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WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. This volume features some of the best games and tactics from the previous nine volumes, one game for each chapter in the previous books. Therefore, this book will provide you with a firework of great games and excellent puzzles to be solved.
WINNING FAST IS FUN!This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies, and tactical ability. This volume features some of the best games and tactics from the previous nine volumes, one game for each chapter in the previous books. Therefore, this book will provide you with a firework of great games and excellent puzzles to be solved.
WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. The chess opening variations in this volume are all the variations of the Caro-Kann & French Defenses, such as: 1) French Defense - Minor Variations 2) French Defense - Advance Variation 3) French Defense - Tarrasch Variation: 3.Nd2 4) French Defense - Various 3.Nc3 Variations 5) French Defense - Winawer Variation: 3.Nc3 Bb4 6) Caro-Kann Defense - Main Lines: 3.Nc3 dxe4 4.Nxe4 7) Caro-Kann Defense - Panov Attack 8) Caro-Kann Defense - Advance Variation 9) Caro-Kann Defense - Minor Lines Short games in chess have always fascinated me; what is it that is causing a player to go so wrong that he or she loses within 15 moves (or 25 moves as in my Chess Miniatures Series)?The games in this book illustrate the making of and punishment of a lot of typical mistakes: Loose pawns & pieces Not calculating far enough Over-burdened pieces Overlooked intermediary moves Misevaluations Not sensing danger And much more of that kind But the names also include a surprising amount of tactics (see the front cover - White to move), sometimes even missed tactical opportunities. I have chosen only from games of players that were rated 2350 and above (or would have rated as such, but it was before the rating system was put in place), because I felt that if mistakes like these can be played by such strong players, then there are lessons to be learned for the majority of the rest us. Further, I sorted away the worst games, such as when one side a piece is threatened and the other side forgets to move a threatened piece, even that happens among strong players. Through the study of the games in this book should help you avoid a lot of mistakes in your own games, help you to take advantage of the mistakes of your opponents and ultimately sharpen your tactics and tactical awareness by answering the prompts to the diagrammed positions. Enjoy!
WIN FAST!Everybody wants to win fast, preferably straight out of the chess opening. This book is a collection of games played by top players in which either White or Black wins in 15 moves or less either a result of blunders, an accumulation of mistakes or brilliant chess tactics. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability.The chess openings covered in this volume are:1) Slav Defense2) Queen's Gambit Accepted3) Queen's Gambit - Non-Classical Lines4) Meran, Semi-Meran & Triangle Set-ups5) Queen's Gambit - Classical Lines6) Queen's Gambit - Specialties7) 1 d4 d5 - d-pawn SpecialtiesAfter sorting games with the worst mistakes & blunders away, there remains a collection of games showing a catalog of typical mistakes, misunderstandings, misevaluations and how to exploit these: either through simple execution or brilliant chess tactics.
WIN FAST! Everybody wants to win fast, preferably straight out of the chess opening. This book is a collection of games played by top players in which either White or Black wins in 15 moves or less either a result of blunders, an accumulation of mistakes or brilliant chess tactics. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability. The chess openings covered in this volume are: 1) Slav Defense 2) Queen's Gambit Accepted 3) Queen's Gambit - Non-Classical Lines 4) Meran, Semi-Meran & Triangle Set-ups 5) Queen's Gambit - Classical Lines 6) Queen's Gambit - Specialties 7) 1 d4 d5 - d-pawn Specialties After sorting games with the worst mistakes & blunders away, there remains a collection of games showing a catalog of typical mistakes, misunderstandings, misevaluations and how to exploit these: either through simple execution or brilliant chess tactics.
This is a LARGE PRINT EDITION.WINNING FAST IS FUN! This book is a collection of games played by the best players in the world in which either White or Black wins in 15 moves or less either a result of brilliant chess tactics, an accumulation of mistakes or blunders. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability.The chess opening variations in this volume are all the openings after 1.e4 e5, such as:1) Scotch Game2) Italian Game & Evans Gambit3) Two Knights4) Ruy Lopez5) Three & Four Knights6) King's Gambit7) The Petroff8) Philidor & Minor Defenses9) Minor Openings9) Minor Gambits
Everybody wants to win fast, preferably straight out of the chess opening. This book is a collection of games played by top players in which either White or Black wins in 15 moves or less either a result of blunders, an accumulation of mistakes or brilliant chess tactics. Through the study of the games in this volume, you will improve your opening play, opening repertoire, strategies and tactical ability.The chess openings covered in this volume are:1) The King's Indian Defense2) The Grünfeld Indian Defense3) The Queen's Indian Defense4) The Nimzo-Indian Defense5) The Catalan Opening 6) The Blumenfeld Gambit 7) The Bogo-Indian DefenseAfter sorting games with the worst mistakes & blunders away, there remains a collection of games showing a catalog of typical mistakes, misunderstandings, misevaluations and how to exploit these: either through simple execution or brilliant chess tactics.
The follow-up to the internationally bestselling volume 1. Are you ready to seriously improve your game? It has been said that chess is 99% tactics but whether that is an accurate reflection is hard to tell. Nevertheless, it is important. But if you are like most players, you only discover the tactics after you come home and run through your game with a chess engine. So what to do? In the present book, you will be challenged 404 times but unlike most tactics puzzle books you don't know what your objective is: do I need to find a mate, find an opportunity skewer or pin a piece, use a tactical turn to gain a positional advantage and how far do I need to calculate? These questions are you are faced with when you play your own games and therefore this book tries to replicate this position. Your one advantage over the players in the respective positions is that you know that there is supposed to be something in there for you to find. The puzzles vary a lot in difficulty, some are relatively easy, some are incredibly difficult, but most are somewhere in between. However, most of the puzzles are layered so that even when you think the answer is obvious, it is worth looking further because your idea may be the decoy left there for you to get distracted from the actual solution. Working through the puzzles and then carefully play through the thoroughly annotated solutions will help you to up your tactical radar as well as your calculation skills. So if you are up for the challenge, here is the opportunity to take the leap forward. Good luck!
A fun & tricky ambush weapon for Black against 1.e4? In this book, the authors cover the exciting 1.e4 g6 2.d4 Nf6!? which players like Magnus Carlsen, Ian Nepomniachtchi, Richard Rapport, and other strong players have used with powerful effect to drag White players out of their comfort zones into Black's domain. The authors are pulling games from many resources, including their own experiments with the opening to illustrate how it is possible to beat titled players right out of the opening by shocking White's system and beliefs.
In this book, the authors aim to assist the reader in becoming better at finding combinations, constructing plans, and calculating long, forcing variations. For the purpose of instruction, the material is based on the output of former World Champion Vassily Smyslov (1921-2010), using his endgame compositions from various works and publications as well as several of his practical endgames from games from tournaments and matches throughout his career against players such as Mikhail Botvinnik, Paul Keres, Bent Larsen, Efim Geller, Tigran Petrosian, and several other world-class players