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Updated and revised, The Essentials of Computer Organization and Architecture, Third Edition is a comprehensive resource that addresses all of the necessary organization and architecture topics, yet is appropriate for the one-term course.
The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud
This book provides up-to-date coverage of fundamental concepts for the design of computers and their subsystems. It presents material with a serious but easy-to-understand writing style that makes it accessible to readers without sacrificing important topics. The book emphasizes a finite state machine approach to CPU design, which provides a strong background for reader understanding. It forms a solid basis for readers to draw upon as they study this material and in later engineering and computer science practice. The book also examines the design of computer systems, including such topics as memory hierarchies, input/output processing, interrupts, and direct memory access, as well as advanced architectural aspects of parallel processing. To make the material accessible to beginners, the author has included two running examples of increasing complexity: the Very Simple CPU, which contains four instruction sets and shows very simple CPU design; and the Relatively Simple CPU which contains 16 instruction sets and adds enough complexity to illustrate more advanced concepts. Each chapter features a real-world machine on which the discussed organization and architecture concepts are implemented. This book is designed to teach computer organization/architecture to engineers and computer scientists.
Computer organization and architecture is becoming an increasingly important core subject in the areas of computer science and its applications, and information technology constantly steers the relentless revolution going on in this discipline. This textbook demystifies the state of the art using a simple and step-by-step development from traditional fundamentals to the most advanced concepts entwined with this subject, maintaining a reasonable balance among various theoretical principles, numerous design approaches, and their actual practical implementations. Being driven by the diversified knowledge gained directly from working in the constantly changing environment of the information technology (IT) industry, the author sets the stage by describing the modern issues in different areas of this subject. He then continues to effectively provide a comprehensive source of material with exciting new developments using a wealth of concrete examples related to recent regulatory changes in the modern design and architecture of different categories of computer systems associated with real-life instances as case studies, ranging from micro to mini, supermini, mainframes, cluster architectures, massively parallel processing (MPP) systems, and even supercomputers with commodity processors. Many of the topics that are briefly discussed in this book to conserve space for new materials are elaborately described from the design perspective to their ultimate practical implementations with representative schematic diagrams available on the book’s website. Key Features Microprocessor evolutions and their chronological improvements with illustrations taken from Intel, Motorola, and other leading families Multicore concept and subsequent multicore processors, a new standard in processor design Cluster architecture, a vibrant organizational and architectural development in building up massively distributed/parallel systems InfiniBand, a high-speed link for use in cluster system architecture providing a single-system image FireWire, a high-speed serial bus used for both isochronous real-time data transfer and asynchronous applications, especially needed in multimedia and mobile phones Evolution of embedded systems and their specific characteristics Real-time systems and their major design issues in brief Improved main memory technologies with their recent releases of DDR2, DDR3, Rambus DRAM, and Cache DRAM, widely used in all types of modern systems, including large clusters and high-end servers DVD optical disks and flash drives (pen drives) RAID, a common approach to configuring multiple-disk arrangements used in large server-based systems A good number of problems along with their solutions on different topics after their delivery Exhaustive material with respective figures related to the entire text to illustrate many of the computer design, organization, and architecture issues with examples are available online at http://crcpress.com/9780367255732 This book serves as a textbook for graduate-level courses for computer science engineering, information technology, electrical engineering, electronics engineering, computer science, BCA, MCA, and other similar courses.
Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998.
A no-nonsense, practical guide to current and future processor and computer architectures, enabling you to design computer systems and develop better software applications across a variety of domains Key Features Understand digital circuitry with the help of transistors, logic gates, and sequential logic Examine the architecture and instruction sets of x86, x64, ARM, and RISC-V processors Explore the architecture of modern devices such as the iPhone X and high-performance gaming PCs Book DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures but overwhelmed by their complexity? This book will help you to learn how modern computer systems work, from the lowest level of transistor switching to the macro view of collaborating multiprocessor servers. You'll gain unique insights into the internal behavior of processors that execute the code developed in high-level languages and enable you to design more efficient and scalable software systems. The book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction operations. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and how to write a quantum computing program and run it on an actual quantum computer. By the end of this book, you will have a thorough understanding of modern processor and computer architectures and the future directions these architectures are likely to take.What you will learn Get to grips with transistor technology and digital circuit principles Discover the functional elements of computer processors Understand pipelining and superscalar execution Work with floating-point data formats Understand the purpose and operation of the supervisor mode Implement a complete RISC-V processor in a low-cost FPGA Explore the techniques used in virtual machine implementation Write a quantum computing program and run it on a quantum computer Who this book is for This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems from tiny embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.
Designed as an introductory text for the students of computer science, computer applications, electronics engineering and information technology for their first course on the organization and architecture of computers, this accessible, student friendly text gives a clear and in-depth analysis of the basic principles underlying the subject. This self-contained text devotes one full chapter to the basics of digital logic. While the initial chapters describe in detail about computer organization, including CPU design, ALU design, memory design and I/O organization, the text also deals with Assembly Language Programming for Pentium using NASM assembler. What distinguishes the text is the special attention it pays to Cache and Virtual Memory organization, as well as to RISC architecture and the intricacies of pipelining. All these discussions are climaxed by an illuminating discussion on parallel computers which shows how processors are interconnected to create a variety of parallel computers. KEY FEATURES  Self-contained presentation starting with data representation and ending with advanced parallel computer architecture.  Systematic and logical organization of topics.  Large number of worked-out examples and exercises.  Contains basics of assembly language programming.  Each chapter has learning objectives and a detailed summary to help students to quickly revise the material.
The book provides comprehensive coverage of the fundamental concepts of computer organization and architecture. Its focus on real-world examples encourages students to understand how to apply essential organization and architecture concepts in the computing world. The book teaches you both the hardware and software aspects of the computer. It explains computer components and their functions, interconnection structures, bus structures, computer arithmetic, processor organization, memory organization, I/O functions, I/O structures, processing unit organization, addressing modes, instructions, instruction pipelining, instruction-level parallelism, and superscalar processors. The case studies included in the book help readers to relate the learned computer fundamentals with the real-world processors.