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The field of narrative (or story) understanding and generation is one of the oldest in natural language processing (NLP) and artificial intelligence (AI), which is hardly surprising, since storytelling is such a fundamental and familiar intellectual and social activity. In recent years, the demands of interactive entertainment and interest in the creation of engaging narratives with life-like characters have provided a fresh impetus to this field. This book provides an overview of the principal problems, approaches, and challenges faced today in modeling the narrative structure of stories. The book introduces classical narratological concepts from literary theory and their mapping to computational approaches. It demonstrates how research in AI and NLP has modeled character goals, causality, and time using formalisms from planning, case-based reasoning, and temporal reasoning, and discusses fundamental limitations in such approaches. It proposes new representations for embedded narratives and fictional entities, for assessing the pace of a narrative, and offers an empirical theory of audience response. These notions are incorporated into an annotation scheme called NarrativeML. The book identifies key issues that need to be addressed, including annotation methods for long literary narratives, the representation of modality and habituality, and characterizing the goals of narrators. It also suggests a future characterized by advanced text mining of narrative structure from large-scale corpora and the development of a variety of useful authoring aids. This is the first book to provide a systematic foundation that integrates together narratology, AI, and computational linguistics. It can serve as a narratology primer for computer scientists and an elucidation of computational narratology for literary theorists. It is written in a highly accessible manner and is intended for use by a broad scientific audience that includes linguists (computational and formal semanticists), AI researchers, cognitive scientists, computer scientists, game developers, and narrative theorists. Table of Contents: List of Figures / List of Tables / Narratological Background / Characters as Intentional Agents / Time / Plot / Summary and Future Directions
Authoring, its tools, processes, and design challenges are key issues for the Interactive Digital Narrative (IDN) research community. The complexity of IDN authoring, often involving stories co-created by procedures and user interaction, creates confusion for tool developers and raises barriers for new authors. This book examines these issues from both the tool designer and the author’s perspective, discusses the poetics of IDN and how that can be used to design authoring tools, explores diverse forms of IDN and their demands, and investigates the challenges around conducting research on IDN authoring. To address these challenges, the chapter authors incorporate a range of interdisciplinary perspectives on ‘The Authoring Problem’ in IDN. While existing texts provide ‘how-to’ guidance for authors, this book is a primer for research and practice-based investigations into the authoring problem, collecting the latest thoughts about this area from key researchers and practitioners.
This book provides practical information about web archives, offers inspiring examples for web archivists, raises new challenges, and shares recent research results about access methods to explore information from the past preserved by web archives. The book is structured in six parts. Part 1 advocates for the importance of web archives to preserve our collective memory in the digital era, demonstrates the problem of web ephemera and shows how web archiving activities have been trying to address this challenge. Part 2 then focuses on different strategies for selecting web content to be preserved and on the media types that different web archives host. It provides an overview of efforts to address the preservation of web content as well as smaller-scale but high-quality collections of social media or audiovisual content. Next, Part 3 presents examples of initiatives to improve access to archived web information and provides an overview of access mechanisms for web archives designed to be used by humans or automatically accessed by machines. Part 4 presents research use cases for web archives. It also discusses how to engage more researchers in exploiting web archives and provides inspiring research studies performed using the exploration of web archives. Subsequently, Part 5 demonstrates that web archives should become crucial infrastructures for modern connected societies. It makes the case for developing web archives as research infrastructures and presents several inspiring examples of added-value services built on web archives. Lastly, Part 6 reflects on the evolution of the web and the sustainability of web archiving activities. It debates the requirements and challenges for web archives if they are to assume the responsibility of being societal infrastructures that enable the preservation of memory. This book targets academics and advanced professionals in a broad range of research areas such as digital humanities, social sciences, history, media studies and information or computer science. It also aims to fill the need for a scholarly overview to support lecturers who would like to introduce web archiving into their courses by offering an initial reference for students.
A review of recent computational (deep learning) approaches to understanding news and nonfiction stories.