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Using lint. Dealing with lint's concerns. Using lint in detail. Limits to lint. Under the hood. An evaluation of lint. Future directions. Appendixes. Bibliography. Index.
Software -- Programming Languages.
Jump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and accelerometer. You also get useful info on packaging your app for the Google Play Market. Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen Android developers. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you: Get started with the tooling you need for developing and testing Android apps Create layouts with Android’s UI controls, graphical services, and pop-up mechanisms Build location-aware services on Google Maps and OpenStreetMap Control aspects of Android’s music, video, and other multimedia capabilities Work with accelerometers and other Android sensors Use various gaming and animation frameworks Store and retrieve persistent data in files and embedded databases Access RESTful web services with JSON and other formats Test and troubleshoot individual components and your entire application
If you have programming experience and a familiarity with C--the dominant language in embedded systems--Programming Embedded Systems, Second Edition is exactly what you need to get started with embedded software. This software is ubiquitous, hidden away inside our watches, DVD players, mobile phones, anti-lock brakes, and even a few toasters. The military uses embedded software to guide missiles, detect enemy aircraft, and pilot UAVs. Communication satellites, deep-space probes, and many medical instruments would have been nearly impossible to create without embedded software. The first edition of Programming Embedded Systems taught the subject to tens of thousands ofpeople around the world and is now considered the bible of embedded programming. This second edition has been updated to cover all the latest hardware designs and development methodologies. The techniques and code examples presented here are directly applicable to real-world embedded software projects of all sorts. Examples use the free GNU software programming tools, the eCos and Linux operating systems, and a low-cost hardware platform specially developed for this book. If you obtain these tools along withProgramming Embedded Systems, Second Edition, you'll have a full environment for exploring embedded systems in depth. But even if you work with different hardware and software, the principles covered in this bookapply. Whether you are new to embedded systems or have done embedded work before, you'll benefit from the topics in this book, which include: How building and loading programs differ from desktop or servercomputers Basic debugging techniques--a critical skill when working withminimally endowed embedded systems Handling different types of memory Interrupts, and the monitoring and control of on-chip and externalperipherals Determining whether you have real-time requirements, and whetheryour operating system and application can meet those requirements Task synchronization with real-time operating systems and embeddedLinux Optimizing embedded software for size, speed, and power consumption Working examples for eCos and embedded Linux So whether you're writing your first embedded program, designing thelatest generation of hand-held whatchamacalits, or managing the peoplewho do, this book is for you. Programming EmbeddedSystems will help you develop the knowledge and skills youneed to achieve proficiency with embedded software. Praise for the first edition: "This lively and readable book is the perfect introduction for those venturing into embedded systems software development for the first time. It provides in one place all the important topics necessary to orient programmers to the embedded development process. --Lindsey Vereen, Editor-in-Chief, Embedded Systems Programming
Programming on the Web today can involve any of several technologies, but the Common Gateway Interface (CGI) has held its ground as the most mature method--and one of the most powerful ones--of providing dynamic web content. CGI is a generic interface for calling external programs to crunch numbers, query databases, generate customized graphics, or perform any other server-side task. There was a time when CGI was the only game in town for server-side programming; today, although we have ASP, PHP, Java servlets, and ColdFusion (among others), CGI continues to be the most ubiquitous server-side technology on the Web.CGI programs can be written in any programming language, but Perl is by far the most popular language for CGI. Initially developed over a decade ago for text processing, Perl has evolved into a powerful object-oriented language, while retaining its simplicity of use. CGI programmers appreciate Perl's text manipulation features and its CGI.pm module, which gives a well-integrated object-oriented interface to practically all CGI-related tasks. While other languages might be more elegant or more efficient, Perl is still considered the primary language for CGI.CGI Programming with Perl, Second Edition, offers a comprehensive explanation of using CGI to serve dynamic web content. Based on the best-selling CGI Programming on the World Wide Web, this edition has been completely rewritten to demonstrate current techniques available with the CGI.pm module and the latest versions of Perl. The book starts at the beginning, by explaining how CGI works, and then moves swiftly into the subtle details of developing CGI programs.Topics include: Incorporating JavaScript for form validation Controlling browser caching Making CGI scripts secure in Perl Working with databases Creating simple search engines Maintaining state between multiple sessions Generating graphics dynamically Improving performance of your CGI scripts
*Surpasses archaic debugging practices. *Introduces advanced debugger topics such as customization, optimization and extension. *Serves as a valuable resource for developing and deploying rock-solid Perl applications. *There is no direct competition for an advanced and comprehensive debugging book.
This book has two objectives--to provide a comprehensive reference on using XML with Python; and to illustrate the practical applications of these technologies in an enterprise environment with examples.
This is written for system administrators who may not have the time to learn about Slash by reading the source code. It collects all the current Slash knowledge from the code, Website and mailing lists and organizes it into a coherent package.
A guide for beginners offers an overview of JavaScript basics and explains how to create Web pages, identify browsers, and integrate sound, graphics, and animation into Web applications.