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In this original story inspired by the new Netflix animated series "Carmen Sandiego, " a special clue-decoding wheel built into the front cover allows readers to hunt for long-lost pirate's treasure alongside the world's greatest thief.
Cruciverbalists, rejoice! Pick up a pencil and get ready to solve a puzzling murder-and an actual crossword puzzle-in this sparkling debut of a unique amateur detective: Miss Cora Felton, an eccentric old lady with a syndicated puzzle column, an irresistible urge to poke into unsettling events, and a niece who's determined to keep her out of trouble. When the body of an unknown teenage girl turns up in the cemetery in the quiet town of Bakerhaven, Police Chief Dale Harper finds himself investigating his first homicide. A baffling clue leads him to consult Bakerhaven's resident puzzle expert-his first big mistake. Soon Cora's meddling, mischief-making behavior drives Chief Harper to distraction and inspires many cross words from her long-suffering niece, Sherry. But when another body turns up in a murder that hits much closer to home, Cora must find a killer-before she winds up in a wooden box three feet across...and six down.
A weekend gathering turns into a murder mystery for the guests of Mr. Boddy--Mr. Green, Colonel Mustard, Miss Scarlet, Professor Plum, Mrs. White, and Mrs. Peacock--when their host turns up dead, and they become suspects. Original.
Once readers develop a taste for our thrilling little mystery stories, they just want more and more! Based on the grand success of our Five-Minute Mysteries series, this collection features fifteen light and lively tales, each of which can be solved in ten minutes or less. Set in the fictional Tudor Hall in 1926 and starring familiar characters from the classic 1949 board game, these stories give readers an opportunity to sleuth out the culprit among Colonel Mustard, Professor Plum, Mrs. Patricia Peacock, and the others in all manner of fun-to-solve intrigues.
"Based on CLUE, Hasbro's popular and award-winning decoding detective board game, these puzzles have an enjoyably murderous twist that adds to the challenge and the fun. In keeping with the original game, the grid has six suspects listed at the side (like Colonel Mustard and Miss Scarlet); six possible weapons on the bottom; and boxes inside referring to the game's rooms. Solve the sudoku as usual, filling in the numbers from one to nine with no repeats. But when you're done, you'll also have the solution to the CLUE mystery too -- whodunit, with what, and where."--Publisher's description
A murderer could be around every corner in this thrilling YA trilogy based on the board game CLUE! When a storm strikes at Blackbrook Academy, an elite prep school nestled in the woods of Maine, a motley crew of students—including Beth “Peacock” Picach, Orchid McKee, Vaughn Green, Sam “Mustard” Maestor, Finn Plum, and Scarlet Mistry—are left stranded on campus with their headmaster. Hours later, his body is found in the conservatory and it’s very clear his death was no accident. With this group of students who are all hiding something, nothing is as it seems, and everyone has a motive for murder. Fans of the CLUE board game and cult classic film will delight in Diana Peterfreund’s modern reimagining of the brand, its characters, and the dark, magnificent old mansion with secrets hidden within its walls.
Join Mr. Boddy and his six friends while they try to solve ten different mimi-mysteries.
Young sleuths are invited to figure out the murderer among the six suspects, and deduce how Mr. Boddy met his demise.
Christmas brings out excitement, joy, and love of family. For siblings, Ryan and Natalie, it does even more than that. It stirs up anticipation and friendly competition because when Santa visits their house, he leaves clues. He hides them under couches, in cookie jars, outside in the snow, and even in the bathtub. Santa doesn't simply drop off the presents and leave like usual through the chimney. At Ryan and Natalie's house, he gives them the thrill of a Christmas morning scavenger hunt. It's a mad dash after all the other presents are opened, as they take turns reading clue after clue and rhyme after rhyme in hopes to find their last gift.
Who did it? How'd they do it? And Where? Answer these classic questions and solve the mystery in this graphic novel based on the timeless detective game. Cartoonist auteur Dash Shaw unleashes his murderous imagination on the quirky, thrilling, and mysterious world of Clue! Ripe with puzzles, secrets, and lies, everyone's a suspect in this suspense-filled whodunit! Was it Miss Scarlet in the conservatory with the lead pipe? Suspicions mount as bodies start piling up. Dash Shaw is a cartoonist and animator whose past work includes the graphic novels Doctors, Bodyworld, Bottomless Belly Button, and New School, which was named one of the Best Books of 2013 by NPR. His animated works include Seraph, Wheel of Fortune, The Unclothed Man in the 35th Century AD, and My Entire High School is Sinking Into the Sea.