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What if everything you ever knew was a lie? Your whole life conjured by another? Would you know the truth if you saw it? Could you believe the impossible? Embrace a world just beyond your dreams A place of mystery & wonder..... John and Tom were lost in a world Tom felt was never their own. Their peaceful secluded lives would become chaos in a flash of memories long buried in the mind of a child on the verge of an awakening. Across the void, Lynkara must reach out to her brothers and bring them to an unimaginable homecoming on the eve of annihilation by the darkest powers her world has ever known. Together with a band of new found friends they must search out and acquire the twelve SWORDS OF POWER bestowed to the ruling families of all the countries on their world by the Creator himself. A few brave souls will join the quest to save themselves and their world from the coming darkness. However, Lord Camas of Jahanna refuses to give up his power and forges an unlikely alliance with Prince Reven of Amador. For a deadly price he will unleash his monstrous hordes upon the rest of the world. Together they will rage an unending war that will encompass the face of Astridia in chaos and bloodshed for years to come. With the uneasy alliance in place Lord Camas calls on the Dark magic's of old and the Ancient dragon TOPHET, whose very name means Death. He was conjured by the black warlock Kemmal in the bowels of Hell itself to conquer the entire world.
your heart gives you life......... But your soul defines who you are. A terrible evil threatens the world of Elimnia as a treacherous sorceress plans to resurrect her dark lord, The Black Dragon. With her horde army she searches the lands of Morlose to find an ancient suit of armor that contains but one half of her lords soul. With it she will give to her dark lord a new king and together they will bring destruction to the world of man, elf, dwarves and myth. Now with the guidance of the dragon council six worthy warriors must embark on the long and dangerous journey to seeking out the lost armor of the dragon warriors and learn to wield the power of the dragon souls in order to stop the sorceress from completing her diabolical scheme. Will the dragons be able to find the six warriors and unlock the secrets to a forgotten ancient power? Or will the world fall into the shadow of the Black Dragon.
The Memory of Souls is the third epic fantasy in Jenn Lyons’ Chorus of Dragons series and one of Library Journal's best SF&F books of the year! THE LONGER HE LIVES THE MORE DANGEROUS HE BECOMES Now that Relos Var’s plans have been revealed and demons are free to rampage across the empire, the fulfillment of the ancient prophecies—and the end of the world—is closer than ever. To buy time for humanity, Kihrin needs to convince the king of the Manol vané to perform an ancient ritual which will strip the entire race of their immortality, but it’s a ritual which certain vané will do anything to prevent. Including assassinating the messengers. Worse, Kihrin must come to terms with the horrifying possibility that his connection to the king of demons, Vol Karoth, is growing steadily in strength. How can he hope to save anyone when he might turn out to be the greatest threat of them all? A Chorus of Dragons 1: The Ruin of Kings 2: The Name of All Things 3: The Memory of Souls At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
THE BURNING LEGION HAS COME. Led by the mighty Archimonde, scores of demonic soldiers now march across the lands of Kalimdor, leaving a trail of death and devastation in their wake. At the heart of the fiery invasion stands the mystic Well of Eternity -- once the source of the night elves' arcane power. But now the Well's energies have been defiled and twisted, for Queen Azshara and her Highborne will stop at nothing to commune with their newfound god: the fiery Lord of the Burning Legion...Sargeras. The night elf defenders, led by the young druid, Malfurion Stormrage, and the wizard, Krasus, fight a desperate battle to hold back the Legion's terrible onslaught. Though only embers of hope remain, an ancient power has risen to aid the world in its darkest hour. The dragons -- led by the powerful Aspect, Neltharion -- have forged a weapon of incalculable power: the Dragon Soul, an artifact capable of driving the Legion from the world forever. But its use may cost far more than any could have foreseen. The second novel in an original trilogy of magic, warfare, and heroism based on the bestselling, award-winning electronic game series from Blizzard Entertainment.
Lutoyia, an eighteen-cycle old girl, has always lived a life of torment and ridicule for a past she could do nothing about. Living in a city of humans that hate her, Lutoyia passes each day by escaping the brutal hunt of a pack of teenagers. One day, the hunt forces Lutoyia to an unknown forest where she meets the unbelievable a dragon. This dragon, Falkor, offers Lutoyia a chance to escape from the torment of her human city and enter the magical side of their world, Karida. In return, Lutoyia must help Falkor in his quest to defeat a Dark Mage called Lakardos, who plans to bleed a demonic dimension into their world. But before Lutoyia can accept the deal, she must prove something to Falkor. She has to be the vessel to his dead brothers soul a DragonSoul. Along their quest, Lutoyia meets magnificent creatures she never dreamed of, faces incredible challenges and hardships and even begins to build allies; all in the attempt to save their world. Will they succeed
"In the Court of the Dragon" by Robert W. Chambers is a chilling tale about a man who attends a church service, only to be pursued by a menacing organist. As he flees through the streets, the sense of dread intensifies. The boundaries between reality and nightmare blur as the protagonist confronts an overwhelming, inexplicable terror, leading to a haunting conclusion that questions the nature of existence itself.
A collection of the complete War of the Ancients trilogy by "New York Times" bestselling author Knaak--based on the record-shattering computer game.
With the Stellar Transposition, his punch shattered the earth, and his gaze turned bright. This was an era of mystical cultivation. There were numerous sects, evil spirits, powerful individuals, and the survival of the fittest. The mysterious young man, Chen Yao, with a three-foot-long blade in his hand, started from a nameless service disciple. He became a genius, abused experts, became a divine beast, hunted delicate girls, broke through all spells with a single sword, and killed his way up to the ninth level of heaven to become an Eternal Sword Emperor. Close]
The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, controversies, and histories for its players. Being Dragonborn, then, comes to signify a host of ethical and ideological choices for the player, both inside and outside the gameworld. These essays show how playing Skyrim, in many ways, is akin to "playing" 21st century America with its various crises, conflicts, divisions, and inequalities. Topics covered include racial inequality and white supremacy, gender construction and misogyny, the politics of modding, rhetorics of gameplay, and narrative features.