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In Chase Tinker's world, magic, lies and secrets can be a lethal combination... Thirteen-year-old Chase Tinker can't understand why he has the power to move things with his mind. Besides that, his dad has been missing for over a year, causing his mom to be too upset to pay much attention to her sons, so now he's been busted for shoplifting. As if this isn't enough to worry about, his younger brother Andy suddenly has a weird magical ability too. Can things get any crazier? Chase thinks. Then, a grandfather they thought to be long dead arrives at their door. He wants Chase and Andy to come visit him so they can learn about their supernatural heritage, and why they have magical powers in the first place. The boys soon find out that Grandfather, along with their cousin Janie, lives on a remote island in the middle of Puget Sound in an out-of-this-world house where fantastic magic can be found in practically every room, stairway and corridor. Chase can't believe their dad has been keeping so much from them. It's an even bigger shock when Chase learns that all their magic is controlled by a powerful and mysterious Relic in the attic, and if anything happens to this Relic, every bit of Tinker magic will be lost forever. He's even more disturbed when he learns his family has a dark and powerful enemy that is determined to steal all their magic, their house, and their Relic. Now Chase must find a way to stop these evil beings, while at the same time figuring out what has happened to his dad, unraveling even more Tinker lies and secrets, and not letting on that he has a huge crush on the housekeeper's daughter.
In Chase Tinker's world, magic, lies and secrets can be a lethal combination ... Chase Tinker has the power to move things with his mind. His brother Andy can stop time. The thing is, they have no idea where these crazy abilities could've possible come from, and, are totally clueless on how to control them. Chase wants desperately to talk to his dad about it, but Benjamin Tinker has disappeared without a word. It's a huge shock to Chase and Andy when one day a grandfather they thought to be long dead arrives at their door. He invites them to come spend the summer with him and their cousin Janie on a remote island in an out-of-this-world house where fantastic magic can be found in practically every room, stairway and corridor. Chase can't believe his dad has been lying and keeping so many important things from his sons. Not long after the boys' arrival at Grandfather's house, their aunt, who has been on a mission to find their missing dad, turns up, hurt, sick--and alone. Now three of the biggest questions in their minds are: where in the world is their dad? And how will they find him? Or, is he ... dead? It doesn't help matters when Chase's despicable cousin James arrives and turns everything upside down, even putting Chase's life in mortal danger. As he spends more time in the house, Chase begins to realize that, not only has their dad been keeping things from them, but Grandfather seems to be keeping several secrets of his own and Chase is bound and determined to find out just what those secrets are. Chase soon finds out that all their magic is controlled by a strange, incredibly powerful relic hidden in the attic, and if anything happens to this relic every bit of Tinker magic will be lost forever. And, if this isn't enough to worry about, the Tinkers are also facing a terrifying and powerful enemy that is determined to destroy the Tinkers and possess all their magic, their house and their Relic. Now Chase, along with Andy, Janie and their good friend Persephone, must find a way to stop these evil beings in order to save, not only themselves, but everyone else on the planet.
The first book in Chris Colfer's #1 New York Times bestselling series The Land of Stories about two siblings who fall into a fairy-tale world! Alex and Conner Bailey's world is about to change forever, in this fast-paced adventure that uniquely combines our modern day world with the enchanting realm of classic fairy tales. The Land of Stories tells the tale of twins Alex and Conner. Through the mysterious powers of a cherished book of stories, they leave their world behind and find themselves in a foreign land full of wonder and magic where they come face-to-face with fairy tale characters they grew up reading about. But after a series of encounters with witches, wolves, goblins, and trolls alike, getting back home is going to be harder than they thought.
Move Over, Buffy! Tinker Not Only Kicks Supernatural Butt Shes a Techie Genius, Too! Inventor, girl genius Tinker lives in a near-future Pittsburgh which now exists mostly in the land of the elves. She runs her salvage business, pays her taxes, and tries to keep the local ambient level of magic down with gadgets of her own design. When a pack of wargs chase an Elven noble into her scrap yard, life as she knows it takes a serious detour. Tinker finds herself taking on the Elven court, the NSA, the Elven Interdimensional Agency, technology smugglers and a college-minded Xenobiologist as she tries to stay focused on whats really important her first date. Armed with an intelligence the size of a planet, steel toed boots, and a junk yard dog attitude, Tinker is ready to kick butt to get her first kiss. At the publisher's request, this title is sold without DRM (Digital Rights Management). "Each and every character is fascinating, extraordinarily well-developed, and gets right under your skin. . . . A terrific, memorable story." ¾Julie E. Czerneda, author of In the Company of Others "Spencer takes her readers on a fast-paced journey into disbelief. [Her] timing is impeccable and the denouement stunning." ¾Romantic Times (four-star review) "This novel [Alien Taste] is keeper-shelf material." ¾BookBrowser "Wonderfully inventive . . . a fun protagonist." ¾Locus
In this novel in the #1 New York Times bestselling urban fantasy series, war-plagued Atlanta has never been so deadly...Good thing Kate Daniels is on the job. Kate Daniels may have quit the Order of Knights of Merciful Aid, but she’s still knee-deep in paranormal problems. Or she would be if she could get someone to hire her. Starting her own business has been more challenging than she thought it would be—now that the Order is disparaging her good name. Plus, many potential clients are afraid of getting on the bad side of the Beast Lord, who just happens to be Kate’s mate. So when Atlanta’s premier Master of the Dead calls to ask for help with a vampire on the loose, Kate leaps at the chance of some paying work. But it turns out that this is not an isolated incident, and Kate needs to get to the bottom of it—fast, or the city and everyone dear to her may pay the ultimate price...
A 25th anniversary edition of the enchanting story of a widow who finds herself in possession of an extraordinary broom after a witch falls into her garden. Some of Minna Shaw's neighbors don't trust her clever broom. "It's dangerous," they say. But Minna appreciates the broom's help. She enjoys its quiet company. But one day two children get taught a well-deserved lesson by the broom. For her neighbors, this is proof of the broom's evil spirit. Minna is obligated to give up her dear companion. Chris Van Allsburg, master of the mysterious, brings this tale to life with moody and memorable pictures that will haunt readers long after the book's covers are closed—now in a new edition to celebrate this beloved book's twenty-fifth anniversary.
Three friends in search of a place to belong find that home is truly where the heart is in this new tale of enchantment from master storyteller Alice Hoffman. 13 year-old Martha Glimmer is convinced this is the worst time of her life. Her mother died, she grew 7 inches, and she has to put up with a woman who plys Martha's lonely father with food and opinions about how 13 year-old girls should behave. Martha longs to leave Oak Grove and travel. Martha's best friend Trevor and his brother Eli also want to leave Oak Grove. Nicknamed Trout and Eel because of the thin webbing between their fingers and toes, they long to see the ocean.
Fairy Haven's newest arrival, Prilla, along with Rani and Vidia, embarks on a journey filled with danger, sacrifice, and adventure. The fate of Never Land rests on their shoulders.
In a city that runs on a dwindling supply of magic, a young boy is drawn into a life of wizardry and adventure. Author Sarah Prineas works her own spells as she transports us to an extraordinary world where cities are run on living magic and even a thief can become a wizard's apprentice. Diana Wynne Jones, author of Howl's Moving Castle, praised this middle grade fantasy series filled with magic and wonder, saying of the first, "I couldn't put it down. Wonderful, exciting stuff." This collection contains all four novels in the series, plus the digital original novella The Magic Thief: A Proper Wizard. The Magic Thief: Conn should have dropped dead the day he picked Nevery's pocket and touched the wizard's locus magicalicus, a stone used to focus magic and work spells. But for some reason he did not. Nevery finds that interesting, and he takes Conn as his apprentice on the provision that the boy find a locus stone of his own. But Conn has little time to search for his stone between wizard lessons and helping Nevery discover who—or what—is stealing the city of Wellmet's magic. The Magic Thief: Lost: Conn may only be a wizard's apprentice, but even he knows it's dangerous to play with fire . . . especially around magic. But Conn is drawn to the murmurs he hears every time he sets off an explosion—something is trying to talk to him, to warn him. When none of the wizards listen, Conn takes matters into his own hands. His quest to protect everything he loves brings him face-to-face with a powerful sorcerer-king and a treachery beyond even his vivid imagination. The Magic Thief: Found: Sneaking out of prison isn't easy, unless you are a thief, or a wizard. Luckily, Conn is both! Trouble is, once he's out, where does he go? His home is a pile of rubble since he blew it up doing magic. His master, the wizard Nevery, is not happy with him. Worst of all, Conn's been exiled, and staying in the city will mean his death. The Magic Thief: A Proper Wizard: When Verent, a young apprentice from neighboring Danivelle, comes to Wellmet to ask for Conn's help with his city's magical problems, he is less than impressed with Conn. Will Verent be able to overcome his misgivings about Conn in order to help his town? And with Conn's help, will Verent become a proper wizard? The Magic Thief: Home: Duchess Rowan has promoted Conn to ducal magister, but the other wizards see him only as a thief. But something sinister is brewing, as magicians' locus stones are being stolen and magical spells are going awry. As Conn faces old enemies and powerful magical forces, is he strong enough to save the city he calls home?