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Supercharge your drawings with the power of photo reference! Almost every professional comic artist uses photo reference. Finding really good photo reference is crucial to capturing accurate lighting, foreshortening and body language in your drawings. Sure, you can surf the 'net or flip through catalogs to find a few poses . . . or consult generic photo reference books with static poses and flat lighting. But to draw a character consistently and convincingly over an entire issue or series, you need a serious reference library. In this book, you get over 1,100 awesome-quality, color photos—500+ in the book and 600+ on the CD-ROM—all created specifically for you, the professional or aspiring comic artist. Inside you'll find: Handsome, muscular men and gorgeous, fit women in dynamic poses Extreme angles, foreshortening and complex body mechanics Poses including jumping, kicking, punching, standing, ducking, lifting, flying, sitting, smoking, drinking, kissing, screaming, laughing, cowering, shooting, sword-fighting and more Superior lighting that creates dramatic, muscle-revealing shadows 7 fantastic art demos by professional comic artists Unless you have a team of superheroes willing to pose for you, Comic Artist's Photo Reference: People and Poses will be the most important tool in your photo reference library. Get started today drawing the pictures that will launch or advance your comic book career!
Supercharge your drawing with the power of photo reference! An essential foundational tool for any aspiring artist! To draw a character consistently and convincingly over an entire story or series, you need a serious reference library--all professionals use them. Inside, find more than 500 awesome-quality color photos depicting popular poses, props, outfits and activities for extraordinary and everyday comic characters--people pointing at heroes flying in the sky, lifting large objects, cowering in fear from impending doom and even doing battle in hand-to-hand combat. Lit with a superior two-source technique, these photos expose dramatic, muscle-revealing shadows and figure contours to add depth, realism and weight to every illustration. Use reference photos to: • Trick viewers into seeing 3-D places, people and things by leveraging art techniques like foreshortening, shading and perspective. • Breathe realism and action into drawings by referencing muscular models ranging in age, gender and ethnicity, brandishing guns, swords and knives while wearing everything from capes and street clothes to spandex shorts. • Explore the nuances of common facial expressions like pain, anger, fear, frustration, joy, shock, confusion and smug satisfaction. • Create dynamic poses including standing, sitting, flying, lifting, punching, kicking, smoking, screaming, drinking, laughing, sword-fighting, ducking...and more!
"21,000 color illustrations. $20,000,000.00 of collectible comic books. Complete cataloging system for comic books, 1935-1965. Relative value index for 50,000 comic books. Scarcity index; relative rarity of collector's comics, many illustrations in this book are of the only copy left in existence."--Dust jacket.
Featuring over 80 full-color portraits of the pioneering legends of American comic books, including publishers, editors and artists from the industry’s birth in the ’30s, through the brilliant artists and writers of behind EC Comics in the ’50s. All lovingly rendered and chosen by Drew Friedman, a cartooning legend in his own right. Featuring subjects popular and obscure, men and women, as well as several pioneering African-American artists. Each subject features a short essay by Friedman, who grew up knowing many of the subjects included (as the son of writer Bruce Jay Friedman), including Stan Lee, Harvey Kurtzman, Will Eisner, Mort Drucker, Al Jaffee, Jack Davis, Will Elder, and Bill Gaines. More names you might recognize: Barks, Crumb, Wood, Wolverton, Frazetta, Siegel & Shuster, Kirby, Cole, Ditko, Werthem… it’s a Hall of Fame of comic book history from the man BoingBoing.com call “America’s greatest living portrait artist!”
Draw Fascinating Furries! There's so much to explore in the world of furries, from flamboyant costumes to spectacular hair styles to unforgettable expressions and poses--it's all here! The authors of Draw Furries and Draw More Furries have taken drawing these fantastical creatures to a whole other level--covering all of the bases. Immerse yourself in multiple easy-to-draw lessons and discover different coloring techniques, learn how to create realistic fur and scales and develop the skills to go about creating your own personal fursona! The possibilities are limitless when making these amazing anthropomorphic characters, so join Lindsay and Jared as they take you to the next level of your furtastic journey! • Jam-packed with 25 step-by-step demonstrations to help you create a wide array of furries, ranging from slinky scalies to a modern day sphinx • Loaded with a variety of different styles and techniques from contributing artists as they take you on a journey through their artistic processes • Learn how to create a furry from start to finish, delving deeper into designing a personal wardrobe, exploring the perfect background for your characters and so much more
A course on comics creation offers lessons on lettering, story, structure, and panel layout, providing a solid introduction for people interested in making their own comics.
Draw characters that leap off the page! 1000+ poses! Whether a scene calls for your heroines to be sexy, scared or savage, Comic Artist's Photo Reference: Women and Girls will help them strike the right pose. With more than 1000 reference photos to choose from, you'll find the inspiration you need in to give your female characters attitude, believability and life. Four models in a range of ages. A wide variety of action, dramatic and casual poses, as well as facial expressions—from applying makeup and getting dressed to flying, shooting, punching and more! 600 additional high-quality images on the companion CD-ROM! Four step-by-step demonstrations show how top artists use photo references in the creation of cutting-edge comic book art. &break;Working from these photos is a great way for beginners to improve their art. For more advanced artists, this book is a handy reference for mastering every nuance of gesture and form. It's the next best thing to having real, live superheroines in your studio! (In some ways even better, because you can count on these models to be there when you need them!)

The must-have guide for all artists who draw the human figure!

In Morpho: Hands and Feet, artist and teacher Michel Lauricella presents a unique approach to learning to draw the human body. In this book, Lauricella focuses exclusively on the hands and feet—arguably the most popular and, for many, the most challenging parts of the body to draw successfully. Breaking the subject matter down into the underlying skeletal shapes, followed by the musculature, then the skin and fat, and finally, the veins, Lauricella offers multiple approaches—from simple forms to complex renderings—and a plethora of positions and gestures are included to help you improve your drawing skills.

Geared toward artists of all levels, from beginners through professionals, this handy, pocket-sized book will help spark your imagination and creativity. Whether your interest is in figure drawing, fine arts, fashion design, game design, or creating comic book or manga art, you will find this helpful book filled with actionable insights.

(Publisher's Note: This book features an “exposed” binding style. This is intentional as it is designed to help the book lay flat as you draw.)


TABLE OF CONTENTS
Foreword
Introduction
Hands
Feet
Resources
In his latest graphic novel, Eddie Campbell conducts an investigation into his own sudden disappearance.In wildly comical reenactments of incidents from his curious life, his part is played by an actor. With audacious literary sleight of hand, heputs words into the mouths of those who knew him. Clues aresought in artistic blow-outs from the history of all the arts. And all the major players, even down to Monty the dog,get their own daily strip and Sunday page in yellowed newspaper sections from an imaginary long ago.In this creative mining of the rich resources of the comic strip language, Campbell gives us a complex meditation on the lonely demands of art amid the realities of everyday life.