding, and self-stabilization prevention and detection of deadlock reliability, safety, and security as well as various methods of handling node, communication, Byzantine, and software faults efficient interprocessor communication mechanisms as well as these mechanisms without specific constraints, such as adaptiveness, deadlock-freedom, and fault-tolerance virtual channels and virtual networks load distribution problems synchronization of access to shared data while supporting a high degree of concurrency
Replication Techniques in Distributed Systems organizes and surveys the spectrum of replication protocols and systems that achieve high availability by replicating entities in failure-prone distributed computing environments. The entities discussed in this book vary from passive untyped data objects, to typed and complex objects, to processes and messages. Replication Techniques in Distributed Systems contains definitions and introductory material suitable for a beginner, theoretical foundations and algorithms, an annotated bibliography of commercial and experimental prototype systems, as well as short guides to recommended further readings in specialized subtopics. This book can be used as recommended or required reading in graduate courses in academia, as well as a handbook for designers and implementors of systems that must deal with replication issues in distributed systems.
In modern computing a program is usually distributed among several processes. The fundamental challenge when developing reliable and secure distributed programs is to support the cooperation of processes required to execute a common task, even when some of these processes fail. Failures may range from crashes to adversarial attacks by malicious processes. Cachin, Guerraoui, and Rodrigues present an introductory description of fundamental distributed programming abstractions together with algorithms to implement them in distributed systems, where processes are subject to crashes and malicious attacks. The authors follow an incremental approach by first introducing basic abstractions in simple distributed environments, before moving to more sophisticated abstractions and more challenging environments. Each core chapter is devoted to one topic, covering reliable broadcast, shared memory, consensus, and extensions of consensus. For every topic, many exercises and their solutions enhance the understanding This book represents the second edition of "Introduction to Reliable Distributed Programming". Its scope has been extended to include security against malicious actions by non-cooperating processes. This important domain has become widely known under the name "Byzantine fault-tolerance".
The book presents various state-of-the-art approaches for process synchronization in a distributed environment. The range of algorithms discussed in the book starts from token based mutual exclusion algorithms that work on tree based topology. Then there are interesting solutions for more flexible logical topology like a directed graph, with or without cycle. In a completely different approach, one of the chapters presents two recent voting-based DME algorithms. All DME algorithms presented in the book aim to ensure fairness in terms of first come first serve (FCFS) order among equal priority processes. At the same time, the solutions consider the priority of the requesting processes and allocate resource for the earliest request when no such request from a higher priority process is pending.