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A comprehensive documentation of the Alexander Doll Company's 10-inch debutante doll.
Collectors and non-collectors will experience the passion for collecting dolls in Ms. Garrett's second, FULL COLOR, black-doll reference book, which is a comprehensive celebration with up-to-date values of over 1000 vintage-to-modern black dolls. Doll genres celebrated, referenced, and valued include early dolls and memorabilia, cloth, fashion, manufactured, artist, one-of-a-kind, celebrity, and paper dolls. `A to Z Tips on Collecting,¿ `Doll Creativity,¿ and loads of `Added Extras¿ will entertain, enlighten, excite, and encourage the most discriminating collector. Readers will experience five years of the author's continuous and extensive doll research combined with nearly 20 years of doll-collecting experience. Black Dolls: A Comprehensive Guide to Celebrating, Collecting, and Experiencing the Passion, is an informative, must-have reference for any doll collector¿s library.
Reference guide for Madame Alexander's vintage fashion doll, Elise. Over 1000 color photos. Also includes sister sets and shadow sets of Cissy and Cissette.
Gives you an insider's edge when you are buying, selling, or collecting antiques or collectiable.
The alphabetical listings in this book have been expanded to include nearly every Madame Alexander doll, and the newest store specials and limited editions have been added -- issues from Belk & Legget Department Stores, Madame Alexander Doll Club Convention dolls and those exclusive to members only, Neiman-Marcus dolls, QVC/Home Shopping Network exclusives, United Federation of Doll Clubs, and many more. All of the Alexander favorites remain, with updated prices given for the classic Cissy, Little Women, Wendy, Scarlett O'Hara, Alexander-Kins, and Ballerina dolls, plus hundreds more. The sizes, dates, outfits, and current values given for every doll listed, as well as the representative sampling of sharp color photographs, assist the collector in identification. 2004 values.
The #1 bestselling book on antiques and collectibles, this popular guide includes more than 50,000 items, with histories and background information on every subject. Hundreds of original photographs.
Cashing in on today's lucrative collectibles market.
The doll industry's bible has been updated with new information and more than 600 photographs, making it the most complete and up-to-date doll guide available.
Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.