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"It’s a startling and disconcerting read that should make you think twice every time a friend of a friend offers you the opportunity of a lifetime.” —Erik Larson, #1 New York Times bestselling author of Dead Wake and bestselling author of Devil in the White City Think you can’t get conned? Think again. The New York Times bestselling author of Mastermind: How to Think Like Sherlock Holmes explains how to spot the con before they spot you. “[An] excellent study of Con Artists, stories & the human need to believe” –Neil Gaiman, via Twitter A compelling investigation into the minds, motives, and methods of con artists—and the people who fall for their cons over and over again. While cheats and swindlers may be a dime a dozen, true conmen—the Bernie Madoffs, the Jim Bakkers, the Lance Armstrongs—are elegant, outsized personalities, artists of persuasion and exploiters of trust. How do they do it? Why are they successful? And what keeps us falling for it, over and over again? These are the questions that journalist and psychologist Maria Konnikova tackles in her mesmerizing new book. From multimillion-dollar Ponzi schemes to small-time frauds, Konnikova pulls together a selection of fascinating stories to demonstrate what all cons share in common, drawing on scientific, dramatic, and psychological perspectives. Insightful and gripping, the book brings readers into the world of the con, examining the relationship between artist and victim. The Confidence Game asks not only why we believe con artists, but also examines the very act of believing and how our sense of truth can be manipulated by those around us.
Bernard Madoff's financial fraud was global, an enormous amount of money was involved, and thousands of people and hundreds of institutions were swindled. Madoff's con game was a Ponzi scheme—an investment that pays returns to early investors from money acquired from subsequent investors.This case study of the Madoff scheme looks at the effects of his crimes on the victims. Elements from a theoretical framework put forward by Erving Goffman provide a perspective for understanding the development and the aftermath of Madoff's con. For example, as Goffman would have put it, Madoff's marks were not cooled out. Many did not accept the fact that they were victims of a con game and publicly clamored for sympathy, restitution, and for public officials to share their perspective.Inside men, ropers, outside men, and victims are at the core of con games. Lionel S. Lewis emphasizes that it is important to understand a con game's characteristics so as to grasp how it operates. The Madoff fraud includes elements of a variety of con games. For a comprehensive study of this economic crime, the case study must be seen as part of the broader social system. Considerably more is known about the dynamics of con games than about Ponzi schemes, and this fact frames this book's approach. To better understand what Madoff did, who was central in keeping his scheme alive, whom he defrauded, and how they reacted, this work is as invaluable as it is illuminating.
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming. Overcome conflict and increase engagement with team-oriented games Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques Improve understanding by role-playing customer and user experiences Generate better ideas and more of them, faster than ever before Shorten meetings and make them more productive Simulate and explore complex systems, interactions, and dynamics Identify a problem's root cause, and find the paths that point toward a solution
From reality and trash-talk TV shows to sensationalized "black" relationship books, blacks are bombarded with a daily barrage of negative (and false) information about black-on-black love. On the heels of all this "black love is bad" news comes the mainstream media's manufactured cure for black relationship woes: interracial relationships with whites. What is the real agenda behind the promotion of interracial relationships -- and why are black males and females the main targets? "The Interracial Con Game" will provide some interesting and controversial answers -- and some long overdue food for thought. This politically-incorrect book reveals how interracial sex is used as a weapon of mass mind and body destruction and what black males and females must do to ensure our genetic, economic, and psychological survival.
Are YOU tired of falling for Mr. Wrong? A guide for quick detection of the New Age Man... the Sex Shark, so you avoid becoming his VICTIM and used by him. Learn the 15 ways guys con women!
The words "inimitable" and "unique" are bandied about too often in artistic circles, so much so that critics seem to have forgotten those words were invented to describe Howard Waldrop's fiction. Waldrop's mastery of arcane knowledge, his transcendent wit, and the way his stories explode like cheerty bombs inside a reader's mind have all made Howard Waldrop one of the most beloved writers of the past two decades. Readers who encounter his work never forget the experience, and this new collection compiles nine such experiences (heretofore uncollected), including: "Flatfeet!", a madcap tour of this century's first decades, courtesy of the Keystone Kops. "Ocean's Ducks," an homage to those brave black actors of the 1930s. Remember those "Little Moron" jokes in the schoolyard, like "Why did the Little Moron throw the clock out the window?" "He wanted to see Time fly." Now ask yourself again "Why Did?" And beware the masked Mexican wrestlers of "El Castillo de la Perserverancia"! Howard Waldrop's unique and inimitable talents are on full display here. Read on, marvel, and rejoice.