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This volume constitutes the refereed proceedings of the International Conferences, EL, DTA and UNESST 2012, held as part of the Future Generation Information Technology Conference, FGIT 2012, Kangwondo, Korea, in December 2012. The papers presented were carefully reviewed and selected from numerous submissions and focus on the various aspects of education and learning, database theory and application and u- and e-service, science and technology.
"Addresses the evolution of database management, technologies and applications along with the progress and endeavors of new research areas."--P. xiii.
"...a must-read text that provides a historical lens to see how ubicomp has matured into a multidisciplinary endeavor. It will be an essential reference to researchers and those who want to learn more about this evolving field." -From the Foreword, Professor Gregory D. Abowd, Georgia Institute of Technology First introduced two decades ago, the term ubiquitous computing is now part of the common vernacular. Ubicomp, as it is commonly called, has grown not just quickly but broadly so as to encompass a wealth of concepts and technology that serves any number of purposes across all of human endeavor. While such growth is positive, the newest generation of ubicomp practitioners and researchers, isolated to specific tasks, are in danger of losing their sense of history and the broader perspective that has been so essential to the field’s creativity and brilliance. Under the guidance of John Krumm, an original ubicomp pioneer, Ubiquitous Computing Fundamentals brings together eleven ubiquitous computing trailblazers who each report on his or her area of expertise. Starting with a historical introduction, the book moves on to summarize a number of self-contained topics. Taking a decidedly human perspective, the book includes discussion on how to observe people in their natural environments and evaluate the critical points where ubiquitous computing technologies can improve their lives. Among a range of topics this book examines: How to build an infrastructure that supports ubiquitous computing applications Privacy protection in systems that connect personal devices and personal information Moving from the graphical to the ubiquitous computing user interface Techniques that are revolutionizing the way we determine a person’s location and understand other sensor measurements While we needn’t become expert in every sub-discipline of ubicomp, it is necessary that we appreciate all the perspectives that make up the field and understand how our work can influence and be influenced by those perspectives. This is important, if we are to encourage future generations to be as successfully innovative as the field’s originators.
Provides research developments on mobile technologies and services. Explains how users of such applications access intelligent and adaptable information services, maximizing convenience and minimizing intrusion.
This book presents a challenging and multi-faceted research project that required state-of-the-art methodological approaches. The project involved analyzing data collected from 10,000 research articles published in ten leading journals in the area of educational technology over 20 years, from January 1994 to December 2014; advanced analytic approaches such as latent semantic analysis; and expert insights and interpretations of the subject matter. It captures the trends in a number of research streams within the discipline of educational technology and identifies the point in time when a massive change took place. This is a significant achievement given that, in epistemology and philosophy of science, there have always been discussions of paradigm shifts, but researchers have always identified them qualitatively. This is the first work to identify a paradigm shift using rigorous quantitative methods. The analysis procedure involved big data and sophisticated analysis, which supported the identification of clusters at several breakpoints from which the richest set was selected in order to provide the most detailed analysis. This comprehensive analysis also shows what has been published and by whom in those ten top-tier journals. This work makes a highly significant contribution to the field of learning technologies and provides the groundwork and a significant data source for other scholars, both new and experienced, to build on and expand in their work.
The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. Multimedia and Ubiquitous Engineering provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.
Web browsing would not be what it is today without the use of Service-Oriented Architecture (SOA). Although much has been written about SOA methodology, this emerging platform is continuously under development. Exploring Enterprise Service Bus in the Service-Oriented Architecture Paradigm is a detailed reference source that examines current aspects and research methodologies that enable enterprise service bus to unify and connect services efficiently on a common platform. Featuring relevant topics such as SOA reference architecture, grid computing applications, complex event computing, and java business integration, this is an ideal resource for all practitioners, academicians, graduate students, and researchers interested in the discoveries on the relationship that Service-Oriented architecture and enterprise service bus share.
This is the proceedings of the International Conference on Intelligent Computing, ICIC 2006, Kunming, China, August 2006. The book presents 165 revised full papers, carefully chosen and reviewed, organized in topical sections on fuzzy systems, fuzzy-neuro-evolutionary hybrids, supervised, unsupervised and reinforcement learning, intelligent agent and Web applications, intelligent fault diagnosis, natural language processing and expert systems, natural language human-machine interface using artificial neural networks, and intelligent financial engineering.
Sport management is the field of business dealing with sports and recreation. Some examples of sport managers include the front office system in professional sports, college sports managers, recreational sport managers, sports marketing, event management, facility management, sports economics, sport finance, and sports information. Today the facilities for sports and fitness programs resemble less and less the old gymnasiums and stadiums of the past. As competition increases among fitness centres and athletics and recreation programs, the quality of facilities must improve. Multiuse facilities, designed to accommodate a variety and non-profit organizations. The present book entitled Management of Sports and Physical Education is a marvellous effort by the author in the field of physical education and sports science, administration and management; it is especially intended for the students of various physical educational programs. Hopefully, the book will be useful for the students and teachers of physical education and sports, administrators, etc.
The five-volume set LNCS 3980-3984 constitutes the refereed proceedings of the International Conference on Computational Science and Its Applications, ICCSA 2006. The volumes present a total of 664 papers organized according to the five major conference themes: computational methods, algorithms and applications high performance technical computing and networks advanced and emerging applications geometric modelling, graphics and visualization information systems and information technologies. This is Part IV.