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"When a video of the Rabbids wreaking havoc at a birthday party goes viral, Director Stern of the SGAII-RD tells Agent Glyker that this is the last straw--the Rabbids must be stopped! Luckily, Glyker has a new plan: infiltration. Once he's among the Rabbids and they've accepted him as one of their own, he'll be able to figure out what their plan is and put a stop to it. At least, that's the idea..."--Page [4] cover.
Get to know the curious, fearless, crazy Rabbids even better with this sidesplitting book about all things Rabbids Invasion, which comes with tons of activities, four pages of stickers, and a poster! As crazy and hilarious as the Rabbids themselves, this book is jam-packed with almost more Rabbids than anyone could handle! In addition to everything you need to know about the Rabbids, uncover their fashion tips, fantastic dance moves, and even learn how to decipher the many meanings of “Bwah!” With activities that will teach you to draw a Rabbid, find a Rabbid in a crowd, and keep a Rabbid happy (or at least try) this book is perfect for Rabbids fans of all ages! Rabbids TM & © 2015 Ubisoft Entertainment
Hilarity ensues as the Rabbids thwart and evade Agent Glyker’s every attempt to capture them in the first four books of this hilarious illustrated chapter book series! Special Agent Glyker has been on a mission to catch the Rabbids since his very first day with the SGAII-RD (Secret Government Agency for the Investigation of Intruders—Rabbid Division). The Rabbids find new allies wherever they go and constantly outsmart him. Will Agent Glyker ever be able to stop them from completing their secret plans…whatever they may be? Peek into Glyker’s top-secret files and laugh along as the Rabbids stay one step ahead of the poor agent…for now! This bwaaahsome boxed set includes Case File #1: First Contact; Case File #2: New Developments; Case File #3: The Accidental Accomplice; and Case File #4: Rabbids Go Viral! Rabbids TM & © 2015 Ubisoft Entertainment
Get ready to be scared silly with everyone’s favorite mischief-makers, the stars of Rabbids Invasion! The Rabbids redefine Halloween mischief in this hilarious new chapter book filled with three funny, spooky short stories! Forget everything you thought you knew about spooky Halloween stories…the Rabbids are putting their own spin on three creepy tales, and that means one thing—you can expect the unexpected! This book contains one monster story, one phantom story, and one werewolf story…and all three stories are 100% hilarious! Rabbids TM & © 2015 Ubisoft Entertainment
"Based on the screenplay written by Hervae Benedetti and Nicolas Robin."
A rotten donut turns the Rabbids into terrifying zombies in this hilarious Level 3 Ready-to-Read based on a popular episode! When one of the Rabbids eats a rotten donut, he gets very ill and turns completely green! He tries to warn the other Rabbids not to eat the donuts, but they think he’s a zombie…and of course they eat the donuts, anyway! Soon there’s an army of zombie Rabbids roaming the streets. Can they be stopped? Rabbids TM & © 2016 Ubisoft Entertainment
How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were mostly for young men, but with the success of the Nintendo Wii, and the proliferation of games in browsers, cell phone games, and social games video games changed changed fundamentally in the years from 2000 to 2010. These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In A Casual Revolution, Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed Pac-Man, Tetris, and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them. Important Notice: The digital edition of this book is missing some of the images found in the physical edition.
Attention Digimon Fans! Think you know everything there is to know about the awesome Digimon: Digital Monsters TV show, trading cards, and excellent fun card game? Think again! Sure, you know it's ultracool when innocent-looking Digimon morph into superpowerful, fearsome creatures. And sure, you know the show's anime-style art is the bomb. But guess what? There's so much more to know than that! You hold in your hands the only official guide to all the Digimon characters--from Tai and Patamon to Champion Digimon Ogremon--and every other member of the Digi World, too! This book includes: All 206 Digimon and 7 human characters--their English and Japanese names, their categories, and their special abilities Each Digimon's masterful fighting technique The digivolution of each Digimon The "411" on fascinating File Island where they all live A mini-guide to the card game and trading cards A checklist to mark down which Digimon cards you have An Official Trainer's Certificate In short, everything you need to be a Digimaster of the Digimon universe!
"Based on the TV series Rabbids Invasion as seen on Nickelodeon."
"Based on the TV series Rabbids invasion as seen on Nickelodeon"--Title page verso.