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Jax survived the Smugglers Path, as did most of his party, but he's suffered losses, found out just how far he's willing to go for Oracle, and seen his own darker side... as have his followers. The City of Himnel crawls with depravity, violence and backstabbing, and if Jax wants to keep his people, supply his growing war-machine, and have any kind of a chance at survival, he needs to not only survive there, he needs to rob it blind! Jax's simple, honest and straightforward methods of dealing with people would usually equate to a snowman vs a flamethrower's chance at survival, except he's got some new tricks, some new allies, and gives even less of a damn than usual about the odds. Join Jax, Oracle, and the squad as they explore Himnel, fight in the Arena and gather other waifs and strays not to mention making new, and far more powerful enemies than he ever dreamt he would encounter. Find out what happened to Thomas, why the Legion is hated and reviled, and if Jax ever manages to get his hearts desire... namely a cold beer, people to leave him the hell alone, and Oracle, naked, and some 'quality' time uninterrupted!
A realm aside from our own is the center of the realities, home to every spectrum of magic. From the beautiful to the terrible, it was all held in delicate balance by the Eternal Emperor and his immortal children. For 10,000 years, the empire was the bastion that protected the sentient races from the darkness, but the revolution, and the War of the Gods has changed all that.... Jax is a pretty regular guy, has a job he tolerates, a girl he kinda, sorta loves...and he fights creatures from the UnderVerse in his sleep, leaving him covered in horrific scars when he wakes up. When his brother vanishes and five years later he's kidnapped as well, he's given a stark choice by his asshat of a father: Go to the UnderVerse in reality, travel to the capitol of that ruined realm at the center of reality, and open a portal for the Noble Houses to return home...or die. Slowly. That's the good news. The bad is that he has to survive the arena first, to prove his right to go. Twelve will enter, only one can leave....
When Jace vanishes with Sebastian, Clary and the Shadowhunters struggle to piece together their shattered world and Clary infiltrates the group planning the world's destruction.
Suddenly able to see demons and the Darkhunters who are dedicated to returning them to their own dimension, fifteen-year-old Clary Fray is drawn into this bizarre world when her mother disappears and Clary herself is almost killed by a monster.
Don’t miss The Mortal Instruments: City of Bones, soon to be a major motion picture in theaters August 2013. The first three books in the #1 New York Times bestselling Mortal Instruments series, available in a collectible paperback boxed set. Enter the secret world of the Shadowhunters with this MP3 collection that includes City of Bones, City of Ashes, and City of Glass. The Mortal Instruments books have more than five million copies in print, and this collectible set of the first three volumes in paperback makes a great gift for newcomers to the series and for loyal fans alike.
The Mortal Instruments collection, all six internationally bestselling Shadowhunters books in one set. Discover the world of the Shadowhunters as they wage a terrifying war to keep the world safe from demons in the sensational and internationally bestselling Mortal Instruments series by Cassandra Clare.
A Manhattan teen—Raphael Santiago—is missing, and Magnus Bane must track him down before it’s too late. One of ten adventures in The Bane Chronicles. In 1950s New York City, a distraught mother hires Magnus Bane to find her missing son, Raphael. But even if he can be found, is Raphael beyond saving? This standalone e-only short story illuminates the life of the enigmatic Magnus Bane, whose alluring personality populates the pages of the #1 New York Times bestselling series The Mortal Instruments and The Infernal Devices. This story in The Bane Chronicles, Saving Raphael Santiago, is written by Cassandra Clare and Sarah Rees Brennan.
Humanity clings to life on a dying Earth in an epic, far-future science fiction novel from an award-winning author. The sun is bloated, diseased, dying perhaps. Beneath its baneful light, Shadrapar, last of all cities, harbours fewer than 100,000 human souls. Built on the ruins of countless civilisations, Shadrapar is a museum, a midden, an asylum, a prison on a world that is ever more alien to humanity. Bearing witness to the desperate struggle for existence between life old and new is Stefan Advani: rebel, outlaw, prisoner, survivor. This is his testament, an account of the journey that took him into the blazing desolation of the western deserts; that transported him east down the river and imprisoned him in the verdant hell of the jungle's darkest heart; that led him deep into the labyrinths and caverns of the underworld. He will meet with monsters, madman, mutants. The question is, which one of them will inherit this Earth?
"Darkness has descended on the Shadowhunter world. Chaos and destruction overwhelm the Nephilim as Clary, Jace, Simon, and their friends band together to fight the greatest evil they have ever faced: Clary's own brother. Nothing in this world can defeat Sebastian--but if they journey to the realm of demons, they just might have a chance.."--
From #1 New York Times bestselling authors Cassandra Clare and Wesley Chu comes the second book in the Eldest Curses series and a thrilling new adventure for High Warlock Magnus Bane and Alec Lightwood, for whom a death-defying mission into the heart of evil is not just a job, it’s also a romantic getaway. The Lost Book of the White is a Shadowhunters novel. Life is good for Magnus Bane and Alec Lightwood. They’re living together in a fabulous loft, their warlock son, Max, has started learning to walk, and the streets of New York are peaceful and quiet—as peaceful and quiet as they ever are, anyway. Until the night that two old acquaintances break into Magnus’s apartment and steal the powerful Book of the White. Now Magnus and Alec will have to drop everything to get it back. They need to follow the thieves to Shanghai, they need to call some backup to accompany them, and they need a babysitter. Also, someone has stabbed Magnus with a strange magical weapon and the wound is glowing, so they have that to worry about too. Fortunately, their backup consists of Clary, Jace, Isabelle, and newly minted Shadowhunter Simon. In Shanghai, they learn that a much darker threat awaits them. Magnus’s magic is growing unstable, and if they can’t stop the demons flooding into the city, they might have to follow them all the way back to the source—the realm of the dead. Can they stop the threat to the world? Will they make it back home before their kid completely wears out Alec’s mom?