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No previous published versions of the Cath Maige Tuired include the entire text in English, as multiple sections are usually left out. These sections are poetic and unusually difficult to translate, however in this book the full story is given including the portions of the text not found in other printed versions. The version offered here also strives to adhere as closely as possible to the tone of the original, giving as literal a translation as possible. This may feel somewhat stilted for English speakers but the goal is to convey a feeling that is as close to the original text as possible
Cath Maige Tuired (modern spelling: Cath Maighe Tuireadh), meaning "The Battle of Magh Tuireadh," is the name of two saga texts of the Mythological Cycle of Irish mythology. The name Mag Tuired (modern spelling: Magh Tuireadh) means "plain of pillars" or "plain of towers," and is anglicised as Moytura or Moytirra. It refers to two separate places, both in Connacht: the first near Cong, County Mayo on the border with County Galway; the second by Lough Arrow in County Sligo. The two texts tell of battles fought by the Tuatha De Danann, the first against the Fir Bolg, the second against the Fomorians. The First Battle of Mag Tuired The first text, sometimes called Cet-chath Maige Tuired ("The First Battle of Mag Tuired") or Cath Maighe Tuireadh Cunga ("The Battle of Mag Tuired at Cong") or Cath Maighe Tuireadh Theas ("The Battle of Southern Mag Tuired"), [2] relates how the Tuatha De Danann took Ireland from the Fir Bolg, who then inhabited the island. It begins with the children of Nemed, an earlier group of inhabitants of Ireland, leaving for Greece to escape their oppression by the Fomorians. A group of Nemed's descendants, the Fir Bolg, return to Ireland and conquer it, occupying it for thirty years until the coming of the Tuatha De Danann, another group of Nemed's descendants. The Tuatha De Danann, led by their king, Nuada, come to Ireland in three hundred ships from the islands of the north. Their arrival is foreseen in a dream by the Fir Bolg king, Eochaid mac Eirc. When they land, they burn their ships. Negotiations begin between Sreng, the champion of the Fir Bolg, and Bres of the Tuatha De, and Bres demands that the Fir Bolg either give battle or cede half of Ireland to them. The Fir Bolg choose battle. After a delay to prepare weapons, they met at the Pass of Balgatan, and the battle rages for four days. Nuada encounters Sreng, and with one swing of his sword Sreng cuts off Nuada's right hand.[1] However, the Tuatha De gain the ascendancy. A truce is called, and the Fir Bolg are given three options: leave Ireland, share the land with the Tuatha De, or continue the battle. They choose to fight. Sreng challenges Nuada to single combat. Nuada accepts on the condition that Sreng ties up one arm to make the combat fair, but Sreng rejects this condition. The Tuatha De then decide to offer the Fir Bolg one of the four provinces of Ireland. Sreng chooses Connacht, and the two sides make peace.
A sweeping history of Ireland's native gods, from Iron Age cult and medieval saga to the Celtic Revival and contemporary fiction Ireland’s Immortals tells the story of one of the world’s great mythologies. The first account of the gods of Irish myth to take in the whole sweep of Irish literature in both the nation’s languages, the book describes how Ireland’s pagan divinities were transformed into literary characters in the medieval Christian era—and how they were recast again during the Celtic Revival of the late nineteenth and early twentieth centuries. A lively narrative of supernatural beings and their fascinating and sometimes bizarre stories, Mark Williams’s comprehensive history traces how these gods—known as the Túatha Dé Danann—have shifted shape across the centuries. We meet the Morrígan, crow goddess of battle; the fire goddess Brigit, who moonlights as a Christian saint; the fairies who inspired J.R.R. Tolkien’s elves; and many others. Ireland’s Immortals illuminates why these mythical beings have loomed so large in the world’s imagination for so long.
Myth and History in Celtic and Scandinavian Traditions explores the traditions of two fascinating and contiguous cultures in north-western Europe. History regularly brought these two peoples into contact, most prominently with the Viking invasion of Ireland. In the famous Second Battle of Moytura, gods such as Lug, Balor, and the Dagda participated in the conflict that distinguished this invasion. Pseudohistory, which consists of both secular and ecclesiastical fictions, arose in this nexus of peoples and myth and spilled over into other contexts such as chronological annals. Scandinavian gods such as Odin, Balder, Thor, and Loki feature in the Edda of Snorri Sturluson and the history of the Danes by Saxo Grammaticus. This volume explores such written works alongside archaeological evidence from earlier periods through fresh approaches that challenge entrenched views.
This dual language pocket book represents a collection of new translations of several Irish myths and texts from folklore. Each story is first presented in the original Old Irish and then in English so that a reader can experience the story as it existed in the original before reading a new translation. Many of the existing translations are around a hundred years old, and often either exclude material or else skew the retelling to fit the mores of a more Victorian audience. The translations included here in stories including The Struggle of the Two Swineherds and the Wooing of Emer are an attempt to find a balance between a more literal translation that is still enjoyable to an English speaking audience. Material included focuses on the Irish Gods and related mythic beings, as well as some fragments of wisdom texts.
Lugh is a God of Ireland who is also found in other Celtic language speaking cultures, popular historically and just as well loved today. A deity of kingship and battle, he led his people out of oppression. A God skilled in magic, he used his power to bless and curse. Multifaceted and known as the 'many-skilled', Lugh is an intriguing member of the Tuatha De Danann and we can learn a great deal about him through his mythology, by looking at his cognates in other related cultures, and his modern appearances. In this book we will seek a deeper understanding of this well known yet mysterious figure.
Mythical Ireland embodies the search for a soul among Ireland's ancient ruins, and is an attempt to retrieve something of deeper import from 5,000-year-old megalithic monuments and their associated myths. The book represents a fascinating and engaging journey through time, landscape and the human spirit. Dealing with archaeology, interpretive mythography, cosmology and cosmogony, the book attempts to grapple with a core meaning, something beyond the functional interpretations of academia. In this revised and expanded edition, Anthony Murphy delves further into the many enthralling aspects of this journey. Just how much knowledge did locals have of the secrets of Newgrange before it was excavated? Who is the Cailleach, the ancient hag goddess whose image is ubiquitous in the ancient landscape? What happened to make Ireland's Stonehenge disappear from the landscape? Who were the first kings of Tara? What were the indigenous Irish myths about the Milky Way? Did someone try to steal the Tara Brooch? Why are there myths in Ireland about flooded towns and cities? Lavishly illustrated with exquisite photographs of the Irish landscape and ancient monuments, Mythical Ireland represents a personal and yet universal journey, a quest to reimagine the shrines as empowering and transformative sacred places. Murphy invokes the druids and poets of the Boyne and thus the sídhe of the ancient texts are reawakened for a modern and turbulent world.
The Táin Bó Cuailnge, centre-piece of the eighth-century Ulster cycle of heroic tales, is Ireland's greatest epic. It tells the story of a great cattle-raid, the invasion of Ulster by the armies of Medb and Ailill, queen and king of Connacht, and their allies, seeking to carry off the great Brown Bull of Cuailnge. The hero of the tale is Cuchulainn, the Hound of Ulster, who resists the invaders single-handed while Ulster's warriors lie sick. Thomas Kinsella presents a complete and living version of the story. His translation is based on the partial texts in two medieval manuscripts, with eleme...