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This book deals with two remarkable events--the worldwide transformations of the Jews in the modern age and the revival of the ancient Hebrew language. It is a book about social and cultural history addressed not only to the professional historian, and a book about Jews addressed not only to Jewish readers. It tries to rethink a wide field of cultural phenomena and present the main ideas to the intelligent reader, or, better, present a "family picture" of related and contiguous ideas. Many names and details are mentioned, which may not all be familiar to the uninitiated; their function is to provide some concrete texture for this dramatic story, but the focus is on the story itself. This title is part of UC Press's Voices Revived program, which commemorates University of California Press's mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived makes high-quality, peer-reviewed scholarship accessible once again using print-on-demand technology. This title was originally published in 1993. This book deals with two remarkable events--the worldwide transformations of the Jews in the modern age and the revival of the ancient Hebrew language. It is a book about social and cultural history addressed not only to the professional historian, and a
History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.
Covering the major approaches to the use of corpus data, this work gathers together influential readings from leading names in the discipline, including Biber, Widdowson, Sinclair, Carter and McCarthy.
Computing in the Nordic countries started in late 1940s mainly as an engineering activity to build computing devices to perform mathematical calculations and assist mathematicians and engineers in scientific problem solving. The early computers of the Nordic countries emerged during the 1950s and had names like BARK, BESK, DASK, SMIL, SARA, ESKO, and NUSSE. Each of them became a nucleus in institutes and centres for mathematical computations programmed and used by highly qualified professionals. However, one should not forget the punched-card machine technology at this time that had existed for several decades. In addition, we have a Nordic name, namely Frederik Rosing Bull, contributing to the fundaments of punched card technology and forming the French company Bull. Commercial products such as FACIT EDB and SAAB D20-series computers in Sweden, the Danish GIER computer, the Nokia MIKKO computer in Finland, as well as the computers of Norsk Data in Norway followed the early computers. In many cases, however, companies and institutions did not further develop or exploit Nordic computing hardware, even though it exhibited technical advantages. Consequently, in the 1970s, US computers, primarily from IBM, flooded the Nordic market.
This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Software Language Engineering, SLE 2008, held in Toulouse, France, in September 2008. The 16 revised full papers and 1 revised short paper presented together with 1 tool demonstration paper and 2 keynote lectures were carefully reviewed and selected from 106 initial submissions. The papers are organized in topical sections on language and tool analysis and evaluation, concrete and abstract syntax, language engineering techniques, language integration and transformation, language implementation and analysis, as well as language engineering pearls.
Digital Modernism examines how and why some of the most innovative works of online electronic literature adapt and allude to literary modernism. Digital literature has been celebrated as a postmodern form that grows out of contemporary technologies, subjectivities, and aesthetics, but this book provides an alternative genealogy. Exemplary cases show electronic literature looking back to modernism for inspiration and source material (in content, form, and ideology) through which to critique contemporary culture. In so doing, this literature renews and reframes, rather than rejects, a literary tradition that it also reconfigures to center around media. To support her argument, Pressman pairs modernist works by Pound, Joyce, and Bob Brown, with major digital works like William Poundstone's "Project for the Tachistoscope: [Bottomless Pit]" (2005), Young-hae Chang Heavy Industries's Dakota, and Judd Morrissey's The Jew's Daughter. With each pairing, she demonstrates how the modernist movement of the 1920s and 1930s laid the groundwork for the innovations of electronic literature. In sum, the study situates contemporary digital literature in a literary genealogy in ways that rewrite literary history and reflect back on literature's past, modernism in particular, to illuminate the crucial role that media played in shaping the ambitions and practices of that period.
This volume contains the proceedings of the seventh European Conference on Object-Oriented Programming (ECOOP '93). The conference attracted 146 submissions from around the world, and the selected papers range in topic from programming language and database issues to analysis and design and reuse, and from experience reports to theoretical contributions. The volume opens with an abstract of the keynote address, "Intimate computing and the memory prosthesis: a challenge for computer systems research?" by M.G. Lamming, and continueswith selected papers organized into parts on framework and reuse, concurrency and distribution, types and subtypes, languages and inheritance,time-dependent behavior, object-oriented analysis and design, and reflection. The volume also contains an invited talk, "The OSI manager-object model" by C. Ashford, and the position statements from a panel discussion.
This open access book constitutes the proceedings of the 23rd International Conference on Fundamental Approaches to Software Engineering, FASE 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 23 full papers, 1 tool paper and 6 testing competition papers presented in this volume were carefully reviewed and selected from 81 submissions. The papers cover topics such as requirements engineering, software architectures, specification, software quality, validation, verification of functional and non-functional properties, model-driven development and model transformation, software processes, security and software evolution.
Computer Science and Scientific Computing contains the proceedings of the Third ICASE Conference on Scientific Computing held in Williamsburg, Virginia, on April l and 2, 1976, under the auspices of the Institute for Computer Applications in Systems Engineering at the NASA Langley Research Center. The conference provided a forum for reviewing all the aspects of scientific computing and covered topics ranging from computer-aided design (CAD) and computer science technology to the design of large hydrodynamics codes. Case studies in reliable computing are also presented. Comprised of 13 chapters, this book begins with an introduction to the use of the hierarchical family concept in the development of scientific programming systems. The discussion then turns to the data structures of scientific computing and their representation and management; some important CAD capabilities required to support aerospace design in the areas of interactive support, information management, and computer hardware advances as well as some computer science developments which may contribute significantly to making such capabilities possible; and the use of symbolic computation systems for problem solving in scientific research. Subsequent chapters deal with computer applications in astrophysics; the possibility of computing turbulence and numerical wind tunnels; and the basis for a general-purpose program for finite element analysis. Software tools for computer graphics are also considered. This monograph will be of value to scientists, systems designers and engineers, and students in computer science who have an interest in the subject of scientific computing.
First published in 1998, this textbook is a broad but rigourous survey of the theoretical basis for the design, definition and implementation of programming languages and of systems for specifying and proving programme behaviour. Both imperative and functional programming are covered, as well as the ways of integrating these aspects into more general languages. Recognising a unity of technique beneath the diversity of research in programming languages, the author presents an integrated treatment of the basic principles of the subject. He identifies the relatively small number of concepts, such as compositional semantics, binding structure, domains, transition systems and inference rules, that serve as the foundation of the field. Assuming only knowledge of elementary programming and mathematics, this text is perfect for advanced undergraduate and beginning graduate courses in programming language theory and also will appeal to researchers and professionals in designing or implementing computer languages.