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Why does a lawful creature with an Intelligence score of 17 spend its time lurking alone in dungeons? Shouldn't it be out conquering the world? This sourcebook, the seventh in the Complete Guide series, looks at beholders with a critical eye. It expands the ranks of beholder variants, gives their culture depth, and describes the nefarious beholder cults that spring up among humanoid races. A guide for the d20 gaming system.
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!
This art-filled sourcebook about aberrations in the D&D world takes a comprehensive look at bizarre monsters and the heroes who fight them. Illustrations.
A wide-ranging exploration of the Hekhalot and Merkavah literature, a mystical Jewish tradition from late antiquity, including a discussion of the possible cultural context of this material's creators.
Catholic colleges and universities have long engaged in conversation about how to fulfill their mission in creative ways across the curriculum. The "sacramental vision" of Catholic higher education posits that God is made manifest in the study of all disciplines. Becoming Beholders is the first book to share pedagogical strategies about how to do that. Twenty faculty—from many religious backgrounds, and in fields such as chemistry, economics, English, history, mathematics, sociology and theology—discuss ways that their teaching nourishes students' ability to find the transcendent in their studies.
“Sparkles with beauty, intrigue, and romance.”—Kiera Cass, #1 New York Times bestselling author of the Selection series Selah has waited her whole life for a happily ever after. As the only daughter of the leader of Potomac, she knows her duty is to find the perfect match. But after an excruciatingly public rejection, Selah’s stepmother suggests an unthinkable solution: Selah must set sail across the Atlantic to visit a series of potential suitors—and if she doesn’t come home engaged, she shouldn’t come home at all. From the gardens of England to the fjords of Norge, Selah’s quest will be the journey of a lifetime. But her stepmother’s schemes aren’t the only secrets hiding belowdecks…and the stakes of her voyage may be higher than any happy ending. Lush landscapes, dazzling romance, and captivating intrigue await in this stunning alternate historical YA debut—perfect for fans of The Selection or Caraval.
"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)
Study this guide and keep it close at hand--this manual of monsters might save your life! This immersive illustrated bestiary introduces you to memorable monsters in Dungeons & Dragons, from the smallest beasts to the most dangerous behemoths. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the unusual creatures, from the minuscule to the massive, that fill the fantastic world of the game. This guide features easy-to-follow and entertaining explanations of where to find each beast, their strange abilities and magical powers, and how to defeat them, along with amazing illustrations that will ignite your imagination. Organized by size from small to large, bigger and more dangerous monsters are introduced with every turn of the page. Beasts & Behemoths is a perfect way for new players and young fantasy fans to learn about the monsters an adventuring party can meet, with profiles full of example encounters and storytelling tips that encourage creative problem-solving skills when battling beastly foes.
Morningstar describes an exciting, highly detailed fantasy setting for the d20 System. This campaign setting was a semi-finalist in the Wizards of the Coast Setting Search contest. Morningstar is a world of epic fantasy, where heroes fight to preserve a golden age of magic. In Morningstar, the golden age is now: The great empires have not yet fallen, humans have just come into their own, and dragons and mythical beasts abound. The primary threat to this golden age comes in the fulfillment of a dark Prophesy called The Canticle of The Morning Star. Its verses number in the tens of thousands, and their interpretations are the subject of much debate. This is a world still finding its destiny, where anything is possible.