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This package is designed to give Macintosh programmers all they need to develop object-oriented applications. The CD includes CodeWarrior Lite and all the source code for the book. The book provides in-depth coverage of the PowerPlant application framework and the classes that support it. * Designed for C++ programmers who want to develop object-oriented software applications for the Macintosh * Covers CodeWarrior 8 * Demystifies the complexity of the PowerPlant environment by identifying common elements among classes and explaining how those elements are used within the PowerPlant program * Contains tips that will help someone learning to work with PowerPlant avoid common pitfalls and errors * Uses one large example program, rather than a collection of small programs, to illustrate effectively the scope and complexity of a realistic Macintosh program
The CD-ROM includes the DJGPP C++ compiler, instructions for running the compiler.
An all-in-one book that gives programmers the information and tools they need to create programs to run on the PowerPC. It contains all a programmer needs to know about the new PowerPC microprocessor and the new RISC architecture. And, it also shows how to write native code and emulation operations.
Mac OS X, Apple's newest operating system for the Macintosh platform, is profoundly different from its earlier versions because of its similarity to the UNIX operating system. For developers writing software for OS X this means adjusting to two new environments to create applications and to access the enhanced features of the new OS, Cocoa and Carbon. Cocoa is an object-oriented API in which all future OS X programs will be written. Carbon is a transitional technology allowing compatibility of applications written for earlier versions of the Mac OS with Mac OS X.Mac OS X Developer's Guide focuses equally on Cocoa and Carbon, guiding the reader through these technologies and showing how to write applications in both. It is the first book for Mac OS X developers written for those who are already working on applications, as well as new developers just getting started. It starts off describing the new OS and its development tools then focuses on specific programming issues, providing tips on making the transition from classic Mac OS code to Mac OS X.* A guide for developers already writing applications as well as new developers just getting started* Focuses equally on both Cocoa and Carbon environments* Provides tips on transitioning from writing code for classic Mac OS to OS X* References Apple online materials extensively, to keep developers up to speed on changes
From bestselling Mac author and MacTech columnist Dave Mark, a comprehensive guide packed with hard-core technical material on the hottest Mac programming topics. Mark gives expert advice on sound, animation, scripting, resources, and plug-ins. Includes two disks with Apple Script, Run-Time version of Frontier, valuable shareware, source code from the book and test programs.