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Unlike many other puzzle books, this series offers your early learner total independence to play them without any assistance from you. It is a self-checking puzzle book that gives a child complete freedom to enjoy words he is learning and to check his answers all by himself easily. In Book 2 of Primary Games, your child will find a book in LARGE PRINT that uses lower-cased lettering. Unlike most other game books, this one uses the SAME LIST of spelling words in each set of puzzle games. This means, that after he has played all the puzzles, he will have a sense of mastery for the words he has been using. Here is what you will find in this resource: 1. Using visually attractive picture images beside each spelling word, your child or student will have an illustration of the word he is learning to spell 2. These SAME spelling words are then used in the WORD SEARCH PUZZLE. Each puzzle only incorporates horizontal and vertical letter placement. Backward and diagonal lettering are not used to prevent confusion 3. The ANSWERS to each word search puzzle can be found on the BACK of the puzzle page, making it easy for your child to receive immediate feedback and any necessary help with his efforts 4. Next, the CROSSWORD PUZZLE incorporates the SAME spelling words your child has been playing with; however, instead of clues, the words are listed, making it fun for him to find the numbers and fill in the blanks 5. In the final puzzle game of the set, your child will get to test himself with a Fill-in-the-Blanks game that uses the SAME words he has been learning in the other puzzle games 6. And because of the large print, your child will have plenty of room to practice writing his letters, eliminating the frustration of spaces that are too small Through the use of REPETITION and learning to see the SHAPES of words by using lower-case lettering, your child will experience success and confidence--all without any supervision or help from YOU! And be sure to check out Book 1 of Primary Games for continued fun--for you AND your child!
These 100 word search puzzles feature an international array of 50 countries and 50 cities, and include the names of capitals, rivers, famous residents, landmarks, natural resources, more. Includes solutions.
Winner of the Sherwood Anderson Foundation Fiction Award Honorable Mention for the PEN/Hemingway Award "F. Scott Fitzgerald meets Wes Anderson" (The Village Voice) in this inventive and witty debut about a young man’s quest to become a writer and the misadventures in life and love that take him around the globe—from the author of Why We Came to the City As early as he can remember, the narrator of this remarkable novel has wanted to become a writer. From the jazz clubs of Manhattan to the villages of Sri Lanka, Kristopher Jansma’s hopelessly unreliable—yet hopelessly earnest—narrator will be haunted by the success of his greatest friend and literary rival, the brilliant Julian McGann, and endlessly enamored with Evelyn, the green-eyed girl who got away. A profound exploration of the nature of truth and storytelling, this delightful picaresque tale heralds Jansma as a bold, new American voice.
Do you like cats? You're in luck! Discover more than 80 engaging cat-themed puzzles in Brain Games Cats Word Search Puzzles. Topics include famous cats, breeds, mythological cats, cats in pop culture, and more. Each puzzle is paired with supplementary factual information. Answer key is found at the back of the book. Lay-flat spiral format. 192 pages.
Tells the story of how women throughout the ages have responded to situations confronting them in daily life by inventing such items as correction fluid, space helmets, and disposable diapers.
Created for boys and girls by education expert, The Future Teacher, this fantastically-fun word search puzzle book will keep any 7-11 year old kid busy, happy and entertained for hours as they search for fun facts-based words and develop their general knowledge skill whilst secretly gaining a wide variety of other educational benefits, all whilst they are having tons of fun! Hours of enjoyable activities with 30 puzzles containing fun facts about the world Designed by the Future Teacher to compliment and enhance subjects taught in schools for primary school age children Kids will develop: spelling skills, general knowledge, learning ability, word recognition, problem solving, systematic thinking and expand their vocabulary All pages, topics and words designed by an education expert to be accessible to the wide age range of Key Stage 2, which is 7-11 years old Designed for fun and education purposes - NOT as a rigorous educational exercise for high ability 11 year olds - all children are different and this book is designed to be accessible to ALL children Original and unique book with a wide variety of enjoyable words to search that cover general knowledge topics and link to the new National Curriculum Single-sided designs to minimize colour bleed through If you are looking for a super fun word search book (which also has some amazing secret educational benefits) then Fun Facts Word Search Book is the perfect book for you.
Can You Find the Magic? It's right there in front of you! Well, sort of. Disney historian Bob Sangwell's clever word search puzzles conceal key names, places, and things from over sixty of Disney's animated and live-action films. Each puzzle comes with a short historical introduction and features a hidden message. Beginning at the beginning, with Walt Disney's Laugh-O-grams, and ending with the recent animated film Coco, you'll find a word search search for each of your favorite Disney classic movies. Just like Walt Disney told his Imagineers to "plus" whatever they were working on, and make it even more magical, Bob plusses each humble word search with a hidden message, formed from the letters in the puzzle that are not used. The message relates to the topic of the puzzle and forms the basis for the short historical article that accompanies it. You'll not only find the magic...you'll learn about it, too!
True account of the training and early work experiences of the German shepherd which became the first seeing eye dog in America.
A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.