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Character Design for Graphic Novels provides an introduction to an essential element of graphic novels - how to create believable, vivid characters. Good character design contributes as much as to a character's pesonality and role in the story as it does to his or her visual form. Character Design for Graphic Novels illustrates how popular characters, from an international range of traditional and digital artists, evolved from sketches, drawings, and initial inspirations, through fine-tuning, discussion and alternative proposals, to on-screen debut and first publication on the printed page. It examines how design and storytelling elements, including personal histories, dialogue and behavior, visual styles and icons all come together to form a complete character.
Every kid worries about making friends at a new school, but when nine-year-old Bud accidentally catches the wrong bus and finds himself launched into deep space, new friends are the least of his problems! At Cosmos Academy, Bud learns that Earthlings are the most feared creatures in the galaxy, and even Earth's location has been hidden! With the help of his new friend, Gort, Bud goes undercover as a Tenarian exchange student. Unfortunately that means everyone thinks he's a pro at anti-gravity Zero-Ball (even though he's really only a pro at watching sports). And with paranoid Principal Lepton threat ening to expel any Earthlings (into outer space) and only Gort's hacked Blip computer to help them determine Earth's co-ordinates, will Bud ever find his way home?
From Snow White to Shrek, from Fred Flintstone to SpongeBob SquarePants, the design of a character conveys personality before a single word of dialogue is spoken. Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish hierarchy, and maximize the impact of pose and expression. Practical exercises help readers put everything together to make their new characters sparkle. Lessons from the author, who designed the dragon Mushu (voiced by Eddie Murphy) in Disney's Mulan—plus big-name experts in film, TV, video games, and graphic novels—make a complex subject accessible to every artist.
Broxo, the only surviving member of a tribe of barbarians, spends his time on a mountain hunting and avoiding the man-eating walking dead. Everything changes when Zora, a foreign princess, arrives on the mountain seeking Broxo's lost tribe.
Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.
The fantastic adventure of a reclusive deaf girl with a mysterious power, who is traveling across a vast desert to scatter her mother’s ashes. In a world of sleeping gods, a broken government, and a fragile peace held in the hands of the corrupt, one youth must find the strength to stand up against evil and save humanity. This story is not about that youth. It’s about Abbie, who just wants to get to the mountain range called the Potter’s Spine, scatter her mother’s ashes, and then live out her life in sweet, blissful solitude. Unfortunately, everyone she meets wants to whine at her about their woes, tag along on her quest, arrest her for no reason, or blow her to bits. Journeys are hard on the social recluses of the world. Praise for M.F.K. “Manga elements . . . a vividly evoked setting, and intriguing worldbuilding make this a fine choice for fans of Avatar: The Last Airbender and other adventures where culture, history, and magic intertwine with larger-than-life action.” —Publishers Weekly “A lush fantasy adventure full of heart . . . . It’s great to see Insight Comics take notice of Magruder’s work and bring it to the printed page with such strong production values.” —A.V. Club
Wutaryoo is tired of not knowing who she is or where she came from. Inspired by her friends' fantastical origin stories, she sets off on an adventure of a lifetime that will help reveal her true history. A heartwarming and relatable new picture book about telling your own story and finding your own truth, perfect for kids and recent graduates. "What are you?" "Where are you from?" These are questions this mysterious creature has been asked all her life—and she has no idea how to answer. The rabbit was born from a planter's hole; the wolf was born from moonlight. All the animals know their origin stories, so why doesn't the creature now known as Wutaryoo know her own? Confused and tired of not knowing who she is, Wutaryoo sets off on an adventure to discover her own ancestry. A heartwarming picture book about writing your own story and finding your truth, perfect for kids and recent graduates.
Suitable for all abilities, from complete beginners to experienced artists. Covers all essential elements of making sequential art, including concept and composition, characters and backgrounds, expressions, emotion, atmosphere and action. This book gives
Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.