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This textbook provides an accessible general introduction to the essential topics in computer vision. Classroom-tested programming exercises and review questions are also supplied at the end of each chapter. Features: provides an introduction to the basic notation and mathematical concepts for describing an image and the key concepts for mapping an image into an image; explains the topologic and geometric basics for analysing image regions and distributions of image values and discusses identifying patterns in an image; introduces optic flow for representing dense motion and various topics in sparse motion analysis; describes special approaches for image binarization and segmentation of still images or video frames; examines the basic components of a computer vision system; reviews different techniques for vision-based 3D shape reconstruction; includes a discussion of stereo matchers and the phase-congruency model for image features; presents an introduction into classification and learning.
Based on the highly successful 3-volume reference Handbook of Computer Vision and Applications, this concise edition covers in a single volume the entire spectrum of computer vision ranging form the imaging process to high-end algorithms and applications. This book consists of three parts, including an application gallery. - Bridges the gap between theory and practical applications - Covers modern concepts in computer vision as well as modern developments in imaging sensor technology - Presents a unique interdisciplinary approach covering different areas of modern science
A modern treatment focusing on learning and inference, with minimal prerequisites, real-world examples and implementable algorithms.
Image algebra is a comprehensive, unifying theory of image transformations, image analysis, and image understanding. In 1996, the bestselling first edition of the Handbook of Computer Vision Algorithms in Image Algebra introduced engineers, scientists, and students to this powerful tool, its basic concepts, and its use in the concise representation
Computer Vision: Principles, Algorithms, Applications, Learning (previously entitled Computer and Machine Vision) clearly and systematically presents the basic methodology of computer vision, covering the essential elements of the theory while emphasizing algorithmic and practical design constraints. This fully revised fifth edition has brought in more of the concepts and applications of computer vision, making it a very comprehensive and up-to-date text suitable for undergraduate and graduate students, researchers and R&D engineers working in this vibrant subject. See an interview with the author explaining his approach to teaching and learning computer vision - http://scitechconnect.elsevier.com/computer-vision/ - Three new chapters on Machine Learning emphasise the way the subject has been developing; Two chapters cover Basic Classification Concepts and Probabilistic Models; and the The third covers the principles of Deep Learning Networks and shows their impact on computer vision, reflected in a new chapter Face Detection and Recognition. - A new chapter on Object Segmentation and Shape Models reflects the methodology of machine learning and gives practical demonstrations of its application. - In-depth discussions have been included on geometric transformations, the EM algorithm, boosting, semantic segmentation, face frontalisation, RNNs and other key topics. - Examples and applications—including the location of biscuits, foreign bodies, faces, eyes, road lanes, surveillance, vehicles and pedestrians—give the 'ins and outs' of developing real-world vision systems, showing the realities of practical implementation. - Necessary mathematics and essential theory are made approachable by careful explanations and well-illustrated examples. - The 'recent developments' sections included in each chapter aim to bring students and practitioners up to date with this fast-moving subject. - Tailored programming examples—code, methods, illustrations, tasks, hints and solutions (mainly involving MATLAB and C++)
This text provides readers with a starting point to understand and investigate the literature of computer vision, listing conferences, journals and Internet sites.
This book explores computer vision, describing the reconstruction of object surfaces and the analysis of distances between camera and objects. Fundamentals and algorithms are presented, including topics such as dynamic stereo analysis, shape from shading, photometric stereo analysis, and structural illumination. New research results in shape reconstruction and depth analysis are also included.
Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model. This book provides a comprehensive introduction to the methods, theories and algorithms of 3D computer vision. Almost every theoretical issue is underpinned with practical implementation or a working algorithm using pseudo-code and complete code written in C++ and MatLab®. There is the additional clarification of an accompanying website with downloadable software, case studies and exercises. Organised in three parts, Cyganek and Siebert give a brief history of vision research, and subsequently: present basic low-level image processing operations for image matching, including a separate chapter on image matching algorithms; explain scale-space vision, as well as space reconstruction and multiview integration; demonstrate a variety of practical applications for 3D surface imaging and analysis; provide concise appendices on topics such as the basics of projective geometry and tensor calculus for image processing, distortion and noise in images plus image warping procedures. An Introduction to 3D Computer Vision Algorithms and Techniques is a valuable reference for practitioners and programmers working in 3D computer vision, image processing and analysis as well as computer visualisation. It would also be of interest to advanced students and researchers in the fields of engineering, computer science, clinical photography, robotics, graphics and mathematics.
Written by leading researchers, the 2nd Edition of the Dictionary of Computer Vision & Image Processing is a comprehensive and reliable resource which now provides explanations of over 3500 of the most commonly used terms across image processing, computer vision and related fields including machine vision. It offers clear and concise definitions with short examples or mathematical precision where necessary for clarity that ultimately makes it a very usable reference for new entrants to these fields at senior undergraduate and graduate level, through to early career researchers to help build up knowledge of key concepts. As the book is a useful source for recent terminology and concepts, experienced professionals will also find it a valuable resource for keeping up to date with the latest advances. New features of the 2nd Edition: Contains more than 1000 new terms, notably an increased focus on image processing and machine vision terms; Includes the addition of reference links across the majority of terms pointing readers to further information about the concept under discussion so that they can continue to expand their understanding; Now available as an eBook with enhanced content: approximately 50 videos to further illustrate specific terms; active cross-linking between terms so that readers can easily navigate from one related term to another and build up a full picture of the topic in question; and hyperlinked references to fully embed the text in the current literature.
Computer Imaging: Digital Image Analysis and Processing brings together analysis and processing in a unified framework, providing a valuable foundation for understanding both computer vision and image processing applications. Taking an engineering approach, the text integrates theory with a conceptual and application-oriented style, allowing you to immediately understand how each topic fits into the overall structure of practical application development. Divided into five major parts, the book begins by introducing the concepts and definitions necessary to understand computer imaging. The second part describes image analysis and provides the tools, concepts, and models required to analyze digital images and develop computer vision applications. Part III discusses application areas for the processing of images, emphasizing human visual perception. Part IV delivers the information required to apply a CVIPtools environment to algorithm development. The text concludes with appendices that provide supplemental imaging information and assist with the programming exercises found in each chapter. The author presents topics as needed for understanding each practical imaging model being studied. This motivates the reader to master the topics and also makes the book useful as a reference. The CVIPtools software integrated throughout the book, now in a new Windows version, provides practical examples and encourages you to conduct additional exploration via tutorials and programming exercises provided with each chapter.