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Santa faces alien meddlers from outer space as he attempts to deliver presents.
FROZEN HELL is the original version of John W. Campbell's classic novella, Who Goes There? (filmed as The Thing). Recently discovered among Campbell's papers, this version adds another 45 pages to the story. Includes a Preface by Alec Nevala-Lee and an Introduction by Robert Silverberg.
50 page art book
Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.
"Is being a hot Hollywood mega-star all it's cracked up to be? Not if you're box-office star Rick Coogin, who jets off to do a fertilizer promotion and ends up a distorted, mutated freak in a land full of them!"--Cover
With more than 30.000 entries The A-Z Enczclopedia on Alcohol and Substance Abuse is the most complete and comprehensive reference book in the field of Substance Abuse. A useful handbbok and working tool for drug abuse professionals. The Encyclopedia is produced in close co-operation with the ICAA, International Council on Alcohol and Addictions, since its inception in 1907 the world's leading professional non-governmental organisation working with drug-abuse related issues.
As the Walt Disney Studio entered its first decade and embarked on some of the most ambitious animated films of the time, Disney hired a group of "concept artists" whose sole mission was to explore ideas and inspire their fellow animators. They Drew as They Pleased showcases four of these early pioneers and features artwork developed by them for the Disney shorts from the 1930s, including many unproduced projects, as well as for Snow White and the Seven Dwarfs, Pinocchio, and some early work for later features such as Alice in Wonderland and Peter Pan. Introducing new biographical material about the artists and including largely unpublished artwork from the depths of the Walt Disney Archives and the Disney Animation Research Library, this ebook offers a window into the most inspiring work created by the best Disney artists during the studio's early golden age. They Drew as They Pleased is the first in what promises to be a revealing and fascinating series of books about Disney's largely unexamined concept artists, with six volumes spanning the decades between the 1930s and 1990s. Copyright ©2015 Disney Enterprises, Inc. All rights reserved.
Gives top professional photographers' secrets for photographing food, models and fashion, architecture, consumer products, and high technology. Covers basic equipment use plus pointers to help you become more creative.
Enter the most terrifying place of all...the mind of R.L. Stine! The Nightmare Hour...the time when the lights fade, the real world slips into shadow, and the cold, moonlit world of evil dreams takes over your mind. What horror awaits a boy who has to spend Halloween in a darkened hospital? How do you outwit a ghost who wants your skin? What makes Nightmare Inn the most frightening place to visit? In this spine-tingling collection of stories that inspired the hit TV show R.L. Stine’s The Haunting Hour, bestselling author R.L. Stine spins a web of terror that will trap you in the world of nightmares. And there’s more... In Nightmare Hour, the author shares the secrets behind his twisted tales. Where did the idea for each bone-chilling story come from?
First published in 2010. Go behind the scene of the behind the scenes to learn how the business of producing the dazzling visual effects we see in movies and on TV works. With decades of combined VFX production and supervisory experience in Hollywood, the authors share their experience with you, illuminating standard industry practices and tips on:* preproduction planning * scheduling * budgeting* evaluating vendors and the bidding process * effective data management * working on-set, off-set, or overseas * dealing with changes in post-production * legal issues (contracts, insurance, business ethics), and more. Also included are interviews with established, successful Hollywood VFX Producers about their career paths and how they got to where they are now. From pre-production to final delivery, this is your complete guide to visual effects production, providing insight on VFX budgeting and scheduling (with actual forms for your own use) and common production techniques such as motion control, miniatures, and pre-visualization.