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'Programming .NET Components', second edition, updated to cover .NET 2.0., introduces the Microsoft .NET Framework for building components on Windows platforms. From its many lessons, tips, and guidelines, readers will learn how to use the .NET Framework to program reusable, maintainable, and robust components.
Component Oriented Programming offers a unique programming-centered approach to component-based software development that delivers the well-developed training and practices you need to successfully apply this cost-effective method. Following an overview of basic theories and methodologies, the authors provide a unified component infrastructure for building component software using JavaBeans, EJB, OSGi, CORBA, CCM, .NET, and Web services. You'll learn how to develop reusable software components; build a software system of pre-built software components; design and implement a component-based software system using various component-based approaches. Clear organization and self-testing features make Component Oriented Programming an ideal textbook for graduate and undergraduate courses in computer science, software engineering, or information technology as well as a valuable reference for industry professionals.
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Here's one of the singular references providing on-the-mark coverage of application development based on thhe Component Object Model (COM) and Microsoft Transaction Server (MTS). DESIGNING COMPONENT-BASED APPLICATIONS demonstrates the principles of effective COM-driven design and MTS deployment through in-depth examination of Island Hopper, a joint project of the Microsoft COM and Microsoft Visual Studio design teams. This full-featured enterprise application was built using a practical set of development guidelines field-tested by Microsoft consultants on a variety of 3-2-1 projects (3 tiers, 2 developers, 1month). As you focus on individual facets of the model application, you're also learning how to apply this proven methodology to quickly design, test, debug, and deploy your own multitier, COM-based programs.
Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.
The book provides a comprehensive coverage of the widely accepted desiderata of component-based software development, as well as the foundations that these desiderata necessitate. Its unique focus is on component models, the cornerstone of component-based software development. In addition, it presents and analyses existing approaches according to these desiderata.This compendium is an indispensable textbook for an advance undergraduate or postgraduate course unit. Researchers will also find this volume an essential reference material.
In this book, Peter Herzum and Oliver Sims present a complete component based strategy, the business component approach, that applies and extends component thinking to all aspects of the software life cycle for enterprise systems. The approach includes a conceptual framework that brings components into the world of scalable systems, and outlines the different component granularities. It also includes a methodology that goes beyond current object-oriented practices to provide the concepts required to meet the real challenges of component-based development. Using their business component approach, the authors then provide a blueprint for a business component factory--a development capability that can produce software with the quality, speed, and flexibility needed to match changing business needs. Sprinkled with guidelines, tips, and architectural patterns, this book fully prepares you for the approaching component revolution. Praise for Business Component Factory ". . . this book should be very useful for anyone considering the daunting task of adopting component software on an enterprise scale."-Clemens Szyperski (Microsoft Research), Author of the award-winning book, Component Software: Beyond Object-Oriented Programming "Herzum and Sims do an admirable job of differentiating the different component concepts, allowing this clearly written book to focus on the construction of business systems by non-software practitioners, out of business component parts developed separately (and perhaps for a commodity component marketplace). This is the future of software systems, and this book is a practical, giant step in that direction."-Richard Mark Soley, PhD,Chairman and CEO, OMG "Finally, a book that takes you from component design all the way down to the middleware on which they are deployed. It?s an important contribution to the nascent server-side component discipline written by practitioners for practitioners."-Robert Orfali, Author of Client/Server Survival Guide, Third Edition and Client/Server Programming with Java and CORBA, Second Edition (both from Wiley)
- First book of its kind (case studies in CBD) - Covers different kinds of components - Covers different component models/technologies - Includes a wide scope of CBD topics - Covers both theoretical and practical work - Includes both formal and informal approaches - Provides a snapshot of current concerns and pointers to future trends
The book provides a clear understanding of what software reuse is, where the problems are, what benefits to expect, the activities, and its different forms. The reader is also given an overview of what sofware components are, different kinds of components and compositions, a taxonomy thereof, and examples of successful component reuse. An introduction to software engineering and software process models is also provided.