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A groundbreaking account of how the ancient Egyptians perceived children and childhood, from the Predynastic period to the end of the New Kingdom There could be no society, no family, and no social recognition without children. The way in which children were perceived, integrated, and raised within the family and the community established the very foundations of Egyptian society. Childhood in Ancient Egypt is the most comprehensive attempt yet published to reconstruct the everyday life of children from the Predynastic period to the end of the New Kingdom. Drawing on a vast wealth of textual, iconographic, and archaeological sources stretching over a period of 3,500 years, Amandine Marshall pieces together the portrait of a society in which children were ever-present in a multiplicity of situations. The ancient sources are primarily the expressions of male adults, who were little inclined to take an interest in the condition of the child, and the feelings of young Egyptians and all that touches on their emotional state can never be deduced from the sources. Nevertheless, by cross-referencing and comparing thousands of documents, Marshall has been able to explore how ancient Egyptians perceived children and childhood, and whether children had a particular status in the eyes of the law, society, and the Egyptian state. She examines the maintenance of the child and the care expended on its being, and discusses the kinds of clothing, jewelry, and hairstyles children wore, the activities that punctuated their daily lives, the kinds of games and toys they enjoyed, and what means were employed to protect them from illness, evil spirits, or ghosts. Illustrated with 160 drawings and photographs, this book sheds unprecedented light upon the experience of childhood in ancient Egypt and represents a major contribution to the growing field of ancient-world childhood studies.
In this volume, experts from around the world investigate childhood in the past, showing why it is important to understand childhood, why different cultures construct different ideas of how to rear children, what part children play in the community, and when and why childhood ends.
Offers a fascinating look at the daily life of children growing up many years ago in ancient Egypt and how it compares to life today.
An exciting blend of fact and fiction and comic-book style illustrations make learning about Ancient Egypt fun in this book in the Good Times Travel Agency series.
This collection employs a multi-disciplinary approach treating ancient childhood in a holistic manner according to diachronic, regional and thematic perspectives. This multi-disciplinary approach encompasses classical studies, Egyptology, ancient history and the broad spectrum of archaeology, including iconography and bioarchaeology. With a chronological range of the Bronze Age to Byzantium and regional coverage of Egypt, Greece, and Italy this is the largest survey of childhood yet undertaken for the ancient world. Within this chronological and regional framework both the social construction of childhood and the child’s life experience are explored through the key topics of the definition of childhood, daily life, religion and ritual, death, and the information provided by bioarchaeology. No other volume to date provides such a comprehensive, systematic and cross-cultural study of childhood in the ancient Mediterranean world. In particular, its focus on the identification of society-specific definitions of childhood and the incorporation of the bioarchaeological perspective makes this work a unique and innovative study. Children in Antiquity provides an invaluable and unrivalled resource for anyone working on all aspects of the lives and deaths of children in the ancient Mediterranean world.
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?
Until a time machine can zap us back into ancient Egypt, this entertaining volume may be the best way for readers to experience it. Appealing projects reinforce intriguing information about ancient Egypt, such as jaw-dropping facts about mummification. Among the motivating activities are writing with hieroglyphics, playing an ancient game, and making a royal headdress. The vivid and creative design keeps readers engaged and includes enlightening diagrams that reveal further facts about this fascinating time and place.
Life for youngsters in ancient Rome was both different and similar to today. There were schools, but only wealthy children attended them. There were pets, but monkeys and magpies were popular as well as dogs and cats. Baths were a must, but most children took them at one of the city's 1,000 public baths. Even the favorite hangout of contemporary youngsters, the mall, originated in Rome. This book explores one of the world's great historic cultures, from its religious life to its distinctive cuisine, as experienced by its younger members.
"A charmingly illustrated exploration of the wonders of Ancient Egypt -- from pyramids and mummies to pharaohs and gods--for curious kids ages 8 to 11 to enjoy"--
This study of childhood in the Pharaonic Period deals with such aspects as childbirth, toys, games, circumcision and education. The passage of time is continued up to the stage of adolescence and marriage. Special attention is paid to royal infants and their playmates. Concluding chapters deal with juveniles in Egyptian art and the concept of children in relation to their parents and to society at large. In this original study, concentration is focused on representations of childhood in ancient Egypt and surviving objects, in addition to the wealth of textual material.