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Primarily designed to help visual art students make the transition from art school to their own practice, this book is also an excellent resource for practicing artists. This new edition continues to focus on all aspects of the emerging artist's career-studio practice, including developing ties in the art world, documenting work, exhibiting art, writing about art, taking on curatorial responsibilities, addressing financial and legal concerns, and attending graduate school. The text demonstrates how students can make things happen for their careers, in addition to helping them find and approach already-existing outlets for their work.
A comprehensive guide for chalk art creators! With so many searching for ways to have fun at home in the midst of the Covid-19 pandemic, chalk art has become a great way to do so while enjoying some fresh air. The Chalk Art Handbook offers budding artists a review of the tools involved, as well as tips and tricks to creating an array of sidewalk creatures. Artist David Zinn, whose work has been used as inspiration for elementary and middle school art lessons, offers step-by-step guidance on how to make chalk art come to life and advice on specific techniques such as smudging, perspective, and 3-D illusions. He also encourages artists to work outside the box with details on how to best incorporate concrete specks and natural holes or cracks in the ground into their artwork. The Chalk Art Handbook even includes bonus activities to keep everyone drawing happily both indoors and outdoors. The perfect gift for those looking for hours of outdoor fun!
With the ongoing development of algorithmic composition programs and communities of practice expanding, algorithmic music faces a turning point. Joining dozens of emerging and established scholars alongside leading practitioners in the field, chapters in this Handbook both describe the state of algorithmic composition and also set the agenda for critical research on and analysis of algorithmic music. Organized into four sections, chapters explore the music's history, utility, community, politics, and potential for mass consumption. Contributors address such issues as the role of algorithms as co-performers, live coding practices, and discussions of the algorithmic culture as it currently exists and what it can potentially contribute society, education, and ecommerce. Chapters engage particularly with post-human perspectives - what new musics are now being found through algorithmic means which humans could not otherwise have made - and, in reciprocation, how algorithmic music is being assimilated back into human culture and what meanings it subsequently takes. Blending technical, artistic, cultural, and scientific viewpoints, this Handbook positions algorithmic music making as an essentially human activity.
X93;Truth is concrete” collects 100 strategies by artists, activists and theorists, mapping the broad field of engaged art and artistic activism today. Additional essays focus on the philosophy, structures and modalities behind the many fights to make this world a better place.
This go-to guide can be your handbook as you enter the art world and navigate the nuances of becoming self-sufficient. Instead of feeding you new techniques, it will provide you with insights to help you make decisions based on your specific situation and goals. By the end of this book, you will have a set of guidelines for scenarios that range from taking on commission work and conducting negotiations to dealing with rejection and improving your organization. Be the Artist is designed to help up-and-coming creatives educate themselves on essential yet seldom-discussed strategies, learn about new and relevant artists, and gather the resources they need to build their business.
Literary Nonfiction. Art. Psychology. Finally—someone is saying what successful artists have always known. This practical book helps the creative mind to thrive, not just survive, in the everyday world. A systematic approach to the fascinating and complex topic of the artist's imagination as revealed in ordinary situations is explored in Dr. Marianne Roccaforte's useful, honest, and encouraging book. Drawing on well-grounded psychological research and theory—and informed by years of direct experience counseling and teaching college-student artists—Dr. Roccaforte examines the realities, delights, and challenges of having a strong sense of wonder and an imagination that's constantly "on." In a tone that both honors and guides the reader, the author weaves in voices of successful writers, visual artists, musicians, actors, and dancers, and offers easy-to-practice techniques for such situations as transitioning from an absorbing session of art-making, communicating effectively in social and business settings, managing intense sensory and emotional experience, and sustaining a healthy and active creative life. Insightful and applicable for any person possessing an artistic sensibility—as well as for parents and teachers of young artists—this book enlightens, validates, and empowers, ultimately helping to build new bridges of understanding.
Packed with joyful and educational art experiences for kids, Play, Make, Create offers fun and engaging imaginative activities focused on the fun and reward of creating, not just producing a final project. Founded in a process-based philosophy, this unique book includes more than 40 activities set up as invitations, or thoughtfully designed prompts to explore, create, and play. Author Meri Cherry has more than 20 years of teaching experience, and her blog (mericherry.com) has set the standard for meaningful and enriching process art experiences that are both manageable for parents, and appealing and fun for kids. Play, Make, Create begins with a guide for parents, teachers, and facilitators that discusses how to set up materials in an inviting way, how to present an activity and talk to kids about art, and how to stock the right materials for ongoing creativity. Also included are best-practice tips for clean-up, answers to frequently asked questions, and more. The book offers four types of creative invitations: Invitations to Explore (easy ideas for fun and play), Invitations to Create (open-ended, craft-based activities), Invitations to Play (sensory-based activities), and Big Projects (ongoing process-art activities). Most feature basic materials and tools (paper, inexpensive paints, pencils, glue) that require little setup. Among the projects and activities you’ll find: A collage project that takes a no-rules approach to creating with cut-out drawings and pictures. Ideas for building a science station that allow kids to experiment with kitchen cabinet supplies such as soap, measuring spoons, cotton balls, and baking soda. A prompt to draw a self-portrait, using a mirror (parents can draw themselves, too). Instructions for making homemade colored playdough. The activities in Play, Make, Create promote active, meaningful, and socially interactive learning. Children are encouraged to wonder, experiment, and use critical thinking—and most of all, enjoy the process. By following their own inclinations and making their own choices, children gain self-confidence and hone their problem-solving skills. Get Play, Make, Create and give children the gift of creativity!
Supercharge your drawings with the power of photo reference! Almost every professional comic artist uses photo reference. Finding really good photo reference is crucial to capturing accurate lighting, foreshortening and body language in your drawings. Sure, you can surf the 'net or flip through catalogs to find a few poses . . . or consult generic photo reference books with static poses and flat lighting. But to draw a character consistently and convincingly over an entire issue or series, you need a serious reference library. In this book, you get over 1,100 awesome-quality, color photos—500+ in the book and 600+ on the CD-ROM—all created specifically for you, the professional or aspiring comic artist. Inside you'll find: Handsome, muscular men and gorgeous, fit women in dynamic poses Extreme angles, foreshortening and complex body mechanics Poses including jumping, kicking, punching, standing, ducking, lifting, flying, sitting, smoking, drinking, kissing, screaming, laughing, cowering, shooting, sword-fighting and more Superior lighting that creates dramatic, muscle-revealing shadows 7 fantastic art demos by professional comic artists Unless you have a team of superheroes willing to pose for you, Comic Artist's Photo Reference: People and Poses will be the most important tool in your photo reference library. Get started today drawing the pictures that will launch or advance your comic book career!